W0lle 1050 Posted April 11, 2013 (edited) It took way longer than expected (thanks to my stupid ISP) but here we are: CWR² Beta R2 CWR² Resistance v1.05 CWR² Cold War Crisis v1.0 I want to thank especially van Knudenberg and OMAC, without them spending hours and hours of their life, the Cold War Crisis campaign would be a lot more crappy than it (hopefully not) is. :) Edited April 11, 2013 by W0lle Share this post Link to post Share on other sites
Gemini 359 Posted April 11, 2013 Thank you guys !!! Share this post Link to post Share on other sites
Gedis 0 Posted April 11, 2013 (edited) why when I have the most fun and sucess, new updates are released, specially altering the campaign?! Though thank you! :) so, mission field excersise, the biggest fun was armour transfered from mission scrap, where i had in possetion, 1xT-80, 4xT-72s, 2xBMP-1s, 2xRepair trucks, 1xRearm truck and 1xgood old FIA P3V truck. So just before ending field excersise mission, I was controling: 1xT-80, 4xT-72s, 1xBMP-1 and captured 2xBMP-2s + 1xBMP-1 and all those trucks... had to limit crew, since my squad is out of 14 guys. Another awesomeness the equipment, I have camo SVD, my 2 medics have SVDs, 3 guys with PKMs, the rest of the fellous are with AK-74/AKM GLs, all with binoculars and night vissions and with RPGs, when I have to pick the loadout in briefing before mission: additional 11xRPG-7Vs with additional 62 rockets just so you get the idea... I noticed that when equiped with handguns 1 of my fellow MGer got stuck, so 13 APSes are useless now... P.S. the talk was about the previous release Edited April 11, 2013 by Gedis Share this post Link to post Share on other sites
Strelok 10 Posted April 11, 2013 First of all, a huge thank you to the mod team! This is the most fun I've had with Arma2 since I bought it and brings back some of the best gaming memories since I first played OFP many years ago. I have a question regarding updates. I was playing through the Resistance campaign (1.04) and wonder if it is possible to continue my savegame with the new 1.05 version? Share this post Link to post Share on other sites
W0lle 1050 Posted April 12, 2013 You should be able to continue with your saved game, but should revert the actual mission you're in. Share this post Link to post Share on other sites
SaOk 112 Posted April 12, 2013 The new resistance version 1.05 only have fixed german stringtables. Else not other changes yet . Share this post Link to post Share on other sites
Guest Posted April 12, 2013 Releases frontpaged on the Armaholic homepage. Cold War Rearmed² beta 02Arma 2 Share this post Link to post Share on other sites
bars91 956 Posted April 12, 2013 Hell yeah! OFP style madafaka. :cool: (sorry, just feeling a bit nostalgic atm) Ok now to playing CWC! Share this post Link to post Share on other sites
FOX Dome 1 Posted April 12, 2013 ahh just Great :-) Just 2 things 1st your classnames list dosnt work for me at your webpage anyboddy els can confirm that? 2nd are you planing after Finish CWR2 (i mean full finish) to give CWR3 a try? Keep up the good work guys Share this post Link to post Share on other sites
Andy Mcnab 10 Posted April 12, 2013 ahh just Great :-) Just 2 things 1st your classnames list dosnt work for me at your webpage anyboddy els can confirm that? 2nd are you planing after Finish CWR2 (i mean full finish) to give CWR3 a try? Keep up the good work guys all classnames there is a folder in the archive Documentation mod @CWR2 Share this post Link to post Share on other sites
sander 14 Posted April 12, 2013 Ad 2: Cold War Rearmed is Arma2 Exclusive The problem for some is that being Steam Exclusive somehow perversely means that Steam is actually inclusive, reason enough to let that pass. Regards, Sander Share this post Link to post Share on other sites
FOX Dome 1 Posted April 12, 2013 thx for the awnsers its somehow sad but understandable anyway Keep Rocking boys :cool: Share this post Link to post Share on other sites
Andy Mcnab 10 Posted April 12, 2013 thx for the awnsers its somehow sad but understandable anyway Keep Rocking boys :cool: look folder @CWR2\Documentation cwr2 ammo.txt cwr2 backpacks.txt cwr2 civilian.txt cwr2 fia.txt cwr2 markers.txt cwr2 objects.txt cwr2 russia.txt cwr2 usa.txt cwr2 weapons.txt cwr2 winter.txt factions.txt If your brain is not enough Share this post Link to post Share on other sites
