p_siddy 58 Posted January 14, 2014 Well , if you guys want it separated it can beMy plan list is so long heh but i can mention Scars , Hk416s , Aks and few others that i cant remember now so patience guys ;) Awesome, HK416's...cant wait! will there be a 417 as well? Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted January 14, 2014 So, basically most of your A2 weapon pack will be featured, with some additions (as the FNP 45 was added to pistols pack) or some old weapon models will be dropped (like the Vektor Kriss which is ingame, vanilla)? The wait is worth the quality, keep it up, RH! Cheers! Share this post Link to post Share on other sites
chortles 263 Posted January 15, 2014 @ Corporal_Lib: I'd also note that the "FNP/FNX 45" is also in the vanilla game now, check the BLUFOR Officers. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted January 15, 2014 @Chortles: yeah, I use it a lot (got fed up with the Walther P99 as NATO sidearm and whenever possible I spawn a special weapons box and pick up the FNX...) GVsE ported the MP7 and the MP9, now I´m waiting for the RH SMG pack to grace us with the P90, PP2000 and probably some adittion, I guess ;) Share this post Link to post Share on other sites
instagoat 133 Posted January 15, 2014 My plan list is so long heh but i can mention Scars , Hk416s , Aks and few others that i cant remember nowso patience guys ;) Will we see custom reload animations too? (I realize this is a huge workload though, since the amount of guns you have is so large.) Share this post Link to post Share on other sites
roberthammer 582 Posted January 15, 2014 Will we see custom reload animations too? (I realize this is a huge workload though, since the amount of guns you have is so large.) If you mean reload gestures then no , because it can be only done in Blender atm - since am more 3dsmax user but when BIS release some more info about it and maybe 3dsmax friendly then i can do something Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted January 15, 2014 I am sorry that I posted this in the M4 thread too, but it was buried by other posts. Will we be seeing an update that will fix the M16A4's rail texture? It seems a lot more plastic looking then the M4 variants. Thank you and sorry for the double post! Share this post Link to post Share on other sites
spectrersg 9 Posted January 20, 2014 RH, when you work on your HK416 pack, do you plan to also include 417s in it? I don't remember if you had done that in A2 or not. Looking forward to more of your work! Share this post Link to post Share on other sites
roberthammer 582 Posted January 20, 2014 (edited) I am sorry that I posted this in the M4 thread too, but it was buried by other posts. Will we be seeing an update that will fix the M16A4's rail texture? It seems a lot more plastic looking then the M4 variants. Thank you and sorry for the double post! This is actual - still i don't have the rail ready yet , so you have to wait more - sorry RH, when you work on your HK416 pack, do you plan to also include 417s in it? I don't remember if you had done that in A2 or not. Looking forward to more of your work! I have to finish the pistol update first , which might be done in 1 or 2 weeks also i was thinking to put that hk416 into M4 pack ,but still didnt decided about the hk417 - i had very old model in A2 which i think no longer fits to A3 , so waiting for a replacement Edited January 20, 2014 by RobertHammer Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted January 20, 2014 This is actual - still i don't have the rail ready yet , so you have to wait more - sorry HitmanTwoActual to Actual - Copy that, standing by for update - out. Share this post Link to post Share on other sites
spectrersg 9 Posted January 20, 2014 Actually put the 416 is the M4 pack would be a great idea. Would this possibly include all the same variants we saw in A2? If so, that would be awesome. I posted in your M4 pack thread too, the only thing that's missing that's a big detriment is a lack of a modern 7.62 platform Share this post Link to post Share on other sites
Coltace 10 Posted January 31, 2014 Mr Hammer, Without your mods I certainly would not have had the hours of enjoyment I have experienced playing arrowhead now Arma III. I don't want to push my luck, but if I can make a suggestion - pistol pack : Smith & Wesson M&P, Springfield XDM and maybe a minor tweak to the Kimber to make the new Colt M45 marine service pistol. I look forward with much enthusiasm to your next releases and updates. Thank you, very sincerely. Share this post Link to post Share on other sites
