pathetic_berserker 4 Posted March 21, 2012 Dan;2122426']It just wouldn't work' date=' I mean, everyone will grab a chopper and noone will want to be on the ground capping with the flightmodels. Afterall, we did buy a HELI FLIGHT sim.[/quote']So give every one a chopper ..hehe On the flip side folks would have also bought A2, probably OA, for any of this to work so whats the diff? I almost bought this when the hinds were released, now I think its a must. Just hope I don't get sucked into converting my Hind A over to TOH flight model, I don't think my marrige would survive it. Share this post Link to post Share on other sites
jedra 11 Posted March 21, 2012 Just hope I don't get sucked into converting my Hind A over to TOH flight model, I don't think my marrige would survive it. That's just so selfish! Think of the commnunity - there's only one of us, there's plenty of potential wives out there ;-) Share this post Link to post Share on other sites
liquidpinky 11 Posted March 21, 2012 So give every one a chopper ..heheOn the flip side folks would have also bought A2, probably OA, for any of this to work so whats the diff? I almost bought this when the hinds were released, now I think its a must. Just hope I don't get sucked into converting my Hind A over to TOH flight model, I don't think my marrige would survive it. I am sure we will all chip to help you pay for the lawyers. :) Looking forward to the Crocodile either way. Share this post Link to post Share on other sites
J-Guid 10 Posted March 21, 2012 Need large maps for battles with this... ---------- Post added at 06:04 ---------- Previous post was at 06:03 ---------- Interesting to see TOKH Ka-52 :D Share this post Link to post Share on other sites
Beagle 684 Posted March 21, 2012 Great news would be if finally BIS would fix some of the showstoppers in operation arrowhead like the EWR bug or the conversation system for target reports and chit chat for A2 units in OA. Share this post Link to post Share on other sites
OMAC 254 Posted March 21, 2012 Get ready for TOA! Real view of TOA beta: ToH military medium at Loy Manara airfield in Takistan viewed through TWS scope showing heatmap. :cool: Share this post Link to post Share on other sites
patriot 911 10 Posted March 21, 2012 I ever think that TOH was a step to ArmaIII :) I've just buy it, with the Hind DLC this weekend: What a sweet surprise! Thanks BIS for this Arma2.5! :bigsmile: Share this post Link to post Share on other sites
ShenArcanyx 10 Posted March 21, 2012 As someone who manually combined A2:CO with TKOH, I am vastly relieved @ this message. (Seattle Image) Share this post Link to post Share on other sites
boneboys 0 Posted March 21, 2012 I knew it... I regret buying the Steam version of ToH. Will I be able to bind my retail ArmAII/CO with the Steam version of ToH ? I expect so but I'm keeping my fingers crossed anyways. I never load ToH through Steam, btw. Share this post Link to post Share on other sites
liquidpinky 11 Posted March 21, 2012 Having been using A2 and OA with Take On for a while now, will BIS be replacing the old sky-boxes as at the moment they look silly with the new clouds and old clouds? Will the skydiving scripts now work correctly, as dropping in from 18000ft through the clouds is pretty decent experience too? Last question, BAF and PMC, can I now use my paid for high quality models instead of the BAF-lite ones? Share this post Link to post Share on other sites
jedra 11 Posted March 21, 2012 I knew it...I regret buying the Steam version of ToH. Will I be able to bind my retail ArmAII/CO with the Steam version of ToH ? I expect so but I'm keeping my fingers crossed anyways. I never load ToH through Steam, btw. Yeah, this will work. It will be done via the registry in the same way that 1.6 works out whether to run combined ops or not. Share this post Link to post Share on other sites
Macadam Cow 1 Posted March 21, 2012 You guys never get tired of being outstanding ? Great move BIS ! Share this post Link to post Share on other sites
JSj 12 Posted March 21, 2012 This sounds awesome, but what does it mean exactly? Only that Arma 2 maps can be used for flying in THOH, and Arma 2 units can be used as AI by placing them in the TKOH editor? But you can't play as infantry or as vehicle crew in TKOH, and there will be no multiplayer compatibilty between Arma 2 and TKOH? Share this post Link to post Share on other sites
