quincy 10 Posted January 15, 2013 (edited) hello my name is quincy i was the original creator of fallujah for arma 2 sadly my project came to an end due to my lack of visitor 3 and config experience which allowed another user to eventually creater their version of fallujah which was a success. Since it would be akward for me to build another fallujah i began to create my second favorite iraq city called ramadi which shares simular features with fallujah such as many ruins, mosque, and appartments and neighborhoods. Ramadi will consist of mostly regular damaged Operation arrowhead buildings, a few rellevant mgb buildings, and a few pmc buildings all of which are modern mods all to avoid use of caa1 and old arma textures. The city will portay a close image of the real city with some sections of the city left out or altered to avoid making the real soldiers who faught there uncomfortable for exmaple they might stumble upon a street in the game that they have been to during thier tour. The goal of this city is to allow arma 2 players to experience server house to house urban combat in iraq while fighting on narrow streets, alley ways and surrounded by buildings. Allmost all buildings will be enterable and reconizable by AI. All steets and alley ways will be ai frendly, this entire city is built for AI since i never play online. There will be mosque, markets, shops, appartments, neighborhoods, forwoard operating bases, checkpoints, bridges to cross the river and even bridges in the city that the ai can use, and a airfield. this map will not contain undergrowth or or vegetation except for a few trees i place my self because vegetation is one of the biggest causes of decresed framerates in arma 2 so i want as many users as possible to play my city smootly All roads and animations are workin properlly i hope to finsh this city in a few weeks i ams still in phase one of 3. please share your ideas and expectations with me while the city is still being made updated as of 03/2/13 notes: I extended the terrain size from 5.1 x 5.1 km to 8.1 x 8.1 km for larger operations including airstrikes and artillery fire-missions (the m119 cannon needs long range targets). Fire bases will be added far enough from the city so the m119's can target the entire populated area. i have also added a checkpoint near the entrance of the city on the main highway just before the Saddam mosque latest video on youtube View in game screen shots from this album http://imageshack.us/g/1/10010907/ Edited March 2, 2013 by quincy update Share this post Link to post Share on other sites
Cards525 10 Posted January 16, 2013 Mother Of God I love it :D Share this post Link to post Share on other sites
jumpnjack 10 Posted January 16, 2013 That looks interesting already. Im stoked for this. Just dont rush it and do a good job with it. Best of luck! Share this post Link to post Share on other sites
Spaceman0372 19 Posted January 16, 2013 Can't wait to see the finished product! Looks great already quincy :D Share this post Link to post Share on other sites
Fadi 22 Posted January 16, 2013 Looks nice so far. What sort of size are you going for with the city? Share this post Link to post Share on other sites
scarecrow398 43 Posted January 16, 2013 Enterable buildings? oh... this is going to be gooood... Share this post Link to post Share on other sites
RoyTF91 1 Posted January 16, 2013 That is some beautiful looking WiP pictures. Keep it up! Share this post Link to post Share on other sites
Harzach 2517 Posted January 16, 2013 Fantastic! I love Fallujah 1.2, and for the most part think Shezan did a great job taking over for you, but one thing about it bothers me - "The City of Mosques" is completely devoid of mosques. Not a single minaret in the entire city. So ... mosques! Share this post Link to post Share on other sites
quincy 10 Posted January 16, 2013 (edited) Looks nice so far. What sort of size are you going for with the city? the map is 5.1 x 5.1 km ---------- Post added at 12:26 PM ---------- Previous post was at 12:25 PM ---------- Fantastic! I love Fallujah 1.2, and for the most part think Shezan did a great job taking over for you, but one thing about it bothers me - "The City of Mosques" is completely devoid of mosques. Not a single minaret in the entire city. So ... mosques! yes there will be about 3 maybe 4 enterable mosque and minartes ---------- Post added at 12:31 PM ---------- Previous post was at 12:26 PM ---------- Enterable buildings? oh... this is going to be gooood... yes almaost all of them, i want the give u the feeling of reality that insurgents can be in any building fireing from any window making you afraid to clear houses ---------- Post added at 12:35 PM ---------- Previous post was at 12:31 PM ---------- That looks interesting already. Im stoked for this. Just dont rush it and do a good job with it. Best of luck! i am taking my time to carefully place each building to fit its surroundings, some designers copy and pace the same buildings and nieghborhoods all over their map. I am being very careful to make sure every street and neighborhood is different and you dont see the same street or building pattern twice. Edited January 16, 2013 by quincy Share this post Link to post Share on other sites
