mwnciboo 11 Posted September 11, 2014 (edited) @Mistyronin -I am a former military professional to, but I fail to see how you highlighting this is relevant to your point. Your point whilst valid in the real world, is rendered pointless in ARMA3 because there is no dynamic weathering of uniforms or wear and tear on them added to the default skin. I would argue there is validity to what you say if ARMA3 weathered and distressed uniforms so each rendered infantryman in a squad had a different feel from the base default uniform. This would indeed - be realism as you demonstrate in your pictures, but that is blue skies thinking and isn't where the BIS engine is. As this isn't the case, make the uniform the same throughout - simple. Therefore, you may as well make the whole Uniform....Uniform in nature. @Sudden... Excellent work and thanks for looking at my suggestion. Another vote on Make Arma not War! :) Edited September 11, 2014 by mwnciboo Share this post Link to post Share on other sites
mistyronin 1181 Posted September 11, 2014 Your point whilst valid in the real world, is rendered pointless in ARMA3 because there is no dynamic weathering of uniforms or wear and tear on them added to the default skin. Well, there are ways to achieve that with the actual engine, adding layers in Photoshop and creating different uniforms, it has been done before. But the point is that right now that is not a priority IMO, in fact it's probably one of the lesser important. I think Sudden is working on adding more content to have a powerful entry for the contest. Share this post Link to post Share on other sites
orcmaster 283 Posted September 11, 2014 The humvees armor kit does not seem correct for the era... To my knowledge they didn't have the gunner shields until '04. I think the standard m1025 (Humvee M2) from arma 2 would be a more realistic option. It would really make me hard if you could make M988 variants such as 2 man troop transport/ cargo and standard 4 man cab. Also a TOW variant if the m1025 would be awesome. Thanks for this awesome addon! Share this post Link to post Share on other sites
serjames 357 Posted September 13, 2014 While you guys have been playing dress up..... :) I've been getting A GaZillion RPT errors.. Error in expression <80); if ( (cameraView == "GUNNER") && ((_zoom == "3.0x") or (_zoom == "10.0x")))> Error position: <_zoom == "3.0x") or (_zoom == "10.0x")))> Error Undefined variable in expression: _zoom File sud_gw_t\m1a1\scripts\m1a1_rangeinit.sqf, line 8 Error in expression <180); if ( (cameraView == "GUNNER") && (_zoom == "8.0x")) then { ((uiNameSpace g> Error position: <_zoom == "8.0x")) then { ((uiNameSpace g> Error Undefined variable in expression: _zoom File sud_gw_t\t72\scripts\t72_rangeinit.sqf, line 8 Error in expression <80); if ( (cameraView == "GUNNER") && ((_zoom == "3.0x") or (_zoom == "10.0x")))> Error position: <_zoom == "3.0x") or (_zoom == "10.0x")))> Error Undefined variable in expression: _zoom File sud_gw_t\m1a1\scripts\m1a1_rangeinit.sqf, line 8 Share this post Link to post Share on other sites
sudden 14 Posted September 14, 2014 2serjames. Yeah, I'm aware of it. It doesn't influence the functionality, but could be annoying if you have script errors messages turned on. Next update will fix it. I didn't know that using local variables in UI scripts is a bad idea, because there's no way to check if a variable is valid, before the UI element is first loaded in the mission... :-) ---------- Post added at 07:57 PM ---------- Previous post was at 07:38 PM ---------- The humvees armor kit does not seem correct for the era... To my knowledge they didn't have the gunner shields until '04. I think the standard m1025 (Humvee M2) from arma 2 would be a more realistic option. It would really make me hard if you could make M988 variants such as 2 man troop transport/ cargo and standard 4 man cab. Also a TOW variant if the m1025 would be awesome. Thanks for this awesome addon! Thank you! Yes, about the shield you're right, but I just like the way it looks. Also I need some kind of a counterpart for BRDM2 for recon purposes. You mean this? The TOW variant of M1025 will be implemented when I finish the static weapons. Share this post Link to post Share on other sites
orcmaster 283 Posted September 15, 2014 Something like this: And are you planning on adding support vehicles (ex. HMMWV ambulance, m939 fuel & ammo etc.)? Share this post Link to post Share on other sites
pzvi 1 Posted September 15, 2014 Thanks for a wonderful mod! Pleas add T-80, M60 Tank, BMP-1, BTR-80. Share this post Link to post Share on other sites
asdonnik 10 Posted September 15, 2014 Thanks for a wonderful mod!Pleas add T-80, M60 Tank, BMP-1, BTR-80. About tanks. Great offer. T72 vs. M60. M1A1 vs. T80. This is the right balance. Thank you for your work sudden. Share this post Link to post Share on other sites