Gedis 0 Posted April 12, 2013 while I'm updating, I wonder what's been changed in beta R2? It's obvious nightly + some super secret undocumented stuff... but what? :) Share this post Link to post Share on other sites
W0lle 1050 Posted April 12, 2013 ahh just Great :-) Just 2 things 1st your classnames list dosnt work for me at your webpage anyboddy els can confirm that? 2nd are you planing after Finish CWR2 (i mean full finish) to give CWR3 a try? Keep up the good work guys There are classnames lists in a folder called "Documentation" inside @CWR2 We will work on the "Editing" website some time soon. Recently, preparing the Beta and the campaigns had higher priority. No CWR3 at all. As said here enough is enough. We stick with Arma2 :) Share this post Link to post Share on other sites
wolffy.au 9 Posted April 12, 2013 Good to see another release guys - and those campaigns! w00t! Congratulations! Share this post Link to post Share on other sites
Fanatic72 181 Posted April 12, 2013 The islands are our only stand alone releases. Nothing else is meant to be used without the rest of the mod. Which limits the possibilities to use them as the option to use islands standalone is awesome to have. Its a shame but ok. Share this post Link to post Share on other sites
W0lle 1050 Posted April 12, 2013 If you've been downloading the nightlies, is it the same thing as b2? All the previous nightly builds are of course included in the Beta R2. So it's possible to use the initial Beta + nightly builds instead downloading R2, but I recommend to trash all previous pbo's and download the new Beta as it's possible that it contains small fixes which were never provided as nightly builds. Share this post Link to post Share on other sites
Binkowski 26 Posted April 12, 2013 Cold War Crisis is here! 's for everyone! Share this post Link to post Share on other sites
max power 21 Posted April 12, 2013 Which limits the possibilities to use them as the option to use islands standalone Exactly. Its a shame I disagree. Share this post Link to post Share on other sites
Gedis 0 Posted April 12, 2013 I made a short spin at beta R2, via editor i found, that backpacks can be dropped in vehicles by players ( =cargo) without the AI help, because to do that in previous beta, you had to order AI to take backpack, mount AI to the vehicle and by gear menu order to drop it, so that It was placed to cargo and transfer to other campaign mission. Thought I will do extensive tests in the resistance campaign when i'll have time to drown my self into awesomeness :) Actually I was thinking why resistance campaign was first, there are few reasons: it wasn't that much popular as CWC back in the day and it perfectly suites the 1st beta stage - rebelion even in file perfection! :) Share this post Link to post Share on other sites
gossamersolid 155 Posted April 12, 2013 Playing the resistance campaign: http://en.wikipedia.org/wiki/Semen Share this post Link to post Share on other sites
bars91 956 Posted April 13, 2013 Playing CWC camp atm - mission Montignac must fall. So far so good! Well, there is still a huge room for improvement. Like the beginning cutscene where 2 Cobras are supposed to simultanously lift off "The Rock" style but they don't. (was a rather huge disappointment for me since it's my favourite part of the whole intro sequence) No other issues so far mainly due to me having too much fun to pay any attention to bughunting. :p Share this post Link to post Share on other sites
Wiki 1558 Posted April 13, 2013 about the fix "all vehicles weapons have crosshaire", does it fix the "bug" with the OH-58 not having crosshair when disabled in difficulty option? Share this post Link to post Share on other sites
andersson 285 Posted April 13, 2013 CWR² Cold War Crisis v1.0 The horror... Bad timing.. I left for a job earlier today, not home for 2 weeks. Oh the horror... I guess the good thing is that some bugs might be squashed before I get home :) But oh the horror... Share this post Link to post Share on other sites