celery 8 Posted March 21, 2012 You guys never get tired of being outstanding ? That's what we do when we want to kick back and relax a bit. :D This sounds awesome, but what does it mean exactly? Only that Arma 2 maps can be used for flying in THOH, and Arma 2 units can be used as AI by placing them in the TKOH editor? But you can't play as infantry or as vehicle crew in TKOH, and there will be no multiplayer compatibilty between Arma 2 and TKOH? It means that the assets of both games can be used when TKOH is played. The ability to play on foot or drive other vehicles has been in Take On from the start. There is no MP compatibility between Take On and Arma 2, all clients have to be running TKOH. Share this post Link to post Share on other sites
JSj 12 Posted March 21, 2012 It means that the assets of both games can be used when TKOH is played. The ability to play on foot or drive other vehicles has been in Take On from the start. There is no MP compatibility between Take On and Arma 2, all clients have to be running TKOH. Ok, thanks for the info, that makes things a bit more clear. Looking forward very much to this update! Share this post Link to post Share on other sites
_YoYo_ 10 Posted March 21, 2012 This week? ;) Cant wait. Share this post Link to post Share on other sites
themaster303 22 Posted March 21, 2012 (edited) This week? ;)Cant wait. this week ? are you shure ? Edited March 21, 2012 by themaster303 Share this post Link to post Share on other sites
KaiserPanda 0 Posted March 21, 2012 Thanks ToH team, this is great. :) This kind of helicopter flying better be in Arma3, I can't go back to the old stuff! Share this post Link to post Share on other sites
twisted 128 Posted March 22, 2012 So. This change is coming thanks to the next tkoh patch? Which you'll need beta tested to minimise errors? Or is it possible that the compatibility is already assured? Must say that this is going to be great. And then there is the arma3 alpha coming after June. Share this post Link to post Share on other sites
jedra 11 Posted March 22, 2012 So. This change is coming thanks to the next tkoh patch? Which you'll need beta tested to minimise errors? Or is it possible that the compatibility is already assured? Must say that this is going to be great. And then there is the arma3 alpha coming after June. At no point have they said when this change will occur! You might have to manage your own expectations! Share this post Link to post Share on other sites
_YoYo_ 10 Posted March 22, 2012 The ArmA will be nessesery on too same PC with this patch? So I will can to use "old" mods (like a maps) for TOKH without ArmA 1 or 2 or AA:OA or must have too? Share this post Link to post Share on other sites
liquidpinky 11 Posted March 22, 2012 They are pretty much compatable already, I am using a ton of A2 and OA mods in Take On, even the RealTimeEditor is working after a little trickery with the setup. The main thing BIS will probably be doing is tying in A2 with Take On without having to resort to putting A2 in as a mod which is the current way to get it working. Any one who loves flying fixed wing will love those clouds, they are pretty damn good in first person view while flying in and out of them. Share this post Link to post Share on other sites
sickboy 13 Posted March 22, 2012 They are pretty much compatable already, I am using a ton of A2 and OA mods in Take On, even the RealTimeEditor is working after a little trickery with the setup.The main thing BIS will probably be doing is tying in A2 with Take On without having to resort to putting A2 in as a mod which is the current way to get it working. Any one who loves flying fixed wing will love those clouds, they are pretty damn good in first person view while flying in and out of them. There are a lot of issues when simply combining the games - either as modfolder, or externally. Your RPT file should be full of issues, and plenty of things are broken / experiencing issues. So the patch is much more than 'just' loading A2/OA not as mod. Share this post Link to post Share on other sites
twisted 128 Posted March 22, 2012 At no point have they said when this change will occur! You might have to manage your own expectations! Jedra, i refer you to the quote you used to start this post with where DNA mentioned... " The next official patch (codename Downtown) will automatically and seamlessly merge TKOH with a lot of our previous releases, should you have legitimate copies installed that's the only when i am referencing - though my expectations are quite keen on this. flying chernauaus will be awesome. Share this post Link to post Share on other sites
jedra 11 Posted March 22, 2012 @twisted - sorry, yes you are correct. I forgot that they mentioned a patch but not a date. Anyway as sickboy said, there's a bit of work to do to get it working as a releasable product. Yes you can combine them now, but there are all kinds of conflicts - you can see that with the UI being all over the place and the report file howling in pain! @_YoYo_ - yes you will need Arma 2, OA or both installed with a valid key to use this. Share this post Link to post Share on other sites