theevancat 277 Posted July 22, 2014 For those who want a woodland camo, I have an experimental hexcam set up. Tell me what should be tweaked. Might look a bit too much like US woodland. http://cloud-4.steampowered.com/ugc/574524734627247060/63CA706614356653ADE5BEBE9F8F06C9E7CD95A1/ Share this post Link to post Share on other sites
R0adki11 3949 Posted July 22, 2014 For those who want a woodland camo, I have an experimental hexcam set up. Tell me what should be tweaked. Might look a bit too much like US woodland.http://cloud-4.steampowered.com/ugc/574524734627247060/63CA706614356653ADE5BEBE9F8F06C9E7CD95A1/ That looks great :) Share this post Link to post Share on other sites
Damian90 697 Posted July 22, 2014 IMHO looks very, very good. :) Share this post Link to post Share on other sites
mistyronin 1181 Posted July 22, 2014 For those who want a woodland camo, I have an experimental hexcam set up. Tell me what should be tweaked. Might look a bit too much like US woodland.http://cloud-4.steampowered.com/ugc/574524734627247060/63CA706614356653ADE5BEBE9F8F06C9E7CD95A1/ Wow, looks really good! I would release it as it is, after all the Iranian army uses woodland too :) http://www.seetoptens.com/wp-content/uploads/2014/01/iran.jpg (172 kB) Share this post Link to post Share on other sites
Victim9l3 11 Posted July 23, 2014 I was looking at the classnames so I can get the helmets, but I only see crew helmet. What is the helmet? The british looking one? Share this post Link to post Share on other sites
theevancat 277 Posted July 23, 2014 (edited) I was looking at the classnames so I can get the helmets, but I only see crew helmet. What is the helmet? The british looking one? Only see crew helmets? What do you mean? The crew helmet is the tanker one. http://cloud-4.steampowered.com/ugc/3264294907122198055/45F31A9C162D3B5044BD28B7C345B55DC61A1EC5/ There's a full list of classnames in the modfolder. It's called classnames.txt, and I believe that it's updated with everything. Unrelated, but I did a quick, messy logo: http://i.imgur.com/7IuJkqT.png Edited July 23, 2014 by TheEvanCat Share this post Link to post Share on other sites
slatts 1978 Posted July 23, 2014 Just an idea. If you used the model from the BAF helmet. Why not use the crew variant from BAF too? :) Share this post Link to post Share on other sites
theevancat 277 Posted July 23, 2014 Just an idea. If you used the model from the BAF helmet. Why not use the crew variant from BAF too? :) Just looked it up and there's some stuff about it that I like (the headset and stuff, mainly.) Not sure that it would replace the tankers' existing helmets, though, since I feel like it looks better for their role. Share this post Link to post Share on other sites
darkxess 60 Posted July 24, 2014 Has anyone been able to explain this issue on dead units, maybe the lods or whatever its called, haha I have not much knowledge on unit mods and what explains this error: http://i276.photobucket.com/albums/kk10/djkaplin/2014-07-24_00003_zps86dae362.jpg http://i276.photobucket.com/albums/kk10/djkaplin/2014-07-24_00002_zps97761ca9.jpg http://i276.photobucket.com/albums/kk10/djkaplin/2014-07-24_00001_zps044affa9.jpg If its been mentioned before then sorry, but can anyone explain why its doing such? thank you - and loving this mod, using it in all my missions :) Share this post Link to post Share on other sites
acekiler45 11 Posted July 24, 2014 Hahaha this is an known issue mate if bis would actually make a new engine or use euphoria instead of charging us 60$ for the same five year old engine this wouldn't happen. Share this post Link to post Share on other sites
theevancat 277 Posted July 24, 2014 Hahaha this is an known issue mate if bis would actually make a new engine or use euphoria instead of charging us 60$ for the same five year old engine this wouldn't happen. Psht, this engine is older than me. The origins of it date back to 1997: Poseidon. Okay, so maybe not. I guess it's almost older than me. I get a little bit of a jump. Share this post Link to post Share on other sites
acekiler45 11 Posted July 24, 2014 and yet they fell just fine charging you 60$ for it rockstar please make and mill sim show everyone how its done Share this post Link to post Share on other sites
