Dwarden 1125 Posted May 3, 2017 all should be in RC too, afaik ... Share this post Link to post Share on other sites
kremator 1065 Posted May 3, 2017 I have a problem with the latest dedi server RC build (from Arma3tools). On this dedi machine I see a red circle on Apex and cannot therefore host a Tanoa mission (interestingly Jets is green on the dedi expansions - so something is up). Any help Dwarden ? Share this post Link to post Share on other sites
Dwarden 1125 Posted May 3, 2017 nope, i would suggest wait for next RC build 1 Share this post Link to post Share on other sites
porast 2 Posted May 3, 2017 -exthreads=7 is able to increase the FPS? I am right when I say, it can be used together with enableHT? As all of us I have the problem, my 5820K is doing nothing while the game stutters often. Share this post Link to post Share on other sites
Guest Posted May 3, 2017 2 minutes ago, porast said: -exthreads=7 is able to increase the FPS? I am right when I say, it can be used together with enableHT? As all of us I have the problem, my 5820K is doing nothing while the game stutters often. Please read at least. You can find almost everywhere most of Arma is running on one thread. + https://community.bistudio.com/wiki/Arma_3_Startup_Parameters Just... Please Share this post Link to post Share on other sites
ob-andy 21 Posted May 3, 2017 Here's some armaclient crashes/dumps for you. https://www.dropbox.com/s/5xk8c21tf67cuo6/crash rpts.rar?dl=0 Share this post Link to post Share on other sites
Revenge (DayZ) 0 Posted May 4, 2017 Dwarden, Tested the latest performance and profiling with latest Malloc, still no resolution to the 64-Bit - AMD-FX CPU's and USB 7.1 Virtual Surround issues. https://feedback.bistudio.com/T124112 Also noticed with the latest 32-Bit Performance some static in the audio using the 7.1 USB on AMD-FX??? Will this be in the RC? (hope not) Any Idea what is causing this/have an idea on a fix/resolution? Thanks! Share this post Link to post Share on other sites
Dwarden 1125 Posted May 4, 2017 1.68.141559 new PROFILING branch with PERFORMANCE binaries, v18, server and client, windows 32&64-bit, linux 32-bit + crashfixes https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-166-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma note: some of the minor fixes from previous profiling aren't in 1.68 MAIN branch hotfix #1 nor #2 thus it's better to use performance binary from PROFILING branch !!! note: updated to new version of Intel TBB allocator (see archive 1_68_141431_intel_tbb2017u5_dll.7z ) 1 Share this post Link to post Share on other sites
Dwarden 1125 Posted May 4, 2017 11 hours ago, ob-andy said: Here's some armaclient crashes/dumps for you. https://www.dropbox.com/s/5xk8c21tf67cuo6/crash rpts.rar?dl=0 thanks, we will take look Share this post Link to post Share on other sites
Dwarden 1125 Posted May 4, 2017 46 minutes ago, Revenge (DayZ) said: Dwarden, Tested the latest performance and profiling with latest Malloc, still no resolution to the 64-Bit - AMD-FX CPU's and USB 7.1 Virtual Surround issues. https://feedback.bistudio.com/T124112 Also noticed with the latest 32-Bit Performance some static in the audio using the 7.1 USB on AMD-FX??? Will this be in the RC? (hope not) Any Idea what is causing this/have an idea on a fix/resolution? Thanks! not yet, we still tracking it, (still suspect is some issue vs drivers / OS settings) Share this post Link to post Share on other sites
Revenge (DayZ) 0 Posted May 4, 2017 Thank you, it is strange it only effects 1st person in a vehicle or house since the last major audio update! You thinking USB drivers? or something to do with Audio drivers and the AMD chips? Thanks again! Share this post Link to post Share on other sites
lex__1 422 Posted May 4, 2017 Someone else receives FPS falling when he looks at a water surface, the line of the horizon of water? https://feedback.bistudio.com/T124679 Share this post Link to post Share on other sites
