danny96 80 Posted September 16, 2014 Hello! I have a problem with running CBA on my computer. The game shows Addon 'cba_xeh_a3' requires addon 'CAData'. I hit OK. The game starts but then I cannot run any editor loaded mission - it always throws me back to editor with error message No entry 'Config.bin/CfgPatches.CaData'. Does anyone have the same problem? I'm always running recent dev-build.. Thanks in advance. Share this post Link to post Share on other sites
tawah 13 Posted September 17, 2014 Same here with Dev Branch of the game. I think that does not happen when you use Stable Branch. Share this post Link to post Share on other sites
the_demongod 31 Posted September 22, 2014 Not only am I getting these errors, the game seems to crash exponentially more often when CBA is enabled. Is this related to dev branch as well? Share this post Link to post Share on other sites
fabrizio_t 58 Posted September 22, 2014 Just a question: can you make CBA available via Steam Workshop? It's a prerequisite for many addons/mods (including bCombat). I think many of these will come to Steam. Ty. Share this post Link to post Share on other sites
silverwave 11 Posted September 23, 2014 Hi! Is is possible to put the date of the last update in the OP. I'm always wondering if it's been updated recently or I'm still up to date. Thanks! :) Share this post Link to post Share on other sites
.kju 3244 Posted September 23, 2014 @ fabrizio_T So far steam only allows one pbo per mod. Share this post Link to post Share on other sites
spanishsurfer 58 Posted September 24, 2014 Hello is there a way to remove the cba message that pop up in the chat box showing if a player has cba and what version? Share this post Link to post Share on other sites
alky_lee 279 Posted September 25, 2014 I have been getting an error message when starting Arma about XEH requiring CAdata. I am on the dev branch. I tried removing all mods which didn't work. However if I start with A3MP the error message does not appear. Very strange Share this post Link to post Share on other sites
Synclair 10 Posted September 30, 2014 (edited) I have been getting an error message when starting Arma about XEH requiring CAdata. I am on the dev branch. I tried removing all mods which didn't work. However if I start with A3MP the error message does not appear. Very strange Hey Lee look this a link https://dev.withsix.com/issues/75080 Direct link Upload by DevWithSix https://dev.withsix.com/attachments/22163/CBA_A3_RC3_Hotfix2_v1.08.140901.7z Edited September 30, 2014 by Synclair Link Share this post Link to post Share on other sites
GDent 10 Posted October 2, 2014 Hey guys. I've since set up a Linux server and it's been working quite well, but I found out what my crash problem was. I suspected it for a long time but I wasn't able to test it. If you have a Windows virtual machine as your Arma server and it only has one CPU core, CBA will cause it to crash for some reason. I was finally able to change it to 4 cores and now the server doesn't crash a few minutes into the mission. I hope this can provide some answers for other frustrated admins who seem to be having unexplained crashes. Share this post Link to post Share on other sites
vipermaul 246 Posted October 2, 2014 (edited) Current version: 1.0.9.140907 RC4 This release adds support for some new event handlers. It has some optimizations thanks to some new commands like pushBack and some fixes to the CBA Keybinding System. For documentation of the new CBA Keybinding System see https://dev.withsix.com/projects/cca/wiki/Keybinding. Change Log RC4 FIXED: Hashes/fnc_isHash.sqf leaks local variable to global scope. (74961) - killswitch FIXED: Cancel and ESC key does not revert your key assignment (74913) - Taosenai FIXED: Warning Message: Addon 'cba_xeh_a3' requires addon 'CAData' in 1.29 or later - ViperMaul ADDED: Warning for Duplicate Keybinds (74914) - Taosenai ADDED: Support for ContainerClosed and ContainerOpened event handlers (75094) - killswitch IMPROVED: Functions with the new pushBack command. (74884) - killswitch Change Log for Release Candidate 4 - http://dev.withsix.com/versions/1632 ROADMAP for Final Release - http://dev.withsix.com/versions/1640 Hosted at the following: Dev-Heaven - CBA_A3_RC4.7z - http://dev.withsix.com/projects/cba-a3/files MEGA - CBA_A3_RC4.7z - Click Here Armaholic - Click Here ArmA3.de - Click Here Play withSix(PWS) - Click Here Signatures are included. Submit Bugs at https://dev-heaven.net/projects/cba-a3/issues/new Licensed Under GPLv2 Any addon which calls CBA-defined functions need not be licensed under the GPLv2 or released under a free software license. Only if you are directly including CBA code in your addon's binarized PBO or redistributing a modified version of CBA itself would your work be considered derivative and therefore be legally required to be released under the terms of the GPL. (And there's no reason to ever do either of these.) Thanks in advance for your continued feedback! Edited October 3, 2014 by ViperMaul Updated Mirrors Share this post Link to post Share on other sites
vipermaul 246 Posted October 2, 2014 (edited) <mods please delete> Edited October 2, 2014 by ViperMaul Updated Mirrors Share this post Link to post Share on other sites
MrHuachuca 10 Posted October 2, 2014 Congrats on the new release! CBA really helps out servers a lot! Good luck on future CBA versions! Share this post Link to post Share on other sites
papanowel 120 Posted October 2, 2014 Thanks for the update! Share this post Link to post Share on other sites
miller 49 Posted October 2, 2014 Thanks ViperMaul ArmA3.de Mirror updated: CBA - Community Base Addons - ARMA 3 by CBA Team Kind regards Miller Share this post Link to post Share on other sites
tupolov 520 Posted October 2, 2014 You rock! Thanks to the guys who contributed! Share this post Link to post Share on other sites
sonsalt6 105 Posted October 2, 2014 New update v1.0.9.140907 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
