bigpickle 0 Posted October 13, 2013 (edited) SpeedOfSound has been nearly a 2 and a half year project culminating in a release for ArmA 3, many hours of work have gone into creating & heavily resampling the audio within the mod. My Aim with Speed Of Sound is a full conversion sound mod, this make take some time but what I had achieved so far is more than ample to play with, but please understand its still not complete yet. SpeedOfSound is fully modular so if you don't like certain effects, create a STORE folder outside of Addons, then look for and move the unwanted pbo & bisign and place into the store folder and they wont run. REQUIREMENTS *Delete Old Mod folder* For your own benefit I would recommend renaming mod folder to @SpeedOfSoundRC1 because I'm a forgetful tit. CBA is needed for this mod Note: Original samples are either in the public domain or created by myself and all rights are held with the respective owners. *Thanks to all GITS and our friends who contributed with testing,scripting & critiquing thus far, a special mention for Foxy.* All credit To BIS for allowing modding on the ArmA series. SpeedOfSound mod is for personal entertainment purposes only, and please apply mutual respect and contact me at BIS forums by PM if you wish to use any of the audio samples contained within SpeedOfSound for your own mods. This mod will not and should not be posted into SteamWorkshop. http://www.armaholic.com/page.php?id=23078 SOS Key http://www.mediafire.com/download/5vw8g8zib4x4rsq/SpeedofSound+Key.rar Changelog General 90% of placeholders replaced with better quality audio samples Lots of balancing and de-clipping Selector switch samples in ready for main branch update Removed the BIS Breathing samples Changed mod folder name A good comprimise between version 1 & 2 for reverb (back to single mod version now) Too much to remember sorry ... Core Added Rotorwash sounds Added lots of new distant sounds New samples for listening to shooters inside buildings when your outside and further away Thanks to all GITS and our friends who contributed with testing,scripting & critiquing thus far, a special mention for Foxy. All credit To BIS for allowing modding on the ArmA series. Many thanks to my coder once again for his tireless efforts. Many thanks to EUTW for extensive testing and suggestions and advice. Search for EUTW & TeeTimes in server browser to find their servers, they are the best out there by far! Many thanks to Armaholic and Foxhound for hosting my mod. And finally not forgetting the community members who enjoy my mod, hope this is this proves to be the update you've all been waiting for. Edited March 1, 2014 by Bigpickle Share this post Link to post Share on other sites
linkinx 1 Posted October 13, 2013 Very nice, downloading right now, thanks for your efforts. Share this post Link to post Share on other sites
bad benson 1733 Posted October 13, 2013 awesome. congrats on the release. gonna check it out right now. Share this post Link to post Share on other sites
Guest Posted October 13, 2013 Thanks for informing us of the release :cool: Release frontpaged on the Armaholic homepage. Speed Of Sound beta =============================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
HorbeySpector 164 Posted October 13, 2013 congrats on the release. downloading! Share this post Link to post Share on other sites
ZimZamFlimFlam 10 Posted October 13, 2013 Apologies if it's two early to say, but will this and Blastcore work together? Share this post Link to post Share on other sites
mikey74 186 Posted October 13, 2013 congrats on the release. Sounds great on the video. :) downloading now. Share this post Link to post Share on other sites
Spaceman0372 19 Posted October 13, 2013 Is there any way that I (or anyone else) could go about including Aardvarks Mk18 Mod 1 to sounds from this addon? I'd like to have the same atmosphere for firefights and missions. Share this post Link to post Share on other sites
BogatyrVoss 1 Posted October 13, 2013 Great sounds. Sounds like the real deal. Share this post Link to post Share on other sites
mikey74 186 Posted October 13, 2013 (edited) The only error I see so far is speedofsound_lgrpt no definition in line 57, and a couple other lines that pop up and go to fast. But the sounds rival JSRS sound mod. VERY VERY nice!!!!!! Love it! ALSO Tank_FPV1 sound not found. I hope you dont mind me pointing this out. It helped me out when people pointed out errors on my mod. If so let me know I'll stop. ;) Edited October 13, 2013 by Mikey74 Share this post Link to post Share on other sites