mwnciboo 11 Posted September 15, 2014 (edited) @Sudden....Also if you need any help with Equipment etc, I run a specialist Cold War Website (for Wargaming stuff) I wrote a complete conversion of rules and built a whole set of books so if you want to PM any questions I have access to alot of research material and some expert "Real World" Cold War Warriors who can help explain things (Russians, Yanks, Brits and Germans as well as some Israeli Tankers from the 1973 Yom Kippur War no less!). http://stoppingtheredtide.blogspot.co.uk/ The documents are definitive for timeline due to Balancing but I run a huge database of Vehicle stats, so if you need it let me know. https://docs.google.com/file/d/0B3E-DVIcsccBNlFVT2JVb0xYR2M/edit?pli=1 Much easier to make in the ARMA3 Editor, than build glue and paint ;). My main army is a Guards Motor-rifle Group....Still more to collect...Alot more. Keep up the great work, this period is really historically interesting to me, so your MOD is a great endeavour. Just PM me, if you need Information/ anything on NATO / WARPAC or even Independent forces (SWEDEN, FINLAND, AUSTRIA, FRANCE etc etc)! Edited September 15, 2014 by mwnciboo Share this post Link to post Share on other sites
sudden 14 Posted September 17, 2014 (edited) Thank you all, guys for the support and useful information! Here's an update!!! V0.9 *New vehicles SU-25, A10, Shilka, M163 *New weapons Igla and Stinger *AA riflemen and pilots both sides *Now compatible with J.S.R.S. and ALive mods *Several bugs fixed (a lot more added for sure :-)) Download from Armaholic ~590Mb Edited September 17, 2014 by sudden Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted September 17, 2014 Sweet, great job sudden, keep them coming ;) Share this post Link to post Share on other sites
CameronMcDonald 146 Posted September 17, 2014 \m/ Awesome. Share this post Link to post Share on other sites
killjoyau73 359 Posted September 17, 2014 She's lookin great mate, keep the good stuff coming! ---------- Post added at 10:16 ---------- Previous post was at 08:41 ---------- Just had a fly around with the A-10, awsome work. Only thing i can say is i hope to hell you change the sound for the GAU-8 Avenger! Also if you find time maybe some optional weapon loadouts and textures. Share this post Link to post Share on other sites
stephsen 79 Posted September 17, 2014 very happy for the fast updates , great job sudden:) ...whats your plan in the future with this mod ? Share this post Link to post Share on other sites
Damian90 697 Posted September 17, 2014 Hmmm, why I didn't download that mod earlier? ;) I think it would be great mod to use with future RHS releases. :) Share this post Link to post Share on other sites
bardosy 158 Posted September 17, 2014 Excellent MOD! Please add optics! Share this post Link to post Share on other sites
sonsalt6 105 Posted September 17, 2014 New update v0.9 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
sudden 14 Posted September 17, 2014 (edited) Thank you all, guys!!! There're three loadouts planned for each plane. One with self-guided lockable missiles (like you have now), one with laser-guided missiles and bombs (H25, Hellfire, KAB500, GBU to make external laser-guiding possible) and one (if I find a way to make precision bombing possible with HUD) with free-fall bombs only. very happy for the fast updates , great job sudden:) ...whats your plan in the future with this mod ? Thanks! Current plans look like that: Wired - guided AT launchers (to extend infantry AT capabilites to 1000m range): Metis, M47 Dragon (have to think how to make possible to fire those from prone position). Rifle optics (Pso-1, Colt 20x4, NSPU, AN/PVS4), Support vehicles, Snipers (SVD, M21), Helicopters (Mi-8, UH-60, Mi-24, A1-HW), Static weapons and mobile artillery (GRAD, MLRS). Maybe long range AA (~10 km) like Kub and HAWK to add some new objectives for missions and make life harder for the pilots. :-))) But, no promises... :-))) Edited September 17, 2014 by sudden Share this post Link to post Share on other sites
mistyronin 1181 Posted September 17, 2014 It's always lovely to check the forums and find a new update of your awesome mod. Specially if the update include a good collection of excellent stuff :) To have all the possibilities from OFP with the A3 improved graphics and new features it's priceless! Once more, thank you for your outstanding work! Share this post Link to post Share on other sites
grillob3 11 Posted September 17, 2014 This is my favorite units vehicles weapons mod...the only think i miss is the m249! is it to new for the mod era? was first in service in 1984. Share this post Link to post Share on other sites
tortuosit 486 Posted September 17, 2014 (edited) Hmm, I've seen the M249 in my inventory... maybe from Toady's mods? I lost overview from which weapon pack which weapons came from :( EDIT: Its from EricJ http://www.armaholic.com/page.php?id=23858 Edited September 17, 2014 by tortuosit Share this post Link to post Share on other sites
grillob3 11 Posted September 17, 2014 There is no unit with m249 on this mod. Share this post Link to post Share on other sites
m4rk3tin6 10 Posted September 17, 2014 I have tested the two airplanes today and i LOVE IT! But the AGM's in the planes is to hard to lock and the A-10 gau can not destroy the T-72 ? Is that correct ? ---------- Post added at 03:59 PM ---------- Previous post was at 03:55 PM ---------- PS: Some screenshot's make for me, playing this mod in Persistent word before this update. http://i.imgur.com/IiyCok5.jpg (330 kB) http://i.imgur.com/cdEALd5.jpg (349 kB) PS²: Whit no NVG can u put in the weapons the posibility to integrated flashlights ? Because is very hard fight in the night whit only weapons flare. Share this post Link to post Share on other sites
Przemro 18 Posted September 17, 2014 (edited) Like the progres on it, can t wait for more. Edited September 17, 2014 by Przemro Share this post Link to post Share on other sites