sickboy 13 Posted March 5, 2013 (edited) Here's an early alpha beta version of CBA for ARMA 3. Latest release: beta4 http://forums.bistudio.com/showthread.php?147535-CBA-Community-Base-Addons-ARMA-3-Alpha&p=2422849&viewfull=1#post2422849 (Also available on Play withSIX / SIX Updater) For details about CBA for now best refer to the CBA for A2/OA thread Edited June 25, 2013 by Sickboy Share this post Link to post Share on other sites
[kh]jman 49 Posted March 5, 2013 Thank you Sickboy! Share this post Link to post Share on other sites
WinteR5 58 Posted March 5, 2013 Yeaah! Thank you very much! :) Share this post Link to post Share on other sites
PacUK 1 Posted March 5, 2013 Awesome stuff thanks Sickboy! Share this post Link to post Share on other sites
dragon01 902 Posted March 5, 2013 Great job, CBA is always necessary. I wonder, couldn't BIS just include this stuff into the game? All mods use it anyway. Share this post Link to post Share on other sites
fidai 12 Posted March 5, 2013 Already?? U guys rock!!!!! :). Cant wait to see Domination on alpha . Share this post Link to post Share on other sites
Crierd 24 Posted March 5, 2013 Great to see it so soon. Thanks! Share this post Link to post Share on other sites
IMoTiOnLeSs 1 Posted March 6, 2013 There's not going to be Domi on Arma 3 the creator isn't going to be giving permission to port it as Domi dominated most servers. Share this post Link to post Share on other sites
Guest Posted March 6, 2013 Release frontpaged on the Armaholic homepage. no nice Arma 3 downloadlogo yet! [ALPHA] Community Base addons alpha Share this post Link to post Share on other sites
pressytcn 10 Posted March 6, 2013 very nice is this gonna be included on six updater aswell? Share this post Link to post Share on other sites
derdoe 10 Posted March 6, 2013 Congrats to the quick Arma 3 Alpha release :) Looking forward to its full potential :) Share this post Link to post Share on other sites
pawelkpl 29 Posted March 6, 2013 There's not going to be Domi on Arma 3 the creator isn't going to be giving permission to port it as Domi dominated most servers. HAHA, you must be joking, is it copyrighted ? xeno sounds like man not allowing to recreate wheel for other purporses but only for making round pizza. Share this post Link to post Share on other sites
[frl]myke 14 Posted March 6, 2013 HAHA, you must be joking, is it copyrighted ? xeno sounds like man not allowing to recreate wheel for other purporses but only for making round pizza. It's called "common sense" and "respect", two concepts that have worked very well in this community for the past 12 years and i don't see why it shouldn't work another 12 years. However, please keep on topic which is CBA, not Domination. Share this post Link to post Share on other sites
CubicVirtuoso 10 Posted March 6, 2013 Hey Sickboy, any comment right now on Play with Six updater? Can we expect to see this shortly with Arma 3 integration in Six? Share this post Link to post Share on other sites
xyberviri 1 Posted March 6, 2013 There's not going to be Domi on Arma 3 the creator isn't going to be giving permission to port it as Domi dominated most servers. I fail to understand how own claims ownership to content they can not legally own and therefor hold no copy write claim to ;). at least the end user license agreement seems to support this. One can say you have to ask for permission, however, at the end of the day its really just a nod. The other thing is you can't claim ownership on an idea. Now if you created a custom model you can claim others can't use that, but at the end of the day bi still retains the rights. Hey Sickboy, any comment right now on Play with Six updater? Can we expect to see this shortly with Arma 3 integration in Six? play with six was already updated last night Share this post Link to post Share on other sites
sickboy 13 Posted March 6, 2013 Hey Sickboy, any comment right now on Play with Six updater? Can we expect to see this shortly with Arma 3 integration in Six? The plan is to launch CBA on SIX once we have the other components up, and signed, but we can deviate from that. Share this post Link to post Share on other sites
Orion987 1 Posted March 6, 2013 Any estimates on how long it will be before the functions (more specifically, the CBA_fnc_globalExecute function) will be working? Thanks for the great work! Share this post Link to post Share on other sites
blackmamb 2 Posted March 6, 2013 I need to have a proper look at that yet, but I think these functions have been included in Arma 3. Have a look at the function library, I think it's under A3/Misc (or network, don't have the game launched right now). Share this post Link to post Share on other sites
Orion987 1 Posted March 6, 2013 (edited) I need to have a proper look at that yet, but I think these functions have been included in Arma 3. Have a look at the function library, I think it's under A3/Misc (or network, don't have the game launched right now). I saw the BIS_fnc_MP script, but it doesn't appear to work the way I'm using it. I tried [[],"myscript.sqf",true] spawn BIS_fnc_MP;, but the code doesn't seem to be executing on me (server) or the client. Everything around that script is though, I have hints both before and after it. It's under A3/MP btw. Edit: I have a thread up for this, so please ignore this here where it's now out of place. Anyway, Excellent work guys! http://forums.bistudio.com/showthread.php?147854-Multiplayer-Framework&p=2316367#post2316367 Edited March 6, 2013 by Orion987 Share this post Link to post Share on other sites
LordJarhead 1721 Posted March 6, 2013 So, here we go then. Thanks alot Sickboy ;) LJ Share this post Link to post Share on other sites
chrisb 196 Posted March 6, 2013 Thanks alot for this, where would we be without CBA, don't want to think about it... Thanks.. Share this post Link to post Share on other sites