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massi

UK Special Forces Task Group

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ukheader1.jpg

by massi

UK Special Forces Task Group CO v1.01

Hi all,

I was working on a UK Special forces pack few time ago and finally I found the time to release it, the aim of this pack is to fill the gap of missing SF units in BAF faction, adding units deployable everywhere, from desert to woodland areas, from arctic and winter environments to urban CQB and hostage rescue situations .

This pack contains 4 addons which are based on retexture of BI's Delta Force, Czech and German special forces units, meant to represent UK Special Forces SAS and SBS units (both in lightweight patrol gear and heavy assault gear), units from the Special Forces Support Group in assault gear, UK Special operation units for Arctic Warfare and the famous Counter Revolutionary Warfare Team, with their blue suite-black equipment fashion.

The SAS-SBS units wear multicam and MTP uniforms with some brown-coyote jackets, while SFSG units wear full MTP uniforms, this should give to all the units the possibility to operate in pretty much all different types of environments, from desert to woodland areas, plus a complete set of arctic warfare SF units which allow missions in artic and snow covered environments.

In the editor You'll find SAS-SBS CQB units too, the CRW team , wearing blue suites, black equipment and balaclavas, you'll find also a multicam\black version of those guys under "urban SAS-SBS" for CQB\hostage rescue operation in desert or woodland open fields.

The pack should add to BAF faction a wide Special Forces component, improving the range of UK operations in all BI and user made islands, in every environment.

Hope You'll enjoy them!

In the addons folder You'll find the 4 pbo files with their own v2 signatures files; those addons add UK special forces SAS-SBS and SFSG units, You'll find them in the editor under BAF faction divided by the following classes:

UKSF Support Group: those are units from the SFSG made by 1st Para and Royal Marines Commando, their task is to support SAS and SBS operation.

You'll find them in assault gear with full MTP uniforms in order to be deployed everywhere needed, the pack add 28 units that cover all different SOF unit roles, included snipers in ghillie suite both desert and woodland, there are also 9 different groups ready to be deployed in the editor.(pbo: "mas_uk_sfsg")

UKSF Assault SAS-SBS: Those are SAS-SBS units in heavy assault gear wearing a mix of multicam/MTP/coyote stuff, good both in desert and woodland environment, ideal for direct actions. The addon adds 17 units and 5 groups.(pbo: "mas_uk_sftg")

UKSF Patrol SAS-SBS: Those are SAS-SBS units in lightweight gear wearing a mix of multicam/MTP/coyote stuff, good both in desert and woodland environment, ideal for long range patrol missions; inside You'll find also snipers, marksmans and spotters in three different ghillie suite camos (desert, woodland and multicam). The addon adds 25 units and 8 groups.(pbo: "mas_uk_sftg")

UKSF Urban SAS-SBS: Those are SAS-SBS units in heavy assault gear wearing a mix of multicam/MTP/coyote stuff and black top plus balaclavas, good both in desert and woodland environment, ideal for high risk clearing ops and hostage situations. The addon adds 16 units and 4 groups.(pbo: "mas_uk_sftg")

UKSF Arctic Warfare: Those are SAS-SBS and SFSG units in arctic/winter camouflage uniforms and gear, in mixed heavy\light equipment. The addon adds 24 units and 8 groups.(pbo: "mas_uk_sfwa")

UKSF CRW Team: Those are SAS-SBS in CQB blue suite/black gear and balaclavas version, those represent the counter-terrorist wing of UK SF. The addon adds 12 units and 4 groups.(pbo: "mas_uk_sfwg")

I decided to put them in 4 different addons cause this way You can choose to install all of them or just the ones You prefer, due the fact that the 4 addons are completely independent each other.

I used what I found on web as reference sources.

Description and Features

You’ll find the UKSF in the editor with the following features :

- Units are equipped with M4s, G36s and have their own specific load out.

- Wide variety of roles that cover from LRRP, Direct Action to CQB tasks.

- Counter terrorist CRW Team units in blue suite and black gear/balaclavas.

- All environments ghillie suite units, multicam/MTP camouflage and winter/arctic version make those units deployable pretty much everywhere in all BI and user made islands.

