evromalarkey 150 Posted May 24, 2014 I was so hyped for this mod, since in hafm hmmwvees the wheels are not spinning. Well same bug here with ACRE :( Anyway really nice work, these hmmwvees are really outstanding! Share this post Link to post Share on other sites
phronk 898 Posted May 24, 2014 Great addon. But, here's some issues I've found that you may or may not be aware of: Speed-o-meter and other gauges aren't animated Doesn't have animated gas pedals Doesn't have an animated stick shift TOW variant doesn't have a working optic When in first person, gunner of the .50 cal cannot look behind himself (Not sure if intended or not) Gatling gun doesn't have an optic When in first person, the gatling gun gunner's character animation bobs around too much and makes it difficult to aim without crosshairs enabled or a working optic None of the mounted weapons allow zeroing In the variant of the vehicle that has an open bed in the back, players cannot jump in the back of it like they would for the Offroad vehicle Share this post Link to post Share on other sites
jcinto23 10 Posted May 25, 2014 Will you be adding a version with a AN/TWQ-1 Avenger system on it? Also, I don't really know what this is but it would be great if you could add it:http://upload.wikimedia.org/wikipedia/commons/5/5b/HMMWV_BRDM_OPFOR.jpg (4306 kB) It is an HMMWV with some type of armour on the front. Share this post Link to post Share on other sites
reallybigrocks 10 Posted May 25, 2014 Also, I don't really know what this is but it would be great if you could add it:http://upload.wikimedia.org/wikipedia/commons/5/5b/HMMWV_BRDM_OPFOR.jpg (4306 kB) It is an HMMWV with some type of armour on the front. From what I can tell that's just a visual modification to make it look like a BRDM Share this post Link to post Share on other sites
mistyronin 1181 Posted May 25, 2014 Jesus man.. you actually.. well.. needless to say I have already planned a proper Stryker mod. But before that.. I want to do a M3 CFV mod. We shall see ;) Thank you mate! Lovely stuff as always! It would be awesome if you decide to add the M3, I really miss the Bradley's family. Share this post Link to post Share on other sites
TessaVolkanvir 1 Posted May 25, 2014 It would be great to see this made compatable with Zeus, I do missions for friends with Zeus a lot and these are perfect for it except I cant spawn them :S Share this post Link to post Share on other sites
Richards.D 761 Posted May 25, 2014 Phronk: Thank you for the feedback. I'll get those guages working, as for the M134, I will add some kind of optic to make it a bit easier to aim. jcinto23: Currently I have no plans to add the Avenger system, and that photo is a BRDM2 fake for OPFOR training usage. Cheers Share this post Link to post Share on other sites
3p0x1 74 Posted May 25, 2014 Here's a possible idea of the M134 optic :) Share this post Link to post Share on other sites
LykosMactire 298 Posted May 25, 2014 these wobble...alot....and also i like the avenger idea. current aa is bad Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted May 25, 2014 I cannot find them in the editor...I've looked everywhere! I want them so bad too. Lamar Share this post Link to post Share on other sites
spectrersg 9 Posted May 25, 2014 Would it be possible to classify these are Cars instead of your custom class of DAR HMMWV? It would work with Tonics Virtual Vehicle Spawner. Share this post Link to post Share on other sites
wansec_6 200 Posted May 25, 2014 FA Dalai LAmar, are you using AiA? I had trouble finding them because I am using it. If you look under cars next to the HAFM Humvees entry in the empty section of the editor character selection area you should find them. Share this post Link to post Share on other sites
Richards.D 761 Posted May 25, 2014 Yes, right now whichever addon you load first shows and cancels the others out due to the conflict. Once I fix most of the features listed by the fine reporter then I'll upload a patch which fixes that. Cheers Share this post Link to post Share on other sites
Drumheller 19 Posted May 25, 2014 Hey Richards: I look forward to to using these once they're complete! My guys are reporting that the ironsights on the M2 are blocked by your hands when aiming down the sights. Also, 7th First! ;) Share this post Link to post Share on other sites
dancanman 10 Posted May 25, 2014 the distant models are not showing up very well, It's almost about 20 feet and then certain parts like the bumpers and others disappear I noticed this issue as well. It appears that the LOD models on some of the humvees don't include the edits you made to the stock models and so they just look like the BIS hummers from a distance. This is a really great mod Richard, I'd love if that got sorted out. Keep up the good work! Share this post Link to post Share on other sites
mordeaniischaos 3 Posted May 25, 2014 I definitely love when addons are packed like that... still the addon looks awesome so I supposed I'll put up with the minor hassle. Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted May 25, 2014 Real simple solution to the not showing up.....Rename the HMMWV_Base to DAR_HMMWV_Base. also you need to rename the anims too because the all conflict with Sudden's and HAFM HMMVs. Example HMMWV_Driver just renamed to DARH_MMWV_Driver. They all need to do this too. I told them this too because their addons conflicted with each other too. I have the corrected config if you need it bro. Love your work! Lamar Share this post Link to post Share on other sites
sonsalt6 105 Posted May 25, 2014 New mod v0.5 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
kgino1045 12 Posted May 25, 2014 Zeus can only spawn one tan hummwv, if you don't mind can you make it all hummwv to spawnable object for Zeus? Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted May 25, 2014 could u do an M998 Cargo/Troop? Share this post Link to post Share on other sites
deadpool2894 14 Posted May 25, 2014 Love this mod. Are you going to make Woodland gmv and possibly a Humvee with the AN/TWQ-1 Avenger? http://en.wikipedia.org/wiki/AN/TWQ-1_Avenger Share this post Link to post Share on other sites
Richards.D 761 Posted May 25, 2014 Hey, I'll answer a few quick questions that seem to be common quickly: FA Dalai Lamar, thank you for your help, however I have already fixed it, I just have yet to push the patch out. As for Zeus, I do not know at the moment what configing I need to do to make that function in the Zeus menu.. So once I figure that out I have no issue adding Zeus support. As for The Avenger or M998, this mod really only focuses on the M1151/M1152 series of HMMWV's, but I may do a more broad mod in the future of the older variants. Share this post Link to post Share on other sites
ei8ght 11 Posted May 25, 2014 Hey RichardsD, A true addons missing in arma3. Look so nice !!!! Will you make another version of upgraded GMV with the .50 Cal and x2 M240 at the back -Pictures from Marsoc https://myspace.com/lzh/mixes/streammix-175/photo/372046190 https://myspace.com/lzh/mixes/streammix-175/photo/57609109 Share this post Link to post Share on other sites
tholozor 18 Posted May 25, 2014 Richards, to make them spawnable for Zeus, the classnames for the vehicles should be listed in the units[] section of the CfgPatches of your config. class CfgPatches { class myAddon { units[]= { "unit1", "unit2" }; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "A3_Data_F" }; }; }; Share this post Link to post Share on other sites
lucht 0 Posted May 25, 2014 Richards, First off great mod love it you did a great job. My only concern is (and maybe I'm doing something wrong) but when you look down the "sight" of the TOW there are no sights or anything for switching from narrow or wide view or night capable. Just wondering if you had any plans on adding those. Share this post Link to post Share on other sites