LIMA_KILO 10 Posted January 31, 2014 Mr Hammer, Without your mods I certainly would not have had the hours of enjoyment I have experienced playing arrowhead now Arma III. I don't want to push my luck, but if I can make a suggestion - pistol pack : Smith & Wesson M&P, Springfield XDM and maybe a minor tweak to the Kimber to make the new Colt M45 marine service pistol. I look forward with much enthusiasm to your next releases and updates. Thank you, very sincerely. +1 coltace Share this post Link to post Share on other sites
roberthammer 582 Posted January 31, 2014 Mr Hammer, Without your mods I certainly would not have had the hours of enjoyment I have experienced playing arrowhead now Arma III. I don't want to push my luck, but if I can make a suggestion - pistol pack : Smith & Wesson M&P, Springfield XDM and maybe a minor tweak to the Kimber to make the new Colt M45 marine service pistol. I look forward with much enthusiasm to your next releases and updates. Thank you, very sincerely. Not this time tho , maybe in the future version anyway that M45 is almost identical to Kimber desert warrior or bis ACP-C2 (Kimber Custom 2) - only difference is that Colt uses own Kimberish style of slide and own grip Share this post Link to post Share on other sites
7h31c3m4n 10 Posted February 22, 2014 I just want to say that i am relatively new to this community and that i am incredibly pleased with your work and look forward to future packs! Share this post Link to post Share on other sites
tachi 10 Posted February 22, 2014 Do some mgs please :( Share this post Link to post Share on other sites
Spartan0536 189 Posted February 22, 2014 Not this time tho , maybe in the future versionanyway that M45 is almost identical to Kimber desert warrior or bis ACP-C2 (Kimber Custom 2) - only difference is that Colt uses own Kimberish style of slide and own grip Robert, I am not asking for a release date or anything like that, I am just wondering if you will be working on your legendary SMG pack for ArmA III, I really do miss those MP5's and PDW's (I have your KAC PDW for ArmA III). Share this post Link to post Share on other sites
garverick 1 Posted March 15, 2014 RH, i was wondering/suggesting if you could/when/if you do a MG pack create a HK21 with your work and skills i believe you could make a thing of beauty their. and maybe some G3s/PSG-1. i believe you would make the sexiest G3 series around. Share this post Link to post Share on other sites
sorophx 25 Posted March 15, 2014 I don't think Robert Hammer makes these models, if that's what you're implying Share this post Link to post Share on other sites
robowilso 40 Posted March 16, 2014 Thank you for all of your many many community contributions RH! Just had a question... What happened to the earth toned FN .45 pistol that was withyou sidearm pack? And would it be possible for me to someway be able to make the IR laser work on all of the pistols? Share this post Link to post Share on other sites
roberthammer 582 Posted March 17, 2014 (edited) Thank you for all of your many many community contributions RH! Just had a question... What happened to the earth toned FN .45 pistol that was withyou sidearm pack? And would it be possible for me to someway be able to make the IR laser work on all of the pistols? Tan FNP is in the latest version of pistol pack , i would love to add laser since i already have attachments that have laser but most of these are combined with flashlight and in arma 3 you cant use both + no visible laser http://feedback.arma3.com/view.php?id=4770 and http://feedback.arma3.com/view.php?id=4771 Edited March 17, 2014 by RobertHammer Share this post Link to post Share on other sites
roberthammer 582 Posted April 8, 2014 (edited) Time for WIP: Here you can see the wip of M110/Mk11 http://i.imgur.com/3913OAa.jpg , http://i.imgur.com/eXcs7Ti.jpg which are heavily modified OA models to be more accurate to their real life models also there will be a SR25 EC still need to rework those lods M4/M16 to be more optimized in other news the RH_acc pack is 98% done (standalone accessories pack + with new optics , i will show some pics later) , it only needs more testing - wondering if i release it earlier or together with the update of M4/M16 Edited April 8, 2014 by RobertHammer Share this post Link to post Share on other sites
ratnl 27 Posted April 8, 2014 Looking verry good!!! Verstuurd vanaf mijn HTC One X+ met Tapatalk Share this post Link to post Share on other sites
kgino1045 12 Posted April 8, 2014 Very nice mk11 with original stock :). Lovely work and can't wait standalone accessories pack. hope to see nice 553 with magnifier Share this post Link to post Share on other sites
BadHabitz 235 Posted April 8, 2014 Can't wait for this to be done. I gave the M110 a try using the A2 sample, but I'm having some issues. I'm sure yours will be so much better. Share this post Link to post Share on other sites