- Every unit has is own set of groups, based on type and task of the unit.

- New "Engineer" ability for the sapper , and all the other units can hide bodies and use explosives.

- Featured content rucksacks , with UK DPM, black, multicam and arctic camouflage versions.

- Optional ACE config with ACEX gear and weapons with very specific load out, including ACE "AI talk" module support.

- 1 Replacement file that replace standard BI US delta force models with the SAS-SBS Assault ones (Graves included).

- All the models HAVE WORKING WOUND TEXTURES.

- All signatures files v2.

Installation.

Put the addons in the "mod folder" of your preference, you will find the units in the editor under:

Blue for - BAF - UKSF ... (sorted by different type)

you'll find groups also under:

Blue for - BAF - UKSF ... (sorted by different type).

Requirements.

It requires Arma 2 Combined Operations (A2 + OA) to run , because it uses OA models and some A2 weapons.

ACE2 config files Installation.

Just put the ACE2 Optional Configs (called "mas_uk_sfsg_ace.pbo", "mas_uk_sftg_ace.pbo", "mas_uk_sfwa_ace.pbo" and "mas_uk_sfwg_ace.pbo") in the mod folder of your preference and You'll find in the editor only the UKSF ACE classes.

This config DO NOT replace original UKSF units, instead it only "hide" them in the editor by setting them as "protected", I did in this way in order to get the maximum compatibility and to avoid changing class names of the units (for mix makers).

As for the normal addon you can choose whether to use all 4 addons or just 1 or 2/3 of them, just remember that if You're using an ACE config replacement You'll need the respective addon .pbo too.

Units and settings are the same as for standard UKSF, but they're all equipped with ACEX gear (Balaclava , Gas Mask, earplugs and handcuffs) and weapons (ACEX M4s, plus spotters have rangefinders and kestrel 4500, demo expert uses ACEX explosives like M18 and C4, CQB units like breacher and MP5 operator have tear gas and flash bangs, some others WP and incendiary grenades...).

Units use "English" if Ace AI Talk is enabled.

Units and Groups are the same as for vanilla game, as following:.

Blue for - BAF - UKSF...(ACE) (sorted by different type)

you'll find groups also under:

Blue for - BAF - UKSF...(ACE) (sorted by different type).

Replacement Pack Installation.

You'll find 1 replacement file, that replace standard BI delta force unit models with the SAS-SBS assault ones.

Just put the replacement file ("mas_uk_sftg_repl.pbo") in the mod folder of your preference and You'll see delta units models replaced by SAS-SBS ones, included Graves heavy/light version too.

That should give the campaign a different feeling.

Changelog.

v1.01 date 31/OCT/2012

- first release

Bugs.

No problems found so far, no RPT errors, tested both in vanilla game, and with ACE2, ACEX running.

Credit.

ThankYou very much to StalkerGB, without his great Rvmat and support I would never had solved the wound textures issue.

Thanks to all the great Arma/BIS community !!!

Download Links to version v. 1.01:

http://www.gamefront.com/files/22573332/UK_SFTG_CO_v1.01.7z

Few pics of the units included in the pack

uk5.th.jpg

uk4x.th.jpg

uk3g.th.jpg

uk2ju.th.jpg

uk1p.th.jpg

uk7w.th.jpg

uk6d.th.jpg

More pictures will follow, also new shots and missions for those units will be very welcome !

Thanks.

Thanks to BI for the great game and to all the community for their great support and addons!

Thanks to all the people that enjoied my previous units and supported me in the forum!

Hope You'll enjoy this new addon pack!

Best Regards,

massi

Edited by massi

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Looks great, thanks for the release :)

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Thanks for sharing these, they look really good. Just downloaded them and will have a look in-game later.:).

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Thanks for nice comments guys, I'll upload some more pics as soon as I'll find the time ;)

Best Regards

massi

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Massive release. Massive props.

Will be using these in our new missions. Thanks and Regards from RG.

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Nice work Massi, only crit i have is that the black on white union jack that is on all the units. It should be more subdued on the camo ones at least, or be in the camoflage pattern. Even our regulars have matching union jacks and unit patches in MTP, so im sure the boats and blades would have the same.

