HellfireRWS 10 Posted August 21, 2012 It doesnt start. No error messages or anything. I select the campaign and select start, then nothing. it sits there till CO stops working. Share this post Link to post Share on other sites
sick1 13 Posted August 22, 2012 Hey guys I'm back. I'll start cookin up some fixes here pretty soon, just let me know what you want. ;) Share this post Link to post Share on other sites
sig 10 Posted August 22, 2012 Hey guys I'm back. I'll start cookin up some fixes here pretty soon, just let me know what you want. ;) Seal team six 1, 2 and 3 campaigns to be updated. Share this post Link to post Share on other sites
Kommiekat 11 Posted August 23, 2012 Hey guys I'm back. I'll start cookin up some fixes here pretty soon, just let me know what you want. ;) Dude, welcome back! Looking forward to any new works coming out from you! ( I hope ) Share this post Link to post Share on other sites
Tonci87 163 Posted August 23, 2012 Seal team six 1, 2 and 3 campaigns to be updated. And by updated we also mean: Tweak the amount of enemys to compensate for better AI (especially with Addons like ASR; TPWC) Share this post Link to post Share on other sites
sig 10 Posted August 23, 2012 And by updated we also mean: Tweak the amount of enemys to compensate for better AI (especially with Addons like ASR; TPWC) A full upgrade is needed! Share this post Link to post Share on other sites
daman3 19 Posted August 25, 2012 (edited) I have just started the SEAL Team DEVGRU campaign and really like it so far! Some feedback: The cutscene with the SCUDs firing is well made, because the rockets don't go off simultanously but with shifted. One critic point: There were 8 SCUDs but more than 8 impacts in the sequence. Edit: And who the hell has to place beacons manually? Edited August 26, 2012 by DaMan3 Share this post Link to post Share on other sites
daman3 19 Posted August 26, 2012 But I like that the gates automatically open. Share this post Link to post Share on other sites
Wiki 1558 Posted August 26, 2012 And by updated we also mean: Tweak the amount of enemys to compensate for better AI (especially with Addons like ASR; TPWC) I TOTALLY DISAGREE with that. I think it's you people who must adapt to the mission, not the mission maker who will. Do you imagine how any different version of the campaign SICK1 would release then? if every guy who uses a different set (ie: first guy is using Zeus, the second one ASR, the third one TPW+ASR, the fourth one TWP only etc...) What must be updated are major bugs (like the indestructible C130). Share this post Link to post Share on other sites
Tonci87 163 Posted August 27, 2012 I TOTALLY DISAGREE with that.I think it's you people who must adapt to the mission, not the mission maker who will. Do you imagine how any different version of the campaign SICK1 would release then? if every guy who uses a different set (ie: first guy is using Zeus, the second one ASR, the third one TPW+ASR, the fourth one TWP only etc...) What must be updated are major bugs (like the indestructible C130). It´s not only about mods. The AI has improved significatly since the first campaign was released. Mission authors had to use great numbers of enemys to make missions difficult, that is no longer the case. Share this post Link to post Share on other sites
daman3 19 Posted September 1, 2012 One question, what is the song that starts playing immediately after you have inserted with the helicopter in the mission near Naygul Valley where you have to find the former general? Share this post Link to post Share on other sites
.Taffy 10 Posted September 1, 2012 Hey Sick, just reading through your descriptions and noticed that Campaigns 1-3 are said to use Panthera in the Key Features list but Namalsk is listed in the Required Addons list instead. Just thought I'd mention it incase it was a mistake. Share this post Link to post Share on other sites
Whitebishop 10 Posted September 4, 2012 I just sarted the ST6-devgru and it is great so far (I have finished the first mission). I am at the FOB and wish to proceed with an optional mission. My question is (and apologies in advance if it sounds asbolutely stupid) how do I get my teammates to join me and leave the FOB together as a team? Share this post Link to post Share on other sites
Kommiekat 11 Posted September 4, 2012 My question is (and apologies in advance if it sounds asbolutely stupid) how do I get my teammates to join me and leave the FOB together as a team? What's keeping you from doing it in the first place? Is something barring you from gathering your units? What's the situation. Share this post Link to post Share on other sites
nettrucker 142 Posted September 4, 2012 (edited) I just sarted the ST6-devgru and it is great so far (I have finished the first mission). I am at the FOB and wish to proceed with an optional mission. My question is (and apologies in advance if it sounds asbolutely stupid) how do I get my teammates to join me and leave the FOB together as a team? Normally they should join you automatically once you accepted the side mission and when you get close to your team. If I recall correctly . . . than your team should join you and follow you before boarding the chopper. It's a long time ago I played this campaign but I've never had any problems with units not joining or following me. cheers Edited September 4, 2012 by nettrucker Share this post Link to post Share on other sites
daman3 19 Posted September 8, 2012 Finished it, great work. I just sarted the ST6-devgru and it is great so far (I have finished the first mission). I am at the FOB and wish to proceed with an optional mission. My question is (and apologies in advance if it sounds asbolutely stupid) how do I get my teammates to join me and leave the FOB together as a team? You go to them and then there is an action menu entry. Share this post Link to post Share on other sites
Whitebishop 10 Posted September 9, 2012 thank i got it. It was that the action menu entry works at some particular point. Solved now. Thanx ---------- Post added at 11:56 AM ---------- Previous post was at 10:51 AM ---------- ---------- Post added at 11:58 AM ---------- Previous post was at 11:56 AM ---------- Hey guys I'm back. I'll start cookin up some fixes here pretty soon, just let me know what you want. ;) I believe the missing laser designator in the first mission in takistan should be on the top of your list. Thank you Share this post Link to post Share on other sites
Whitebishop 10 Posted September 14, 2012 Ambush Convoy Does anyone know about at time is the convoy scheduled to pass from the ambush point? I am there since 4:45 to 5:15 and nothing shows up Share this post Link to post Share on other sites
lato1982 36 Posted September 16, 2012 First of all I want to congratulate the top notch work on this campaign. The details, voice over, overall design is really great! My first thought are it's better even than the original Arma 2 campaings! I've played through the first mission and thought it's to good to play alone with the AI. I see theres in option to host the campaign at it works for mission 1. My question is, how to host the campaign for the next missions? With mission FOB I can only join as spector and the other slots are unavailable. Is there already a full coop version available or maybe the pure missions? Please let me know and thanks again for you great work. Share this post Link to post Share on other sites
Whitebishop 10 Posted September 25, 2012 I have the following problem which I dont know if there is particular to this campaign or an AI problem in general. Teammates refuse to follow me through the entrace of areas sourrounded by walls or fences (mostly camps) when there is an raised wooden bar at the entrance. Any ideas? Share this post Link to post Share on other sites
bboy 11 Posted October 4, 2012 (edited) I can't play Seal Team Six 4 ... After the intro it shows... "You cannot play\edit this mission; it is depended on downloadable content that has been deleted.Ard_ACU_INF1" What is this? What i did it wrong? Edited October 4, 2012 by bboy Share this post Link to post Share on other sites
lightspeed_aust 681 Posted October 5, 2012 Check required Addons m8, I would say ur missing one Share this post Link to post Share on other sites
bboy 11 Posted October 5, 2012 Check required Addons m8, I would say ur missing one Well... i can play all other campaigns... Including Soldiers of Valor... only this one no... Share this post Link to post Share on other sites
tom3kb 15 Posted October 5, 2012 I just checked and you have this error earlier with Soldiers of valor campaign (you solved that problem-post from 7-25-2012). This error is from Tf86 Navy seals pack, what version of this addon you have. Check if you run this campaign with this addon. Share this post Link to post Share on other sites
bboy 11 Posted October 5, 2012 I just checked and you have this error earlier with Soldiers of valor campaign (you solved that problem-post from 7-25-2012).This error is from Tf86 Navy seals pack, what version of this addon you have. Check if you run this campaign with this addon. Well... i made mistake... ;) I didn't had problem with Soldiers of Valor... i just wrote in the wrong thread... Sorry... ;) But how to check which addon i run? And where to download right addon? Share this post Link to post Share on other sites