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About spookygnu

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  1. spookygnu

    RSO Buildings pack

    You see the picture in my signature. That is the machloop V2 (well part of 30km^ map). I've been working on the sat map for NorthWales for the past 24hrs solidly even letting the Pc stay on over night and I'm still at it now in Photoshop. It's over 100km^ and its awesome to fly about on. I've even included the machloop again on this one, and put the airfield RAF valley where it should be on Anglesey. Not only that but there are 3 other airfields on it too. How can I be sure this isn't going to be a wasted effort and exploited by the thieves. It's funny actually, through all of this I haven't seen one word posted by BI on the IP protection of modders. Its like they just leave it to us to deal with anc chase down the fcuktards that rob your stuff.
  2. spookygnu

    RSO Buildings pack

    Thanks to Dedmen for doing a workshop search for me, Here are reuploads of the exact same RSO.pbo: This is just a reupload of the Mogadishu Terrain https://steamcommunity.com/sharedfiles/filedetails/?id=1536012220 (exception he asked for permissions which I granted) Doesn't seem to be the terrain, also has a custom bisign https://steamcommunity.com/sharedfiles/filedetails/?id=1454543181 Some units modpack https://steamcommunity.com/sharedfiles/filedetails/?id=1439531138 Tons of reuploads of tons of other peoples stuff, also custom bisign https://steamcommunity.com/sharedfiles/filedetails/?id=812684627 Some modpack, custom bisign https://steamcommunity.com/sharedfiles/filedetails/?id=1406707872 Some crappy life server, they also reuploaded some of my stuff https://steamcommunity.com/sharedfiles/filedetails/?id=1416342600 Some life server https://steamcommunity.com/sharedfiles/filedetails/?id=908829638 Some russian life server, also reuploads of my stuff, custom bisign for RSO https://steamcommunity.com/sharedfiles/filedetails/?id=877731210 Wow. This is dense. They have "osr.pbo" with the same hash as your RSO.pbo. They renamed it to hide it https://steamcommunity.com/sharedfiles/filedetails/?id=1604909880 ALL REDISTRIBUTED without permissions. Oh look theres life servers on there too. End of days! Just wanna thank all at the community who have waited for this but to no avail. I know you have supported my stance on mod robbing and certainly on this mod too. I'm actually glad I didn't put Benghazi out now because it is one awesome looking map. I will be taking the next steps to remove all content and myself from this dire shit state of a situation.
  3. spookygnu

    RSO Buildings pack

    What to do, what to do, what to do?????????? about this mod! Last Warning, any more of redistribution without permission and I will remove the thread, the armaholic page and the RSO website. You may wonder why I say this as there is not really any info or movement on any of the latest reguarding RSO and any of the content that is on the RSO website. The website is still alive, I just altered the address slightly and only I have access to it. The content on the website has a pulse just not as regular as it used to be. I just chip away at the completion when I see fit. I'm not devoting time to something that is going to be exploited which I have just discovered has been with the RSO buildings. Someone name Lektar who runs with the 22nd virtual SAS decided he might upload RSO buildings for convience sake with his own mod pack, WITHOUT permission to the Steam workshop. So, last warning to EVERYONE, if you can't abide by the forum rules and the EULAs that modders have in place for their own IP protection, RSO will be put in room 101 and the key thrown away. I actually enjoy chippng away at my work and may, just may see a open RSO website with all the content available. I don't take to kindly to anyone TAKING THE FUCKING PISS! Get your permissions first! LIFERS don't even bother the answer is no.
  4. spookygnu

    South Asia v1.5 No errors!!

    Nice to finally see this map released standalone. Can't wait to try it out with my new ACM cohorts. I'm currently working on large terrains myself.
  5. Yeah that's what I thought we were all doing.
  6. Max, I think the clue is in the price tbh. Anything free that is replicated is gunna be ripped content. I got ripped of by some russian, he sold me his predator on cgtrader. It was cheap but it was only when HG pointed out it the same he did to you. So we looked deeper.
  7. That's an option. There's also the predator mod for A2, that could be ported. But it's getting the permission. Don't mistake me max, I have loved this franchise for 30 odd years, I'd love to see it in Arma. It's just finding the correct legit way about it I think ya need to look at. By the looks of it, you fell in the same trap I did.
  8. True, but that has to have come from somewhere. That's where the problem would be. If it's ripped from a game like my predator model was, that's where the IP has been compromised. I'd like to see both aliens and predators in Arma 3, it was a good mod for A2, so why not. It's the source of the models you need to be careful of.
  9. Yeah fair point max, just pointing out there are alot of ripped models from that game. After doing abit of digging myself with a predator model I discovered 20th century fox do and will threaten lawsuits. I'm not saying stop your work, I'm not saying your doing a bad thing, I'm saying you might wanna be a bit careful with what you replicate. Enhance the game, engine, whatever your reason maybe? But don't be surprised if you receive some sort of finger wagging and frowning.
  10. Oh true. Kinda why I stopped on my predator model. Although I was roadblocked on my custom character anims etc.
  11. Haha, that conversation again HG?
  12. If BI decide to make an arma 4, they should consider a number of options that have plagued players modders and themselves for years, but like someone said earlier in the thread, A3 is here for a while yet. They could however shock everyone and announce something sooner than we think, but I'd say just be happy with what you have for now and don't set your expectations too high, you could be disappointed. I mod for my own personal enjoyment and I would love to see an improvement not only in the game itself but for the toolkits I have to put up with. Maybe slotting in more vbs tech into the current toolsuite would be nice, but I'm not holding out hope. ATM they have something that works and works well to produce the content we all play and produce.
  13. Yeah i understand, just pointing out that the skin on the xenomorph is more resistant than one shot. Take the scene in aliens where Vasquez and Gorman are in the tunnel before she blows with a nade. She has to fire a few shots even at the head before it has effect. You could put weak points on it, like the area between the clavicle or below the rib cage. But anywhere there is hard skin or vital organs protection should resemble the body armour of a default unit. These are tough mofos don't forget.
  14. It should take a couple of shots before the bullets penetrate the chitanous armour.
  15. Only snogged?? You pussy. Lol! Very cool looking mod.