Treesmakemelag 10 Posted January 22, 2011 (edited) i get about 30-60 fps(everything on very high) when running around but when i aim down the scope with an acog or just zooming in on trees my fps drops down to about 20 fps, Making aiming almost impossible. and thats even with Proper very low vegetation also. is there anyway to fix this? Even If i turn everything on very low i get like 200 fps but when i look at trees i drop with about 30-40 fps! Startup Parameters -winxp -cpuCount=4 -maxmem=2048 -exThreads=7 Game Version 1.57.76815 Nvidia Control Settings off off off off none off all 3 Singe Display Prefer maximum perfomance on allow perfomance on on off force off Spec Intel Core i5 750 @ 2.67GHz Quad Core 4 gig ram nvidia GTS 250 1 Gig Edited January 22, 2011 by Treesmakemelag Share this post Link to post Share on other sites
no use for a name 0 Posted January 22, 2011 It's hard to give advice when you don't give any info...system specs? Game version? in-game settings/GPU settings? etc. etc. Share this post Link to post Share on other sites
Treesmakemelag 10 Posted January 22, 2011 (edited) Edited January 22, 2011 by Treesmakemelag Share this post Link to post Share on other sites
ArmAriffic 10 Posted January 22, 2011 happens to heaps of peeps, cos' of all the objects Share this post Link to post Share on other sites
volkov956 0 Posted January 22, 2011 don't worry was in Arma 1 as well till they fixed the issue Share this post Link to post Share on other sites
Osku 0 Posted January 22, 2011 Of course the trees are more demanding on hardware than plain desert and few boulders. So what's the point for desperately trying to run the game on Very high settings, when your computer clearly can't handle it and framerate drops to unplayable right at the moment when you run into couple of trees? I'm quite sure you can get decent performance (~30 FPS) by just lowering your gfx to medium/normal... Share this post Link to post Share on other sites
5133p39 14 Posted January 22, 2011 Maybe he should lower his settigns a little. Terrain and Object details on Very High? Share this post Link to post Share on other sites
johncage 30 Posted January 23, 2011 well, no you can't really fix this. all you can do is turn down settings. the trees kill performance. this is the way the game is. sorry. Share this post Link to post Share on other sites
KrIxXuS 10 Posted January 23, 2011 (edited) Similar issue here: http://forums.bistudio.com/showthread.php?t=112646 This has been around for a while, like johncage say's there is not a fix (as such) at the moment but im sure BIS will sort it, seriously you need to look at your overall setting's as mentioned. ArmA 2/OA/PMC/BAF ETC Generally demand's a lot from your system and can be a real pain in the Aspen. Your frame rates seem very respectable considering there's no overclock, just a suggestion, try changing video memory between default/ high and very high and lower HDR to lowest setting maybe add AA to low, try the different settings and run the bench mark E08 or a set mission just something you can compare each time you change something to get a rough indication of what setting is doing what on your machine. Also try the latest beta patch and defrag your machine...get the latest gfx drivers or one recommended for your card for this game(?), these are not new tricks but they work for some including me. If none of this works try jumping up and down on your gfx card a few time's to warm it up...always gave me great result's :D. Edited January 23, 2011 by KrIxXuS Share this post Link to post Share on other sites
b00tsy 28 Posted January 24, 2011 when i aim down the scope with an acog or just zooming in on trees my fps drops down to about 20 fps, Making aiming almost impossible. Thats nothing, You don't wanna know how many times I am killing AI with just 8 to 10 fps lol. I am so used to it now that I automatically adjust to the lag and still kick behind. :D Share this post Link to post Share on other sites
Sintacks 10 Posted January 24, 2011 that's weird. I actually find my FPS to spike all the way up to 60 when I zoom with any scope or iron sights.(I have vsync enabled and everything on Very High. View Distance 4500). Even if I'm in the middle of Cherno with all hell breaking loose or in the middle of the forest. Share this post Link to post Share on other sites
rexehuk 16 Posted January 24, 2011 (edited) Turn your SHADOWS and HDR down a bit mate... you don't have the hardware to run those at full tilt. Turn HDR to normal and SHADOWS to medium. I would try: Texture Detail: Normal Video Memory: Default Anio Filtering: Normal AntiAliasing: Disabled Terrain Detail: High Objects Detail: Normal Shadow Detai: Normal HDR Quality: Normal Post Processing: Disabled Edited January 24, 2011 by rexehuk Share this post Link to post Share on other sites
WillaCHilla 10 Posted January 24, 2011 Turn your SHADOWS and HDR down a bit mate... you don't have the hardware to run those at full tilt. Turn HDR to normal and SHADOWS to medium. Exactly. Wasn't it for the Shadow-setting like: Shadows: low= calculated by the CPU med= calculated by the CPU high= calculated by the GPU v.high= calculated by the GPU If this is the case (and I remember it right), with the authors HW-settings I would also try lower settings for shadows, because the GPU is the bottleneck here. Share this post Link to post Share on other sites
gossamersolid 155 Posted January 24, 2011 Trees do cause lower performance though. It'd be great if an addon maker made a replacement pack with low quality trees :) Share this post Link to post Share on other sites
hellfire257 3 Posted January 24, 2011 If you think the Takistan trees are bad, try the famous Orange trees of Chernarus. Share this post Link to post Share on other sites
suma 8 Posted January 24, 2011 Even If i turn everything on very low i get like 200 fps but when i look at trees i drop with about 30-40 fps! The most important settings regarding the tree performance is the "3D resolution". Try to lower it to something like 1280x1024 or even lower, and you should see a significant performance increase. If you will enable Antialising to Normal or Higher, hopefully you will still find the image quality reasonable, with little hit on performance - the resulting image will be "blurred" a little bit, but it should not be "jaggy". Share this post Link to post Share on other sites
ACPL Jon 68 Posted January 24, 2011 So Suma, the question is: Can You guys do something with it, so ppl with wider monitors then 1280x1024 doesn't need to damage their eyes? Dunno, maybe even a new option just for the trees... (my game runs well on different settings until Takistani trees show up in a greater number then 3 - with ACOG it's unplayable - 8 to 12 fps!) Share this post Link to post Share on other sites
MissionCreep 12 Posted January 24, 2011 (edited) Check this out to tune your performance. Some of the downloads, like ProperProjects work really well: http://forums.bistudio.com/showthread.php?t=73947 Trees do cause lower performance though.It'd be great if an addon maker made a replacement pack with low quality trees :) Already done. I use the following extensively on my system (a Core Duo 2.4 GHz CPU, 4 Gb RAM) with good results. Getting all the bits together can be a bit of a chore: http://forums.bistudio.com/showthread.php?t=85739 Edited January 24, 2011 by MissionCreep Share this post Link to post Share on other sites
ACPL Jon 68 Posted January 24, 2011 There's still no fix for the Takistani trees. Share this post Link to post Share on other sites
gossamersolid 155 Posted January 24, 2011 If you think the Takistan trees are bad, try the famous Orange trees of Chernarus. I was actually referring to the orange/red trees of death. Share this post Link to post Share on other sites
-=seany=- 5 Posted January 25, 2011 There are performance issues with Arma for sure.. Foliage, Buildings and Client FPS loss on heavily loaded multiplayer servers. But you can make the game run a bit better simply by turning Very high; Objects, Terrain and HDR to Normal. Once you have done that, put AF to its highest(this cost nothing on your card) and AA to low for a boost in image quality without a serious loss of FPS in any particular area. Share this post Link to post Share on other sites
.kju 3242 Posted January 25, 2011 Reduced Models to improve FPS - testers and feedback wanted Share this post Link to post Share on other sites