stlassen 16 Posted October 3, 2014 (edited) RPT report Latest CBA just installed. Playing WLA (Whole Lotta Altis), just standing doing nothing at that time, this error popped up 28 times: Error in expression <eh_ar call _x }forEach((_this select 2) getVariable [sLX_XEH_STR_GetInMan,[]]) > Error position: <getVariable [sLX_XEH_STR_GetInMan,[]]) > Error getvariable: Type Number, expected Namespace,Object,Group,Control,Team member,Task,Location I have no idea why it is showing up, what it is about or where the error could be. Can anyone shed some light on it? Never seen this before the latest CBA release. Noticed it a lot now. Edited October 3, 2014 by stlassen Share this post Link to post Share on other sites
big 0 Posted October 3, 2014 Release frontpaged on the Armaholic homepage. Community Base addons A3 RC4 Share this post Link to post Share on other sites
Onto 2 Posted October 3, 2014 When I uploaded the new serverkey for the new version I couldn't join the server anymore. I deleted the new key and went back to the rc3 hotfix key and it worked again and I could join the server. When I use the rc4 key following messages pops up in the log: 2014/10/03, 17:44:39 NetServer::finishDestroyPlayer(1575350220): DESTROY immediately after CREATE, both cancelled2014/10/03, 17:45:05 NetServer::finishDestroyPlayer(1673667348): DESTROY immediately after CREATE, both cancelled 2014/10/03, 17:46:01 NetServer::finishDestroyPlayer(1740646454): DESTROY immediately after CREATE, both cancelled Share this post Link to post Share on other sites
nomisum 129 Posted October 4, 2014 (edited) Guys, I seriously suspect CBA to break the "killed" eventhandler with the last update. Working on my mission I recently noticed the "killed" eventhandler is not reliably giving back the correct _killer. Interestingly it gives back the same value as _victim (so both values of the array have the same value). This happens after few seconds into the mission, before it works OK (which I only happen to see, if I place enemy AI next to each other, so they shoot instantly). After hours of fiddling and nail biting I disabled CBA and suddenly it works correctly! BI wiki says " Object that killed the unit Contains the unit itself in case of collisions", whatever that means. Well I was mistaken. Doesnt work with CBA disabled also, but doesnt work another way :mad: :rolleyes: Edited October 4, 2014 by nomisum Share this post Link to post Share on other sites
nikolauska 10 Posted October 4, 2014 (edited) EDIT: Error was on my script and not on CBA and it has been fixed now :) Edited October 6, 2014 by nikolauska Share this post Link to post Share on other sites
Herceg 10 Posted October 4, 2014 Hi, I've been using CBA for ARMA 3 for quite some time, lately I've re-installed ARMA 3 and put in a lot of mods, which I placed in quite a few mod files, CBA_A3 is one of them and it has only CBA in it. Today, after toying with mods in the editor I've noticed that I can't load a game that I save, for example I make a rudimentary mission, save it and hit preview to try it out. In the mission I save the game and then play, inevitably after some time I get killed, I attempt to load the save game but it doesn't work. What I get is end mission screen and the only way to go forward from there is to restart the whole mission or to exit back to the editor. I've then tried to play a couple of campaign missions and tried using the save games in them, same problem there. Saved games are unusable. To eliminate a possibility of a faulty installation I then run the game completely Vanilla and everything work's perfectly. Knowing therefor that the problem is one of the mods or one of the addons within them I start running the game while disabling one mod at a time, thinking how since CBA has only CBA stuff in it I disabled it last, ran the game without it and tried as with all other attempts to load a save game from a custom mission in the editor. The save game loads perfectly. Hence the problem is apparently with CBA, I've installed this last version sometime early morning today and after a couple of re-downloads and repeated attempts I have to say that this version of CBA for ARMA 3 which is (just to be exact): 1.0.9.140907 RC4 , doesn't allow me to load save games when playing ARMA 3. That is all I guess, I've never had this issue with CBA before, I can live without loading save games for a while waiting for the new version, I just wanted to let you guys know about this, especially since I found somewhere on the forums that some time ago other ppl had similar if not same issues. Best regards. Share this post Link to post Share on other sites
BL1P 35 Posted October 5, 2014 when using CBA 1.09 I get these messages in client and server rpt :- Cannot delete class Eventhandlers, it is referenced somewhere (used as a base class probably). Cannot delete class Eventhandlers, it is referenced somewhere (used as a base class probably). Cannot delete class Eventhandlers, it is referenced somewhere (used as a base class probably). Cannot delete class EventHandlers, it is referenced somewhere (used as a base class probably). Cannot delete class Eventhandlers, it is referenced somewhere (used as a base class probably). Cannot delete class EventHandlers, it is referenced somewhere (used as a base class probably). Cannot delete class EventHandlers, it is referenced somewhere (used as a base class probably). Cannot delete class EventHandlers, it is referenced somewhere (used as a base class probably). Cannot delete class EventHandlers, it is referenced somewhere (used as a base class probably). Do not know if this is an issue just reporting it. Share this post Link to post Share on other sites
Herceg 10 Posted October 9, 2014 Just a little update I've determined that the file making me unable to load saved games is "cba_common.pbo" Share this post Link to post Share on other sites