Rav_Raven 8 Posted October 13, 2013 In speedofsound_core.pbo (Init.sqf first line): SpeedOfSound_core_logRPT = flase; (Must be FALSE) Share this post Link to post Share on other sites
Przemro 18 Posted October 13, 2013 Ow i love this! You rock dude Share this post Link to post Share on other sites
bravo409 13 Posted October 13, 2013 The sound mod is nice except fews things....No reload sound...and the guns need to be louder other then that great, love the snaps and hits excellent. Share this post Link to post Share on other sites
ZimZamFlimFlam 10 Posted October 14, 2013 The car horn is fucking LEGENDARY. You sir, just earned my respect. Mod needs A LOT of work still though. Share this post Link to post Share on other sites
mikey74 186 Posted October 14, 2013 (edited) I do have a question of sorts. Will you be updating this? There have been a few great mods with tons of potential. This one would fall into that category imho. My question is are you going to be updating this? I read that it was for your personal use that you'd like to share and thanks for sharing, but the question still stands? I mean no offense by this. Please don't be offended. Thanks. :) @Rav_Raven I put that in my mission init.sqf works brilliantly thanks. ;) Edited October 14, 2013 by Mikey74 Share this post Link to post Share on other sites
laxemann 1673 Posted October 14, 2013 I reaaally like the feel of the mod. Some things I'd like to point out: • Gunsounds and especially (distant) explosions are too quiet • Sounds sound too far away from a too close distance... maybe increase the sample-change threshold or how it's called...? • The Scorpion doesn't seem to work as soon as the mod is loaded, very likely a config error • Those Allahu Akbar Screams seem to be a bit unfitting Really like the mod so far, enjoying firefights much more and the sound sound authentic, meaning a single shot might not be impressive but as soon as a firefight starts it sounds natural and satisfying. Good luck! Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted October 14, 2013 Yep, I found some problems here too, some of which will be listed in LAxemann's post. - Guns and explosions are very quiet, and the static/vehicle mounted grenade launchers seem to be either extremely quiet or lack sound. - Reload sounds are very very quiet. - Allahu Akbar screams are unfitting and flat out annoying. - Scorpion doesn't work, it won't take its 30 Round 9x21 mags. - Sounds sound too far away when close. - Some sounds seem unfitting, such as the Blackfoot cannon and the Kaijmen. Other than that, nice work! :D Share this post Link to post Share on other sites
froggyluv 2136 Posted October 14, 2013 Also really like! As above, some sounds too quiet -most guns and a couple of Pawnees flying directly over head sounded really far away. Love the hit/richochet effects! Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted October 14, 2013 Anyone else notice the screams from C&C Generals? XD Share this post Link to post Share on other sites
The Hebrew Hammer 10 Posted October 14, 2013 A video preview would be nice Share this post Link to post Share on other sites
bigpickle 0 Posted October 14, 2013 Thanks for the comments and suggestions, noted the bugs, will set to work on them to produce an update as soon as I can today. Share this post Link to post Share on other sites
rehtus777 10 Posted October 14, 2013 (edited) A video preview would be nice He posted it over at Armaholic. Here is the link. Nice Mod, btw....has great potential. I've got my eye on it ;) Edit: Any chance of putting a "Sonic Boom" into the Mod whenever the F-18 reaches 761.2 mph (1,225 km/h) at 59 degrees Fahrenheit (15 Celsius)? Edited October 14, 2013 by rehtus777 Share this post Link to post Share on other sites
aammooss1122 1 Posted October 14, 2013 I like it . Nice soundmod , but it could be a little bit louder :) Share this post Link to post Share on other sites
laxemann 1673 Posted October 14, 2013 Oh, there's an update already? Why, thank you, Bigpickle! :) Share this post Link to post Share on other sites
Ice9 10 Posted October 14, 2013 Yes, this sound mod is very interesting because it makes feel fear in fire fight. The sound barrier crack, the sound of objects hit (like Saving private Ryan), the machine guns on vehicules are awsome. It could be a greater sound mod if rifles sounds are more louder. This sound mod is more realistic than than default because there is far sounds of fire fight. Continue like this. I hope rifles sound will be more dynamic. You succeed to bring more immersion because now there is more disorientation and stress feeling in combat. Thanks. Share this post Link to post Share on other sites