SilentSpike 84 Posted October 25, 2014 You can just look at them in the config browser Share this post Link to post Share on other sites
CooliMC 10 Posted February 8, 2015 Hey Community I have a little Problem with my Editor. I want to add a MAP_ object but when I write it into my mission.sqm there's always an error so here's my question: How can I add objects via there class Name like MAP_Plot_Wood_door to the mission.sqm ? ------------- CooliMC Share this post Link to post Share on other sites
JonyBIgood 10 Posted February 8, 2015 Hy, To add an item on the map, i recommend to use the mod's created for this purpose. MCC Sandbox 4 [R3F] Logistics iBuild: Modular Construction JBAD BUILDINGS With these tools you can place objects on the map and create your own stuctures for your missions Good edition to all, ++ :p Share this post Link to post Share on other sites
jshock 513 Posted February 8, 2015 Hy,To add an item on the map, i recommend to use the mod's created for this purpose. MCC Sandbox 4 [R3F] Logistics iBuild: Modular Construction JBAD BUILDINGS With these tools you can place objects on the map and create your own stuctures for your missions Good edition to all, ++ :p Or for those who don't want mods (may be somewhat limited in overall objects, but is vanilla): http://www.armaholic.com/page.php?id=27499 Share this post Link to post Share on other sites
Guest Posted March 17, 2015 Freaking useful, Thanks ! Share this post Link to post Share on other sites
DerPAtriot 10 Posted March 24, 2015 hello People i have a question I want to change the skins by the building how can I do that? how to do by vehicles is clear. but at building I not get out it would be great if you help me. mfg Patriot Share this post Link to post Share on other sites
raptor2x 10 Posted April 9, 2015 (edited) Is there a way to find the ID (class) of the new weapons from the new DLC ? EDIT : I got my answer here : http://forums.bistudio.com/showthread.php?189714-Marksmen-DLC-Weapon-Feedback&p=2916803#post2916803 Edited April 9, 2015 by Raptor2x Share this post Link to post Share on other sites
Tankbuster 1746 Posted April 10, 2015 (edited) Is this of any use? https://docs.google.com/spreadsheets/d/1-vjEnoxjN-HgdmyH5_AqgXx5T1gNt0RuxAaBfFNfpsk/edit#gid=0 updated and open to public viewing. Edited April 10, 2015 by Tankbuster Share this post Link to post Share on other sites
dasweetdude 11 Posted September 24, 2015 Thanks man helpful as links arma 3 has taken over my browser :lol: Share this post Link to post Share on other sites
barbolani 198 Posted November 30, 2015 Hi! Don't know if someone has reported it but, Striders in basic config have not SmokeLauncher by default. In the list it says it has. I am stupid. But it leads to error when you hint weapons strider and only says "TruckHorn". I forgot about the turrets. Bye Share this post Link to post Share on other sites
ivany4_1987 0 Posted February 18, 2016 Ok. I have old problem with Inventory management in briefing! (it wasn't before ArmA3)I can use weapons and magazines in "description.ext", but can not items.It is already 3den editor and new graphics, but a small fail with Inventory management in the briefing is not corrected. WHEN?!Водки найду?! Share this post Link to post Share on other sites
twisted 128 Posted September 1, 2016 Any chance of updating this incredibly useful asset list to include Apex content? Share this post Link to post Share on other sites
person2611 0 Posted October 6, 2016 Shame the pictures haven't been added on most of them, but then again can't have everything we want. Share this post Link to post Share on other sites
Mordacai 38 Posted November 13, 2016 I have a questions as to assets that are in DLC. I own no DLC but they show up in EDEN editor.If I place those objects on my map, will others be able to use them? For example, If I place Apex assets on the map for my mission, will other players be able to play my mission if they DO NOT own Apex?Same goes for KARTS or HELICOPTERS. Share this post Link to post Share on other sites
Jes McDevlin 1 Posted December 29, 2016 Nice thanks it'll come in useful for sure. :) Share this post Link to post Share on other sites
Wardog9924 0 Posted January 1, 2017 just wanted to ask is there a way I can make the use Nimitz or a trawler be half stick up out of the water if so can someone make a video showing ? Share this post Link to post Share on other sites
Steven Del 3 Posted August 19, 2017 Hi I like to make an infinite ammo for tanks or vehicles in the game how to do that? Share this post Link to post Share on other sites
grimwald 24 Posted August 29, 2019 I'd start with this logic on the unit (it's not code, just the logic). BEGIN LOOP IF can add ammo THEN add ammo; sleep 3; ELSE sleep 3; GOTO BEGIN LOOP Share this post Link to post Share on other sites
aker 12 Posted November 27, 2019 Where can we find the Magazine Classnames for ArmA 3 Contact? Could not find 12G in the list. Share this post Link to post Share on other sites
aker 12 Posted November 27, 2019 38 minutes ago, aker said: Where can we find the Magazine Classnames for ArmA 3 Contact? Could not find 12G in the list. Somehow I have find this out finally, " this addMagazineCargo ["2Rnd_12Gauge_Pellets", 10];" Share this post Link to post Share on other sites