kbeibs123 11 Posted December 30, 2013 I cannot download it because it downloads in notepad. Share this post Link to post Share on other sites
antoineflemming 14 Posted December 31, 2013 I cannot download it because it downloads in notepad. Download from Armaholic. Share this post Link to post Share on other sites
arziben 23 Posted December 31, 2013 the service menu is really one of the key features in your mod, I really hope to see it spread around other mods such as the A 10 currently in WIP :D Share this post Link to post Share on other sites
Largos. 10 Posted December 31, 2013 You guys did it again, great mod! The only thing is can you edit the original post to get the SU-35 on the front page? It was definitely worth looking for though.(Pg 70) the service menu is really one of the key features in your mod, I really hope to see it spread around other mods such as the A 10 currently in WIP :D Is Stillman still active though? He had regular updates in the WIP section and looked like he was only a week or so from release and then all the sudden his thread went inactive and that was about a month ago. Share this post Link to post Share on other sites
Hartmann_E 10 Posted January 1, 2014 I'm having a problem getting missile lock too. This *might* be a BI problem because I'm fairly sure I had the Hornet locking on to things some time ago... I encounter the same issue, when I'm trying to lock my R77 ("BVR") at the F/A-18. Btw thanks for making the vector thrust so amazing to look. Share this post Link to post Share on other sites
Largos. 10 Posted January 2, 2014 (edited) Smile Two nice screenshots for two cool planes, great work guys. Edited January 2, 2014 by Largos. Share this post Link to post Share on other sites
TinyMan07 10 Posted January 2, 2014 first off, awesome mod. it's one of the things that drove me to getting ARMA 3. these are so much fun to just hop in and take for a spin around the islands. my main question though is in reference to the ejection sequence. when my GF first showed me the mod over skype, the ejection sequence had a more traditional round parachute canopy that you could repack once landed. when i eject in the 1.51 version, it's just the default ARMA parachute. is there a way to get the round chute on my pilot? Share this post Link to post Share on other sites
saul 24 Posted January 2, 2014 Hello everyone, apologies for not responding in these many awesome days but I have been with family for the holidays. I certainly see that everyone is enjoying the new Su-35s and that is awesome. John and myself went into overtime to have a good stable release for the holidays and it seems our work has payed off. Do know that updates are planned in the future for the Su-35s and the F18s so keep those bug reports and awesome feedback coming and we will as always do our best to bring quality mods to the community. @EricJ - Can you find pics of the Block 2 ECS stacks as I have no idea what you are referring to? @Largos - Front post will be edited with new pics and Su-35 stuff when I return home. Also, awesome picture of foreign relations. @Gnat - Awesome pics @Tinyman - Glad you like the mod. As for the ejection sequence the parachutes are Arma 3 default. Currently we have no plans to create authentic parachutes for the NASUS 2 ejection seat or the Russian equivalent. If we do, it will be quite some time from now has we have other priorities for both aircraft. Good hunting all! Share this post Link to post Share on other sites
oktyabr 12 Posted January 2, 2014 Welcome back Saul and I hope you guys had happy holidays! Anything on not getting missile lockon? Running stable version. Thanks! Share this post Link to post Share on other sites
EricJ 763 Posted January 3, 2014 @EricJ - Can you find pics of the Block 2 ECS stacks as I have no idea what you are referring to? https://www.dropbox.com/s/ix8xare6quvshdd/MVC-003F.jpg https://www.dropbox.com/s/y9iah2xbt9nxepb/MVC-004F.jpg https://www.dropbox.com/s/akmvoe9et0q601b/wip2.jpg https://www.dropbox.com/s/jipmx2e8ltfygn5/267102_477021162318410_2116609942_o.jpg Share this post Link to post Share on other sites
115426 16 Posted January 3, 2014 (edited) I tried Some Skin..XD https://imagizer.imageshack.us/v2/1252x704q90/20/3pd8.png https://imagizer.imageshack.us/v2/1252x704q90/21/khea.png https://imagizer.imageshack.us/v2/1252x704q90/546/9mm0.png https://imagizer.imageshack.us/v2/1252x704q90/607/3cfq.png https://imagizer.imageshack.us/v2/1252x704q90/202/55yt.png https://imagizer.imageshack.us/v2/1252x704q90/17/tn46.png Man! This Addon is so amazing i Edited January 3, 2014 by 115426 some reason Share this post Link to post Share on other sites