theevancat 277 Posted July 24, 2014 That's none of my business though. So anyways, I'm working on updating the Penah. Especially that rail system. If anyone has any helmet rails, I'd appreciate it. Gotta get rid of that ugly stuff. Share this post Link to post Share on other sites
theevancat 277 Posted July 28, 2014 Got finished with the woodland accessories and I configged up the new faction. Here's a teaser. http://cloud-4.steampowered.com/ugc/570021503744971193/586CF0A371225E5F28E4CB7B7D52953109A0FC0B/ I also made a few new berets, and this is one of them. Share this post Link to post Share on other sites
Flemdot Jr 10 Posted July 28, 2014 Your work is looking very good well done and keep it up. Edit: Have you ever thought of using the raven vest? Share this post Link to post Share on other sites
blackthorne556 10 Posted July 28, 2014 Thanks very much for the work EvanCat. Makes it possible to take the native OPFOR seriously. Finally. Share this post Link to post Share on other sites
katipo66 94 Posted July 28, 2014 Yeah man, liking the woodland look and feel, nice! Not sure about the red beret though, nice bright target, maybe with the VR grey backdrop it's more pronounced, anyway im looking forward to the next release. Share this post Link to post Share on other sites
theevancat 277 Posted July 28, 2014 Yeah man, liking the woodland look and feel, nice! Not sure about the red beret though, nice bright target, maybe with the VR grey backdrop it's more pronounced, anyway im looking forward to the next release. Well, it's not really for combat. More like being on officers in camps. The unit displayed there isn't actually a default unit. I mixed and matched in VR. Your work is looking very good well done and keep it up.Edit: Have you ever thought of using the raven vest? I've done some tests with the Raven vests and I thought that it was too "skimpy" for my liking. I'm about to try and port some vests and see how they work, though. Stay tuned. Share this post Link to post Share on other sites
Flemdot Jr 10 Posted July 28, 2014 I've done some tests with the Raven vests and I thought that it was too "skimpy" for my liking. What do you mean by skimpy? Share this post Link to post Share on other sites
theevancat 277 Posted July 28, 2014 What do you mean by skimpy? I didn't like how they exposed a lot of that mesh portion of the uniform's torso. BLUFOR vest covered up nicely. Share this post Link to post Share on other sites
theevancat 277 Posted July 30, 2014 Dev update of today is that black launchers might not be possible. I don't think the weapons have any hiddenselections to apply textures. Share this post Link to post Share on other sites
mistyronin 1181 Posted July 30, 2014 Got finished with the woodland accessories and I configged up the new faction. Here's a teaser.http://cloud-4.steampowered.com/ugc/570021503744971193/586CF0A371225E5F28E4CB7B7D52953109A0FC0B/ I also made a few new berets, and this is one of them. I really like the uniform and the beret ( BI should add them in the vanilla hahaha ). ---------- Post added at 00:24 ---------- Previous post was at 00:22 ---------- Dev update of today is that black launchers might not be possible. I don't think the weapons have any hiddenselections to apply textures. That's a real shame! Share this post Link to post Share on other sites
theevancat 277 Posted July 30, 2014 That's a real shame! Isn't the RPG32 a port of an A2 model? Might try that. Share this post Link to post Share on other sites
mistyronin 1181 Posted July 30, 2014 Isn't the RPG32 a port of an A2 model? Might try that. I'm not sure, but in the worst of the cases the possibility to port an A2 asset could be nice. Well thought! Share this post Link to post Share on other sites
LykosMactire 298 Posted July 30, 2014 i dont believe it is, but something i'd like to ask from Evan, eventually replace all the Copy paste assets from NATO to CSAT (ie. UAVs and UGVs) and maybe more vehicles (lighter attack chopper so we dont have to deal with a OP flying fish all the time like a 2035 modification of a MI-25 with a YAK-B, i could tinker with the model to give a example of what i mean) ---------- Post added at 22:42 ---------- Previous post was at 22:33 ---------- well...i tried tinkering with the model and made something horrible so never mind xD Share this post Link to post Share on other sites