D. Patterson 14 Posted November 26, 2017 Do you have any plans to release the BAM as stand-alone? Share this post Link to post Share on other sites
pulstar 55 Posted December 18, 2017 I seem to recall the attack helicopter having manual-guided AGM's, is this feature cancelled now? Share this post Link to post Share on other sites
kilo-bravo 84 Posted December 31, 2017 Hey FFAA team excuse me if someone mentioned this before but a lot of gates in walls and walled compound are in a odd alignment location 118155 ill add more grid references as i find areas where i find these Share this post Link to post Share on other sites
Greenberet40 136 Posted January 20, 2018 On 31/12/2017 at 5:18 AM, kilo-bravo said: Hey FFAA team excuse me if someone mentioned this before but a lot of gates in walls and walled compound are in a odd alignment location 118155 ill add more grid references as i find areas where i find these http://feedback.arma3.es/my_view_page.php Share this post Link to post Share on other sites
Greenberet40 136 Posted January 20, 2018 Spanish national Championship simulation Arma III on February 1 Share this post Link to post Share on other sites
easyeb 137 Posted January 21, 2018 Is it possible to get the Lythium lighting on other maps in Arma? I love Lythium and play it almost exclusively, and when I go back to Altis, what I miss the most is the amazing lighting. :) 2 Share this post Link to post Share on other sites
Mickyleitor 183 Posted February 13, 2018 Hi, We bring you the first update of this year, with a very wanted content since a long time ago. Let this video by @Greenberet40 show you the new content. The new content are the following: - IVECO LMV "Lince": * M2 mounted version * MG3 mounted version * LAG-40 mounted version * Ambulance version - NH90 Helicopter: * TTH version for troops transport purpose * TTH version with a double mounted M2 for gunners * TTH version with Vehicle-In-Vehicle capability * NFH version with electronic capabilities enhaced - BRIPAC units (Arid and woodland with Marte 04 BRIPAC helmets). - FGNE (Fuerza de Guerra Naval Especial) units (Arid and Woodland) See ffaa mod documentation for full changelog Those new contents will be inmediately added in the in-progress Spanish Championship of Simulation V, where the Spanish community are taking part. This year, the tournament have started with 15 groups, breaking the number of entries presented in the IV edition. The winner won a guided visit at CENAD ("San Gregorio" Training Center") and we meet each other of the community with a great time spending at some training simulator like the ones used for the RG31, LMV Lince and Leopard and also some serious games like Steel Beast and VBS in the Spanish Army. Winner team were also awarded with physical trophies in a ceremony that had taken in CENAD facilities, granted by the organisation. Groups and entities at Spanish Championship of Simulation V Remembing the tournament, they will fight according to pre-defined briefing so they will plan, coordinate and execute its own way to comply with the mission objectives. The score system is according to the tactics executed, number of allied KIA and the success of the task mission. Each 2 weeks, on Thursday at 22:30 (first mission started at 8 Feb), teams will receive another (unknow) mission and briefing will be published a week before to let teams train the specific tactics for the upcoming mission. In total, there will be 6 missions along all the ChampionShip. Now, talking about the Spanish Army Modification itself, we reach a point were we can consider this project as "mature" product, with a development time of 5 years, we can now consider this a "completed" addon, (though some addons which were first was planned haven't released yet, they will released somewhere in the future). For this reason, we will close this thread and continue its way in the release thread, nothing will change except the fact we will not duplicate information every time we publish an update. Without anything else, have a great time! Goodbye and greetings. 6 3 Share this post Link to post Share on other sites
AIG.Tartar 2 Posted February 14, 2018 I get an error message when loading LYTHIUM 1.09 with JBAD buildings 0.7.0917: 'Addon ffaa_map_lythium requires addon Jbad_A_mosque_small' Can anyone confirm this error, or maybe already offer solutions? Gruß Tartar Hoffe einer kann helfen ? Share this post Link to post Share on other sites
AIG.Tartar 2 Posted February 18, 2018 ist der Thread Tot ? Share this post Link to post Share on other sites
pipewr3nch 71 Posted February 18, 2018 4 hours ago, AIG.Tartar said: ist der Thread Tot ? The last update was on tuesday, so no, this thread is not tot. The people behind FFAA are just busy. as they are normal people with normal jobs. Modding is just a hobby, so just be patient. 1 Share this post Link to post Share on other sites
