Smurf 12 Posted September 6, 2013 yep, there are a lot of placeholders on helmets and civilian clothes. Share this post Link to post Share on other sites
Tyl3r99 41 Posted September 6, 2013 There's also a texture for an Xcom style Alien, so that doesn't say much. whaaaat? lol you kidding?? Share this post Link to post Share on other sites
Maio 293 Posted September 6, 2013 Oh, I also found the alien that was teased way back before E3 2012. It's apparently called a Reticulan for those who remember that April Fools joke, IIRC. The texture's in the game lol. Are you sure it's not called a Ridiculan? Also please keep feedback in the dev branch thread or the troubleshooting subforum. Share this post Link to post Share on other sites
HorbeySpector 164 Posted September 6, 2013 Well obviously its not meant to be a bandana but it must serve some purpose for them to have the model. I know there are a number of class names for special forces helmets which are currently just using the standard helmet model. looks like an early version of a helmet we've seen on a screenshot before. http://gyazo.com/30ab636bd2f3c5876427ac03b96fe6d4 http://www.arma3.com/media/images/arma3_screenshot_02.jpg Share this post Link to post Share on other sites
GranolaBar 10 Posted September 6, 2013 looks like an early version of a helmet we've seen on a screenshot before. http://gyazo.com/30ab636bd2f3c5876427ac03b96fe6d4 http://www.arma3.com/media/images/arma3_screenshot_02.jpg Don't lost than we can hope to fire from the passenger seat :), if the animations coming again. Share this post Link to post Share on other sites
Smurf 12 Posted September 6, 2013 I am really proud of the graphic artists at @bohemiainteract. They did something awesome for #arma3. Wait till the release to find out what! https://twitter.com/Gekonn/status/375953677736882176 Also Gekonn, what are you planning to do after A3? Share this post Link to post Share on other sites
chortles 263 Posted September 6, 2013 Don't lost than we can hope to fire from the passenger seat :), if the animations coming again.That isn't the animation... the animation was removed from the animation viewer. :( https://twitter.com/Gekonn/status/375953677736882176http://adrenaline.uol.com.br/forum/images/smilies/notsure.png Also Gekonn, what are you planning to do after A3? Make that "after September 12?" :P Remember how these release schedules now work... Share this post Link to post Share on other sites
ziiip 1 Posted September 7, 2013 whaaaat? lol you kidding?? There was a trailer featuring a fully modeled alien as an april fools joke a year or two ago. Share this post Link to post Share on other sites
antoineflemming 14 Posted September 7, 2013 There was a trailer featuring a fully modeled alien as an april fools joke a year or two ago. I'm kinda hoping they add it back in lol. Share this post Link to post Share on other sites
DeadLight 10 Posted September 7, 2013 since the last beta update (06-09-2013 / EXE rev. 09860) it seems I got much better fps overall performance in MP and in SP. anybody can confirm that? Share this post Link to post Share on other sites
smokedog3para 365 Posted September 7, 2013 Mine seems to of got worse I was stable at 10k view and 4k object all on ultra now I have 2k view and 1k object and its stuttering and not loading ground textures in the distance they appear white and cant turn, walk, scope, without freezing. Share this post Link to post Share on other sites
nikiforos 450 Posted September 7, 2013 Worse for me to :( Share this post Link to post Share on other sites
dragonbaron 10 Posted September 7, 2013 There was a trailer featuring a fully modeled alien as an april fools joke a year or two ago. Do you know the link to this trailer? I'm kinda hoping they add it back in lol. I hope so too. That would be a great creature for an uncanny mission. :bounce3: Share this post Link to post Share on other sites
purepassion 22 Posted September 7, 2013 Do you know the link to this trailer? It wasn't a trailer but just a small "leaked" april fools day snippet :) it is Share this post Link to post Share on other sites
alx 20 Posted September 9, 2013 since the last beta update (06-09-2013 / EXE rev. 09860) it seems I got much better fps overall performance in MP and in SP. anybody can confirm that? Mine also seems better, but at the same time I updated my AMD drivers to 13.10 beta (from 13.8 belta1) so that confounds the interpretation (game patch or beta drivers?) Share this post Link to post Share on other sites