pauliesss 2 Posted January 16, 2013 Very interesting, keep it up! :) Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted January 16, 2013 looks good. i can see this become very detailed in comparison with fallujah. good luck. Share this post Link to post Share on other sites
kilrbe3 37 Posted January 16, 2013 Looking amazing, Love how you are tackling this by street by street design. I see some really epic gameplay out of this! Share this post Link to post Share on other sites
chrisb 196 Posted January 16, 2013 The pics look great so far, good luck with it and I will be patiently looking forward to your release…:) Great idea keeping the foliage down.. Share this post Link to post Share on other sites
sup3r6f0ur 2 Posted January 21, 2013 Hate to bring up Dayz but Dayz Ramadi anyone? :D Looks great, I can't wait to throw some Rangers in here and kick some AQ butt!!! Share this post Link to post Share on other sites
DrunkenVeteran 10 Posted January 21, 2013 Ahhh yes, good 'ole Ramadi. Was there in '09-'10. I'll be watching this thread very closely. Share this post Link to post Share on other sites
quincy 10 Posted January 21, 2013 Ahhh yes, good 'ole Ramadi. Was there in '09-'10.I'll be watching this thread very closely. if u served there can you help me by sharing some things u expect out of this map to make it more accurate Share this post Link to post Share on other sites
HorbeySpector 164 Posted January 21, 2013 looks very good! :) Share this post Link to post Share on other sites
Kenwort 0 Posted January 21, 2013 Looks great so far! Hope you add the small details like garbage, papers flying in wind, trash on street etc.. so it doesn't look so clean :) Share this post Link to post Share on other sites
Freelancer 186 Posted January 21, 2013 Great work so far,will be watching this topic :) Share this post Link to post Share on other sites
thedudeabides 40 Posted January 21, 2013 I spent 2005 in Ramadi. PM me and I can give you some pictures, help you out with the street names (what we called them, I never saw a street sign there) and some key building locations. Also that was a pretty fucked up place so there probably isn't anywhere someone wasn't killed or hurt and as a veteran of that fight I would probably say if I was going to be disturbed or reminded of a event in a specific area, I would just not download your map, and while yes some parts of that city hold a pretty deep meaning to me I hope that the creation of this map will intrest people to educate themselves about how vicious that place was and how the taking of Ramadi turned the tide of events for the course of the war. Share this post Link to post Share on other sites
quincy 10 Posted January 21, 2013 Looks great so far! Hope you add the small details like garbage, papers flying in wind, trash on street etc.. so it doesn't look so clean :) yes that is the last phase i will place all buildings and steets first then do a lot of preformance testing to see if the city can handel more detail Share this post Link to post Share on other sites
grillob3 11 Posted January 22, 2013 Looks cool! Cant wait to play it!The video reminds me of Sao Paulo the city i grew up in brazil. Share this post Link to post Share on other sites
Morphene 10 Posted January 25, 2013 I've been here twice, if you have any questions feel free to ask! Share this post Link to post Share on other sites
quincy 10 Posted January 28, 2013 I've been here twice, if you have any questions feel free to ask! Were how much trash was on the average street. Where where some of your forwoard operating bases. Outside or inside the city. How big were the bases. Did you fortify any houses for quick operations. How many mosque dis you see. What would u like me to have in this map Share this post Link to post Share on other sites
DrunkenVeteran 10 Posted January 30, 2013 https://maps.google.com/maps?q=33.413675,43.318405&hl=en&ll=33.425424,43.318233&spn=0.123928,0.264187&sll=33.413675,43.318405&sspn=0.123945,0.264187&t=h&hnear=Ramadi,+Al+Anbar,+Iraq&z=13 That should help you out a good bit. Share this post Link to post Share on other sites