Violt 2 Posted April 11, 2018 Hello, I want to add this addon for use on my Arma 3 Unit. But it is an American unit. We are only using this addon for the B.A.M and the LCM-1E but the B.A.M has an spanish flag on top. I want this to be an American Flag. Is there a way to do this? Share this post Link to post Share on other sites
fabio_chavez 103 Posted April 12, 2018 On 21.1.2018 at 8:09 AM, easyeb said: Is it possible to get the Lythium lighting on other maps in Arma? I love Lythium and play it almost exclusively, and when I go back to Altis, what I miss the most is the amazing lighting. :) Good to hear that people still enjoy the lighting, its custom tailored for lythium and thus must not be reused without permission, besides it will not neccessarily fit onto every other map anyway though unltimately its up to the mapmakers to choose the lighting for their maps. As for vanilla maps: you could makeyourself a replacement mod pretty easily in general. 1 Share this post Link to post Share on other sites
fabio_chavez 103 Posted April 12, 2018 On 28.10.2017 at 4:12 AM, pvt. partz said: Sorry for being lazy. Has the lighting (skybox) issue been talked about? Are there any plans to adjust it? I don't mean to insinuate it's an "issue" but I wonder if others think as I do, in that it could a bit brighter,....imho. can you be a bit more specific maybe? Share this post Link to post Share on other sites
R0adki11 3949 Posted April 12, 2018 22 hours ago, Violt said: Hello, I want to add this addon for use on my Arma 3 Unit. But it is an American unit. We are only using this addon for the B.A.M and the LCM-1E but the B.A.M has an spanish flag on top. I want this to be an American Flag. Is there a way to do this? Only if the FFAA mod have included re-texture selections. 1 Share this post Link to post Share on other sites
Tittoffer 6 Posted April 26, 2018 On 12.4.2018 at 2:59 PM, R0adki11 said: Only if the FFAA mod have included re-texture selections. Which they have not last time I checked ;) Share this post Link to post Share on other sites
doctorbutts 15 Posted May 12, 2018 I have some feedback I hope you can take into consideration for Lythium. Overall, I love the map. However, since we play a version of the Hearts & Minds mission type (and, I think any mission that relies on city location to generate enemies), the configured city locations could use a lot of improvement. For instance, when looking at the map in the editor, the city marker for Ramir is almost 250 meters away from what looks to be the actual 'center' of the town. Because of this, a mission that relies on generating enemies or civilians in a city, will spawn them around the city marker (in the middle of nowhere) and not in the town itself. Ramir is one of the worst for this, but a couple of other towns have this issue as well. Would you consider in your next update to change the town marker to the 'center' of the town? Share this post Link to post Share on other sites
Timo B. 1 Posted July 6, 2018 So how can we dim the lights? they are far to bright at night. Share this post Link to post Share on other sites
Blackburn _kicks 3 Posted July 26, 2018 I seem to remember there were plans for a Juan Carlos LHD and there were some images on Armaholic. If so is this still in the works? 1 1 Share this post Link to post Share on other sites
VileBeggar 36 Posted August 21, 2018 On 2018-07-26 at 11:45 AM, Blackburn _kicks said: I seem to remember there were plans for a Juan Carlos LHD and there were some images on Armaholic. If so is this still in the works? Probably not or they are really hush hush on it haha Share this post Link to post Share on other sites
GhostSniper 28 Posted July 29, 2020 On 5/23/2017 at 12:47 PM, M. Buchanan said: I have exported the full map image (without terrain overlay) from the game for mission makers. Below, find versions with and without grids... Though the grid thing used to be an issue, these appear to be accurate. Be advised, these are large files. http://www.3-75thrangers.net/forums/Themes/darkmodern202/images/lythium.pnghttp://www.3-75thrangers.net/forums/Themes/darkmodern202/images/lythium_nogrid.png Hello guys, someone would have these files to repost please. I'm very grateful. Share this post Link to post Share on other sites
AtomicBoy 33 Posted September 18, 2020 Hello, the website of https://www.ffaamod.es/ is down. It has disappeared? it's under maintenance? Regards. 1 Share this post Link to post Share on other sites
Mickyleitor 183 Posted September 18, 2020 The website was taken down due to inactivity. We are sharing the news in our twitter instead. Regards. Share this post Link to post Share on other sites
AtomicBoy 33 Posted September 19, 2020 18 hours ago, Mickyleitor said: The website was taken down due to inactivity. We are sharing the news in our twitter instead. Regards. Thanks for the reply. Postscript: @armaholic, please update the addons on your website. Share this post Link to post Share on other sites