AnimalMother92 10 Posted December 23, 2010 A.C.E. Mod for Operation Arrowhead (Standalone and Combined Ops)Release notes (with Download Links):http://ace.dev-heaven.net/wagn/ACE_1_7Documentation:http://ace.dev-heaven.net/documentationBug reports/feedback/suggestions on our issue tracker please:http://ace.dev-heaven.net/wagn/Bug_ReportingsGyAhssD_eQVideo by KristianThanks to all people involved, enjoy!Especially to all of you who tested it and reported problems to help us to improve ACE even more!Merry Christmas BI Forums Follow us on Wave / Steam / Twitter for realtime updates and important announcements. Share this post Link to post Share on other sites
mosh 0 Posted December 23, 2010 Congratulations on another release. I hadn't played ACE 2 since OA was released and recently reinstalled it to play with the nukes. First thing I noticed was the sound mod. It really is great. I haven't messed with the options yet, but it looks like those were made more accessible. As far as the mod itself, I played a couple games of Warfare ACE version and thoroughly enjoyed it. And yes, the nukes rock... :D I know this thread will soon be full of questions and more questions, so I just wanted to throw in a compliment. Thanks ACE team. Share this post Link to post Share on other sites
lao fei mao 21 Posted December 23, 2010 Nice, merry Xmas to all you ACE team. Share this post Link to post Share on other sites
manzilla 1 Posted December 23, 2010 (edited) Thanks guys! Another milestone reached! Congrats and Merry Xmas! EDIT: But what's the deal with the RC2 hotfix posted in the last post of v1.6 thread? Can't we get it via the SixUpdater? It doesn't look like it's up there. Edited December 23, 2010 by Manzilla Share this post Link to post Share on other sites
sickboy 13 Posted December 23, 2010 (edited) But what's the deal with the RC2 hotfix posted in the last post of v1.6 thread? Can't we get it via the SixUpdater? It doesn't look like it's up there. If it could've we would've. Edited December 23, 2010 by Sickboy Share this post Link to post Share on other sites
purpheart23 10 Posted December 23, 2010 Merry Xmas ACE devs thanks for all the hardwork and thankless hours you pour into your Mod. Hope Santa brings you everything you want :) Share this post Link to post Share on other sites
manzilla 1 Posted December 23, 2010 (edited) If it could've we would've. Huh? