Binkowski 26 Posted October 21, 2011 Hey man,Just got the auto reply from your tracker telling me the problem had been fixed. Have you updated the download already or will the next version be released at a later date? Was just a little unsure whether it was just the autoresponse chatting rubbish. i've fixed the mirror on the first page. not sure if armaholic has updated it yet (doubt it, seeing as i pm'd big and he hasn't responded today). just head to the first page and download from there, that is the latest, fixed version. Share this post Link to post Share on other sites
minimalaco 30 Posted October 21, 2011 I love these units, there is possibility to work the xml on the arm of the soldier? similar to these units: http://www.armaholic.com/page.php?id=10495 Share this post Link to post Share on other sites
metalcraze 290 Posted October 22, 2011 I think bumpmapping texture needs improvement. On BIS marines fabric folds are much better seen so clothes look like they are made out of... ughh.. fabric. Same effect like on that photo on the previous page. Right now on these marines stuff looks too "flat" or something. I think improving that detail will be a nice touch. Share this post Link to post Share on other sites
mcnools 62 Posted October 22, 2011 I actually think these marines look a lot less "flat" and a lot more fabric-y than the BIS-marines, I always thought the BIS-marines looked a bit.. plastic, especially the vests. Share this post Link to post Share on other sites
1986marek 18 Posted October 22, 2011 (edited) exactly. :( - about pouches. but vests are good . giving more pouches, and holsters (photos from Afghanistan) will make them better. Edited October 22, 2011 by 1986Marek Share this post Link to post Share on other sites
metalcraze 290 Posted October 22, 2011 BIS just took bumpmapping a bit too far - I agree about vests Still some more fabric folds would make them look better. Share this post Link to post Share on other sites
Isola 10 Posted October 22, 2011 Great update Bink!!!Your work is superb as always! Automatic rifleman (M27) makes my game crash. Share this post Link to post Share on other sites
Guest Posted October 22, 2011 i've fixed the mirror on the first page. not sure if armaholic has updated it yet (doubt it, seeing as i pm'd big and he hasn't responded today). just head to the first page and download from there, that is the latest, fixed version. I have no idea neither, just to be sure I have updated our mirror with the version linked in your first post ;) Updated release frontpaged on the Armaholic homepage. US Marines v1.1 fixedArma 2 Share this post Link to post Share on other sites
Binkowski 26 Posted October 22, 2011 thanks foxhound, mirror updated on the first page. regarding the toned down bump mapping on these guys. personally, i don't like the super bumped units in arma2 default. i don't like the crazy shine and glare. the other guys who worked on this project had the same thoughts as me on that subject. sorry i don't like to have battle call of field warfare modern 2342 realistic war scenario bump mapping. Share this post Link to post Share on other sites
DiFool 0 Posted October 22, 2011 I love all of your units. Thanks for your work! Share this post Link to post Share on other sites
1986marek 18 Posted October 22, 2011 textures are great, so bump mapping is not necessary.but like i said before, more "heavier" marines looks better. Share this post Link to post Share on other sites
Isola 10 Posted October 22, 2011 i'm the only one crashing using the "automatic rifleman m27"? Share this post Link to post Share on other sites
Binkowski 26 Posted October 22, 2011 i'm the only one crashing using the "automatic rifleman m27"? there shouldn't be any game breaking issues like that. i don't have an "automatic rifleman m27". try to run the game with only my marines and see if the problem still exists. Share this post Link to post Share on other sites
DiFool 0 Posted October 22, 2011 There is no such unit (at least in the editor). Share this post Link to post Share on other sites
Isola 10 Posted October 22, 2011 there shouldn't be any game breaking issues like that. i don't have an "automatic rifleman m27". try to run the game with only my marines and see if the problem still exists. Thanx Bink!! Now i'm a bit confused! I can't imagine why in the editor i have that kind of troop if it isn't part of your addon! Share this post Link to post Share on other sites
1986marek 18 Posted October 22, 2011 there isn't ar m27... Share this post Link to post Share on other sites
metalcraze 290 Posted October 22, 2011 After some more playing around with them I think I like them more than BIS ones (or maybe I'm just tired of original USMC) What they need now is groups and ACE config... Share this post Link to post Share on other sites
Sif 10 Posted October 22, 2011 Why would they need groups if they replace the original woodland ones? Desert ones I could understand but... Share this post Link to post Share on other sites
metalcraze 290 Posted October 22, 2011 They replace nothing Share this post Link to post Share on other sites
Strikor 10 Posted October 22, 2011 They do if you use a replacement pack, such as the one I made on page 12. It should work fine with 1.1 unless the model names were changed. Share this post Link to post Share on other sites
humvee28 10 Posted October 22, 2011 I have only made one for Vanilla. I´m not familiar with the ACE Config stuff till now. Still learning.. ;) Share this post Link to post Share on other sites
metalcraze 290 Posted October 22, 2011 They do if you use a replacement pack, such as the one I made on page 12. It should work fine with 1.1 unless the model names were changed. What if I don't want to use/force people to use the replacement pack? Share this post Link to post Share on other sites
Strikor 10 Posted October 22, 2011 Replacement packs are optional by nature. In fact, that's the entire purpose of a replacement pack. They're certainly less intrusive than forcing someone to have a certain addon to even load your mission, but if you don't like them for some reason, that's your call. I suppose you could just put down the default USMC groups and change all the units to the ones from this addon. Share this post Link to post Share on other sites
wipman 1 Posted October 23, 2011 Hi, for what i remember of my ArmA's M4s pack, if you (the mission maker) use a poorly made replacement pack (one that writes the addon that have replaced whatever, on the mission.cfg under the Addons and AddOnsAuto sections) then anyone that wants to play the mission made with the replacements 'activated' will need to have 'em to or he/she couldn't play the mission. Aside of that... many if not most, public servers, don't allow you to use/join with addons and this goes for the replacements too; overall when they're not signed. That's why i'd signed the replacements that i'd gave with my M4s for the ArmA, to minimize as much as i could to be kicked for have unsigned files/pbo's on my mod folders when joining a MP game, overall playing on random public servers. This units look great aside of the minor bugs that i've readed about, made me think in reinstall the damn OA just to try 'em because they look really well. Let's C ya Share this post Link to post Share on other sites
1986marek 18 Posted October 30, 2011 Battlefield 3 is reason... so quiet. :D Share this post Link to post Share on other sites