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check... we played escape from stratis with 4 people, fps between 15-25 fps with high-end graphiccards (i.e. ati 7970 & gtx680oc)... :(

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COMPETE

Should you choose to strike out on your own and wage war against your fellow players, you can. Arma 3 comes with no capped player limit, allowing for massive player vs player operations across the vast expanse of The Republic of Altis and Stratis. In the new Seize and Defend game modes, players can choose to compete against each other in a race to the finish.

sorry but "DEFEND Mode" is a coop mode not PVP

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sorry but "DEFEND Mode" is a coop mode not PVP

Wrong again.

Defence gives you the option using a module (Trident) to turn against a previous ally by shooting them more.

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Wrong again.

Defence gives you the option using a module (Trident) to turn against a previous ally by shooting them more.

hu? i'm opening "defend kamino " to look inside again, the gameplay footage seemed coop

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hu? i'm opening "defend kamino " to look inside again, the gameplay footage seemed coop

It start as coop and may end as PvP.

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That particular tweet sure seems ArmA and BI related. :)

That one most certainly is. Two more days, guys :)

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I noticed some very bizarre AI behavior last night whilst messing about in the editor. I wanted to see what two opposing sides would do if I stripped them of weapons and placed a weapon crate on the map. I placed roughly 30 units together, so say 15 BLUFOR and 15 CSAT, all without weapons and randomly mixed together and ungrouped. I was hoping to amuse myself by seeing a panicked race for a weapon from the crate. The results were odd to say the least. All the units from both sides ran to the same spot and huddled in a tight group like some sort of collective hive. Sometimes they would create two groups. The number of units placed doesn't really make a difference but the more you place the more dramatic it looks.

Edited by pomigit

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This issue is more focused on AI not taking ammo from an ammo box when they're out, and according the last note on the issue its no longer a problem. I note there is a related issue http://feedback.arma3.com/view.php?id=7681 about needing a command to make AI take a weapon.

What ive highlighted here is probably more related to the latter, but I was more interested in the strange huddle behavior.

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I wonder if there is a eview embargo on Arma 3? When can we expect the first reviews of the game?

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That one most certainly is. Two more days, guys :)

With : http://imgur.com/a/FlC0Z who was edit by DEV's in the game.

I found one of the answers or the answer :

Furniture coming :) i think.

Because this is the original newspaper : http://www.madonnalicious.com/images/extra/2005/dailyexpress_170805_cover.jpg

Edited by GranolaBar

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Is Altis bigger than Just Cause 2's Panau? Because it doesn't look it. And I thought that was the whole point of the picture.

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Is Altis bigger than Just Cause 2's Panau? Because it doesn't look it. And I thought that was the whole point of the picture.

It isn't, just a comparison pic.

Furniture coming :) i think.

Because this is the original newspaper : http://www.madonnalicious.com/images/extra/2005/dailyexpress_170805_cover.jpg

Sorry, but what makes you think that?

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I wonder if there is a review embargo on Arma 3? When can we expect the first reviews of the game?

I was thinking the same. tomorrow I guess

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It isn't, just a comparison pic.

Sorry, but what makes you think that?

Wondering exactly the same.

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That's not edited, that's what it looks like in game. Ran across that the other night while trying to test wrecks.

I think he means the devs edited the newpaper image.

Oh, and whilst Altis isn't as large as JC2's map, I'd say it has a larger area that is playable/varied enough or decent

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I think he means the devs edited the newpaper image.

Oh, and whilst Altis isn't as large as JC2's map, I'd say it has a larger area that is playable/varied enough or decent

I disagree, JC2's map was larger, more varied and nicer than Altis. While a lot of buildings in JC2's map are copypasted, so are most towns and buildings in Altis.

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With : http://imgur.com/a/FlC0Z who was retouch by DEV's in the game.

I found one of the answers or the answer :

Furniture in houses coming :) i think. (for a no empty game in the city)

Because this is the original newspaper : http://www.madonnalicious.com/images/extra/2005/dailyexpress_170805_cover.jpg

OooO, i found an another newspaper than i think who was in link with the https://twitter.com/Gekonn/status/375953677736882176 mention "Fashionable Design"

As exemple on stratis : 029059 X : 2915,64 Y : 5930,54 Z : 3.48

We can find another "same" exemple on Stratis on some locations.

Maybe i'm crazy :) ^^

Edited by GranolaBar

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Nice touch that the article on all furniture disappearing has an unclear UFO photo ;). And here we thought that they only abducted cows (before making those crop circles )

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I disagree, JC2's map was larger, more varied and nicer than Altis. While a lot of buildings in JC2's map are copypasted, so are most towns and buildings in Altis.

Not to go OT but JC2's map just didn't really cut it for me... whether that was partly the storyline of essentially "same old" I'm not sure.

So, in that case, I would go with Altis over Panau. Besides, half of Panau is some volcanic rock mountain style landform, which I reckon would be quite horrible for gameplay. (A3... I didn't really like JC2 much anyway)

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It´s two great big maps. Arma boys did a fantastic job with Altis in every way possible.

Sometimes i just look around the place and get awed.

Also, if you think Altis is huge, just imagine what Arma 4 will bring....

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