Dwarden 1125 Posted May 4, 2017 Thank you, it is strange it only effects 1st person in a vehicle or house since the last major audio update! You thinking USB drivers? or something to do with Audio drivers and the AMD chips? Thanks again! i would say any driver can be issue, hence i suggest update to latest 1. chipset drivers (because those affect any interfaces,latencie operations) 2. usb drivers (sometime not part of 1.) 3. audio card / usb headset drivers etc. too Share this post Link to post Share on other sites
Revenge (DayZ) 0 Posted May 4, 2017 45 minutes ago, dwarden said: i would say any driver can be issue, hence i suggest update to latest 1. chipset drivers (because those affect any interfaces,latencie operations) 2. usb drivers (sometime not part of 1.) 3. audio card / usb headset drivers etc. too Running Windows 10 64-bit 1607 Latest Chipset Drivers from AMD Latest USB3 Drivers from Etron (Gigabyte 990FXA-UD5 Board) Using the headset in either USB2 (amd) or USB3 (etron) still causes the issue Latest Corsair Void USB Drivers and Software (as mentioned turn the headset to stereo only problem does not happen - but sounds awful when your used to surround!!) Only effects 64-Bit version of ARMA 3 Have tested on Intel i5 build with same GPU model and Corsair headset problem is gone Have tested on AMD Build using onboard realtek 7.1 with 7.1 surround sound speakers problem is gone .... has to be something with the AMD northbridge or CPU?????? Just cannot find any information out there on why!?? Share this post Link to post Share on other sites
Dwarden 1125 Posted May 5, 2017 1.68.141598 new PROFILING branch with PERFORMANCE binaries, v19, server and client, windows only 64-bit, linux 32-bit + fixed script-command `say3D` alternative syntax with array + fixed script-command `setSoundEffect` to play CfgEnvSounds + fixed script-command `getGroupIconParam` to returns default values when group is null https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-166-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma note: 32-bit windows build went rogue and ran into woods near HQ ... 2 Share this post Link to post Share on other sites
ob-andy 21 Posted May 6, 2017 Here's some more crashes for you. http://www.mediafire.com/file/lx1lkziw127141k/Temp.rar Share this post Link to post Share on other sites
pzvi 1 Posted May 7, 2017 New crashes http://rgho.st/7CwZRSDvW Share this post Link to post Share on other sites
Dwarden 1125 Posted May 9, 2017 On 5/6/2017 at 5:25 PM, ob-andy said: Here's some more crashes for you. http://www.mediafire.com/file/lx1lkziw127141k/Temp.rar thanks no bidmp generated? also thanks @pzvi Share this post Link to post Share on other sites
badanov 116 Posted May 10, 2017 Your team is doing incredible work with the profiling branch. Thank you. Share this post Link to post Share on other sites
pzvi 1 Posted May 12, 2017 New crashes http://rgho.st/private/7yTF769SV/29dd2e9360cf3b10166dd223a8730fb6 Share this post Link to post Share on other sites
autigergrad 2034 Posted May 12, 2017 Question... When checking the server performance, etc. using the #monitor 5 command I've seen the server display a negative number for the mb used. Is this a known bug? What could be causing that? When I restart the server..it goes back to a normal positive number, but the number will ultimately go negative after a short time of the server being up. Checking the actual server performance, there is plenty of RAM available so I don't see why a negative number would even occur. Share this post Link to post Share on other sites
ObiDammos 1 Posted May 17, 2017 Dwarden, my man, any thoughts about the Surround sound first person FPS loss bug? Share this post Link to post Share on other sites
Dwarden 1125 Posted May 17, 2017 @pzvi that crash is from main branch (1.68.141205) and isn't profiling (1.68.141559 / 1.68.141598) Share this post Link to post Share on other sites
Dwarden 1125 Posted May 17, 2017 1.70.141769 new PROFILING branch with PERFORMANCE binaries, v00, server and client, windows only 64-bit, linux 32-bit + sync with 1.70.main branch https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-166-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma 2 Share this post Link to post Share on other sites
afevis 26 Posted May 17, 2017 Still getting the zombie AI on disconnect bug with 1.70 Share this post Link to post Share on other sites