Firefighter427 12 Posted June 20, 2015 What do you want do bind? As far as I know there is no new keys added, all options are under scroll menu - but I might be wrong. not sure how to put the earplugs in or do the medical part of the mod or any of that. Share this post Link to post Share on other sites
srbknight 925 Posted June 29, 2015 it's very impressive addon there is a lot of equipment and i would like to ask the Team do you have any plan for RATNIK equipment ? Share this post Link to post Share on other sites
Reidond 10 Posted June 29, 2015 Hi! I have one question: when you add compatibility to ACE3 mod? Share this post Link to post Share on other sites
Przemro 18 Posted June 29, 2015 Hi! I have one question: when you add compatibility to ACE3 mod? They have their own system similar to ACE, so compatibility might be not on their "to do" list. Share this post Link to post Share on other sites
srbknight 925 Posted June 29, 2015 They have their own system similar to ACE, so compatibility might be not on their "to do" list. i like their system more than ACE 3 i don't know it's simple :) Share this post Link to post Share on other sites
DAP 619 Posted July 3, 2015 UPDATE VERSION 0.4.1 BUILD 880 CHANGELOG: Error #202: "Hard-to-kill" wounded units Improved: Injuring system Improved: Body armor system Improved: Disposable launchers system ATTENTION! AUTOCONFIG PATH WAS CHANGED! Arma3Sync autoconfig: ftp://193.19.118.182/Updater_WOG/ArmA3Sync/VTN_A3//.a3s/autoconfig Share this post Link to post Share on other sites
Guest Posted July 3, 2015 Updated version frontpaged on the Armaholic homepage. VeteranMod demo v0.4.1 build 880 Share this post Link to post Share on other sites
srbknight 925 Posted July 3, 2015 congrats on release what is hard to kill wounded units ? Share this post Link to post Share on other sites
kecharles28 197 Posted July 3, 2015 Updated mod v0.4.1.880 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
1986marek 18 Posted July 5, 2015 i cant see m4a1 with m203 in VA. :( Share this post Link to post Share on other sites
nickobus 16 Posted July 8, 2015 (edited) Hi, just wanted to say, I love this mod, though there are some bugs, such as when I open my inventory, items would "fall out" to the ground, despite having the space on my equipment. Anyone else having this issue? Also as stated, there is no M4A1 with M203 in Virtual Arsenal and if entered by a Grenadier class, the weapon disappears from hand. Do the M249s no longer show a 30 round stagnag magazine to the side when loaded? Also if I may suggest, can the vests (ie. SPC, MBAV, etc) be of a Coyote Brown color rather than a light tan? Just for imerssiveness. Update: I notice the AI's don't seem to engage targets with the marksman rifles (Mk12 SPR, M110 with the sniper scopes) Edited July 8, 2015 by Nickobus Update Share this post Link to post Share on other sites
alred 12 Posted July 8, 2015 Hi, just wanted to say, I love this mod, though there are some bugs, such as when I open my inventory, items would "fall out" to the ground, despite having the space on my equipment. Anyone else having this issue?Also as stated, there is no M4A1 with M203 in Virtual Arsenal and if entered by a Grenadier class, the weapon disappears from hand. Do the M249s no longer show a 30 round stagnag magazine to the side when loaded? Also if I may suggest, can the vests (ie. SPC, MBAV, etc) be of a Coyote Brown color rather than a light tan? Just for imerssiveness. Update: I notice the AI's don't seem to engage targets with the marksman rifles (Mk12 SPR, M110 with the sniper scopes) I'm not entirely sure and I think this question should be answered by mod devs, but as far as I noticed it throws gear out of your vest and backpack if you, put either wrong type of the magazine in it or too many of its type has been placed in the vest or backpack. Also look at the weight indicator in your inventory, if it is max, then it will throw out what is above the limit. Share this post Link to post Share on other sites
arkhir 135 Posted July 8, 2015 The thing I absolutely love about this mod is the fact the ironsights change with zeroing like they should. Nice. Share this post Link to post Share on other sites
DAP 619 Posted July 18, 2015 (edited) UPDATE VERSION 0.4.1 BUILD 995 CHANGELOG: New: M136 launcher model New: M136 ammo crates New: PYA pistol model Improved: Telescopic sights Improved: Czech stringtables for wounding system Improved: Optics effects Improved: Explosion effects and sounds Fixed: Headgears weight Fixed: RPG lauchers smoke Fixed: R-168 interface Fixed: Corpsman stringtable Fixed: Pilot model lods Arma3Sync:ftp://193.19.118.182/Updater_WOG/ArmA3Sync/VTN_A3//.a3s/autoconfig Edited July 24, 2015 by DAP Share this post Link to post Share on other sites
Guest Posted July 18, 2015 Updated version frontpaged on the Armaholic homepage. VeteranMod demo v0.4.1 build 995 Share this post Link to post Share on other sites
kecharles28 197 Posted July 18, 2015 Updated mod v0.4.1.995 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
DAP 619 Posted July 18, 2015 Foxhound, kecharles28 :) Thank you, guys :) But... Mod was updated again (some critical bugs was found). And while main mirror will be offline, I leave stable build here. Maybe will be better, if I will able to upload updates to Armaholic.com and withSix by myself? Can you give me access via PM? Share this post Link to post Share on other sites
classic 38 Posted July 19, 2015 Foxhound, kecharles28 :) Thank you, guys :) But... Mod was updated again (some critical bugs was found). And while main mirror will be offline, I leave stable build here. Maybe will be better, if I will able to upload updates to Armaholic.com and withSix by myself? Can you give me access via PM? maybe PWS have a mod management function. http://withsix.com/blog/all-the-power-to-mod-authors! Share this post Link to post Share on other sites
DAP 619 Posted July 19, 2015 maybe PWS have a mod management function.http://withsix.com/blog/all-the-power-to-mod-authors! Actually I tried, but... no result at all :) I think, I need some help with this :) Anyway... Arma3Sync is back online: ftp://193.19.118.182/Updater_WOG/ArmA3Sync/VTN_A3//.a3s/autoconfig Share this post Link to post Share on other sites
DAP 619 Posted July 24, 2015 (edited) UPDATE VERSION 0.4.1 BUILD 1025 CHANGELOG: Improved: HMMWV M1151 models Improved: MK23 MTVR models Improved: ACOG optic sights Improved: M136 ammo crates Improved: Visual FX Improved: Tracers Fixed: Addons dependence on dedicaded server DOWNLOAD Arma3Sync: ftp://193.19.118.182/Updater_WOG/ArmA3Sync/VTN_A3//.a3s/autoconfig Edited July 25, 2015 by DAP Share this post Link to post Share on other sites
Guest Posted July 25, 2015 Updated version frontpaged on the Armaholic homepage. VeteranMod demo v0.4.1 build 1025 Share this post Link to post Share on other sites
kecharles28 197 Posted July 25, 2015 Updated mod v0.4.1.1025 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
grillob3 11 Posted July 27, 2015 When i play as american and kill and russian enemy and go still its gun, i cant get it or is invisible! VERSION 0.4.1 BUILD 1025 Share this post Link to post Share on other sites
phantomphan 54 Posted August 10, 2015 Answered my own question XD. Share this post Link to post Share on other sites
baton1990 30 Posted August 23, 2015 Hellow, I use VTN mod in my mission. Aswell I use some scripts in mission like earplug script and magazine repack script. All works fine in editor. But when I start mission in mp scripts dont work, I dont see menu icons of this scripts, Scripts work fine in mp without your mod. How I can solve this problem ? Thanks. Share this post Link to post Share on other sites