pawelkpl 29 Posted September 9, 2013 mine fps is worse after Friday update, i7@4.7ghz + 670gtx Share this post Link to post Share on other sites
instagoat 133 Posted September 9, 2013 A couple of issues with the vehicles and their effects: http://feedback.arma3.com/view.php?id=14019 APFSDS overpenetrate without doing damage or causing casualties http://feedback.arma3.com/view.php?id=14023 Tanks are not affected by gun recoil, T-100 has no recoil animation at all and the muzzleflash looks like a white smoke cinema effect round rather than a tanks gun blast, videos provided inside. http://feedback.arma3.com/view.php?id=14021 Issue since OFP, Vehicles float above the ground. Almost all new sandbox vehicles do. http://feedback.arma3.com/view.php?id=14096 Rangefinder font is rubbish, font in general is very difficult to read since 6, 8, 9 and 5 look deceptively similar and 6 and 8 can often not be discerned at all. So your range may read 689, 986, 666, 999, 888, etc meters. You need to focus very hard to discern the letters from one another. Share this post Link to post Share on other sites
zukov 490 Posted September 9, 2013 A couple of issues with the vehicles and their effects:http://feedback.arma3.com/view.php?id=14019 APFSDS overpenetrate without doing damage or causing casualties http://feedback.arma3.com/view.php?id=14023 Tanks are not affected by gun recoil, T-100 has no recoil animation at all and the muzzleflash looks like a white smoke cinema effect round rather than a tanks gun blast, videos provided inside. http://feedback.arma3.com/view.php?id=14021 Issue since OFP, Vehicles float above the ground. Almost all new sandbox vehicles do. http://feedback.arma3.com/view.php?id=14096 Rangefinder font is rubbish, font in general is very difficult to read since 6, 8, 9 and 5 look deceptively similar and 6 and 8 can often not be discerned at all. So your range may read 689, 986, 666, 999, 888, etc meters. You need to focus very hard to discern the letters from one another. plus repair specialist hasn't his animations gl rifle hasn' t the moving part animation Share this post Link to post Share on other sites
Gekon 2 Posted September 10, 2013 https://twitter.com/Gekonn/status/375953677736882176http://adrenaline.uol.com.br/forum/images/smilies/notsure.png Also Gekonn, what are you planning to do after A3? I hope to fix all the localization and Workshop bugs. Thanks for asking :) Share this post Link to post Share on other sites
Smurf 12 Posted September 10, 2013 I hope to fix all the localization and Workshop bugs. Thanks for asking :) Was asking more on a personal level; Those game concepts you posted there are going anywhere? :confused: Anyway, good to know. Share this post Link to post Share on other sites
Gekon 2 Posted September 10, 2013 Was asking more on a personal level; Those game concepts you posted there are going anywhere? :confused:Anyway, good to know. I apologize if the twitter feed is confusing. I use it as a personal feed and for sharing thoughts from various fields. While Arma takes the most of my time (as it should), I also work on some other projects outside BI for my enjoyment and learning and I like to think about games a lot. Perhaps I should add to info, that my tweets might not all be related to Arma/BI? Share this post Link to post Share on other sites
runekn 3 Posted September 10, 2013 A lot of the before locked Overview tabs on the main page has been unlocked. only one still locked is the campaign. http://www.arma3.com/features/multiplayer Share this post Link to post Share on other sites
kylania 568 Posted September 10, 2013 Perhaps I should add to info, that my tweets might not all be related to Arma/BI? That particular tweet sure seems ArmA and BI related. :) Share this post Link to post Share on other sites
dale0404 5 Posted September 10, 2013 That particular tweet sure seems ArmA and BI related. :) If it isn't Gekon you really, really need to explain yourself!!! :D Share this post Link to post Share on other sites
papanowel 120 Posted September 10, 2013 That particular tweet sure seems ArmA and BI related. :) May I ask which one (the one from September 6)? I didn't follow it unfortunately. Share this post Link to post Share on other sites