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Thanks Massi for another top addon.love the artic warfare units.how would i find the class names for the backpacks in this mod?any help would be much appriciated.thanks

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Stunning! Excellent work cant wait to give these a go!

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I'm very glad you're enjoying the pack , thankYou very much for the nice comments ;) !

As for the black on white union jack I took the reference from an IR flag patch, or at least it should be ;)

ThankYou very much again to all of you :) !

Best Regards

massi

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I'm now supporting this mod in my open world Apocalypse mission

new chooseable factions:

- UK SF Assault (SFSG assault + SFTG assault combined)

- UK SF Light (SFTG patrol)

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I'm now supporting this mod in my open world Apocalypse mission

new chooseable factions:

- UK SF Assault (SFSG assault + SFTG assault combined)

- UK SF Light (SFTG patrol)

Glad to see you got support for this one in there so quickly! Downloading this addon and the updated Apoc now, can't wait to try.

EDIT: WOW. Speechless, SAS-SBS Urban is awesome. This could seriously overtake my current obsession with McNools' Tier One Operators. Great work Massi!

Edited by h34dup

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Wow been out of touch with things arma for a while now and I come back to find this addon appeared. This addon is much in the way I wanted to take my UK SF pack so made me smile to see someone expand beyond what my old addon was doing. Some nice solid work massi well done.

Only thing I would comment on though is your normal maps need some work. I noticed on the Czech units they still have the normal mapping for the old shoulder patches on the odd unit. Nothing game breaking or overly noticeable but maybe worth getting rid of if you can be bothered should you ever update.

Again some nice work.

Edited by Goos

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Hi all thankYou very much again I really appreciate all your support.

Thanks a lot for the mirros Old Bear really appreciated !

Goos ThankYou very much for the nice words, and again thanks a lot for the advice, maybe I'll find the time for the normal mapping update :)

I found some time to upload some more screens of the units in action:

Assault SF checking bodies after vehicle interdiction

ukr6.th.jpg

SF Support Group units destroying an enemy APC

ukr5.th.jpg

SF Urban Team taking down an hostile uaz

ukr4.th.jpg

SF Patrol designating a target for an airstrike

ukr3.th.jpg

SF Artic Warfare units checking a suspicious spot on Bulge island

ukr2.th.jpg

CRW Counter Terrorist units engaged in heavy urban firefight

ukr1t.th.jpg

Best Regards

massi

Edited by massi

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Come to think of it actually I'm pretty sure all I did with those normal maps in my pack was remove the badges. You can un-pbo my pack and use the Czech normal maps from it if you want. Might save you a little time and effort unless you prefer to do it yourself of course. The offer is there though if you want them.

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Come to think of it actually I'm pretty sure all I did with those normal maps in my pack was remove the badges. You can un-pbo my pack and use the Czech normal maps from it if you want. Might save you a little time and effort unless you prefer to do it yourself of course. The offer is there though if you want them.

Normal mapping adjustments should be very easy for your to smooth out, especially if you're removing the ACR patches (which seem to remain in a lot of other unit addons, like ANA/ANP, for example) - just use the healing or clone tool in Ps ;)

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Very nice.

Would love to have this addon on six update.

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Normal mapping adjustments should be very easy for your to smooth out, especially if you're removing the ACR patches (which seem to remain in a lot of other unit addons, like ANA/ANP, for example) - just use the healing or clone tool in Ps ;)

Exactly so. I find it surprising when people ignore normal maps with reskins. And in a lot of cases just clone the exact outfit that the units they are altering are wearing and just change the camo or such. A units appearance could be changed quite a bit by altering the normal map and colour textures alone, not as drastically as an entirely different 3D model of course but enough to make them stand out.

I've seen a few cases where people will for example change shirts to UBACS and not really alter the normal map to back it up for extra detail of course it's not essential but personally I think the little details should be backed up with normal maps for that little extra quality. Then again I can be a bit of a perfectionist sometimes :P

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Very nice.

Would love to have this addon on six update.

Second both above :)

Got two missions ready with these units, and would be great if the addon was made availiale on SU.

Makes it so much easier for people to use them.

Sjaba...

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