negah 26 Posted January 6, 2014 Thanks for this great addon! Sry if it was already asked, but is there any chance of an ArmA2 version of Su35, russians kinda lack an air superiority (multi role) fighter if you dont have ace. Share this post Link to post Share on other sites
spookygnu 563 Posted January 6, 2014 I'm pretty sure you might wanna go back a few pages dude! Share this post Link to post Share on other sites
antoineflemming 14 Posted January 6, 2014 Thanks for this great addon!Sry if it was already asked, but is there any chance of an ArmA2 version of Su35, russians kinda lack an air superiority (multi role) fighter if you dont have ace. pretty sure this isn't the place to be asking for anything arma 2 related... Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted January 8, 2014 As I´ve stated before, hope you guys include HMD - Helmet Mounted Display (as Chortles just did with his port of the F-35) in the future patches, so both the Su35 and Superhornet can shoot the Archer and AIM-9X off-boresight! Cheers =) Share this post Link to post Share on other sites
saul 24 Posted January 9, 2014 @Corporal - It is planned :) Share this post Link to post Share on other sites
alesh 107 Posted January 9, 2014 I tried Some Skin..XDhttps://imagizer.imageshack.us/v2/1252x704q90/20/3pd8.png ......... Perfect. It is a bad boy from Ace Combat Assault Horizon -Shark (Akula). Good skin! Share this post Link to post Share on other sites
chortles 263 Posted January 9, 2014 @Corporal - It is planned :)I want to clarify that I have mankyle to thank for the HMD. :) I must say though, Saul, that I'd be really interested in seeing you and John_Spartan's own HMD implementation! Share this post Link to post Share on other sites
pkzbad 1 Posted January 11, 2014 Do you plan to release a CSAT version as well or just Russian? Share this post Link to post Share on other sites
John Spartan 89 Posted January 11, 2014 (edited) SKINS for SU35 - yes there is a plan with next release to create a CSAT skin and use that as a default other skins will be optional via paint scheme library. WEAPON LOCKING - this is the key priority right now I am working on for both FA18's and Su35. Plan is to stick to BI default system as much as possible to reduce script performance load on users machine [in MP larger battles its important]. On helmet HUD is on the way but not as you lads thought, or as Chortles used BI default "movable" HUD display code. unfortunately game engine restricts missiles to locked in certain angle so off-bore sight lock [battlefield as example] currently is not possible [to my knowledge] without scripts. But there is some information that pilots will receive on helmet HUD to help navigation and target acquisition. INTERACTIVE COCKPIT - as nice and cool it might seem, but we done some trails on this [based on what Franze has shared with me] and it's a massive resource drag for a fast air unit. We will consider [and we want it] this function to be added as one of the last to make sure performance is maintained. On rotary wing or slower planes its not as bad [map around player is rendered in slower speed] but if you add on frame based handler on jet that can go 1000-1200 speed units, on map like Altis, not many PC's will be able to use it without a significant frame rate impact. We would like that every one can play this with this mod and also be able to customize to suit his preference. Also I am positively looking forward to the next BI's patches with NATO and CSAT jets. I would like to think that with all this time invested in developing them there is something new coming down the pipeline for fixed wing. I am not expecting stuning models or best jets, but what we are hoping is weapons locking, flight model and damage system improvement's on fixed wing. We will see. Edited January 11, 2014 by John_Spartan Share this post Link to post Share on other sites
EricJ 763 Posted January 12, 2014 Also another nitpick... you going to angle the pylons as well? Share this post Link to post Share on other sites
Redphoenix 1540 Posted January 12, 2014 I would like to have a psd of both (4k if possible) when you are ready :P I would very appreciate that. Share this post Link to post Share on other sites
John Spartan 89 Posted January 12, 2014 @Eric and Phoenix - F/A-18's will receive one more final model and texture update [uV layouts will change]. Once that will be done we will release PSD templates for people to create their art/skins. Also a full documentation how to apply them will be added. We are looking to get a big update on both projects out in next few months. Share this post Link to post Share on other sites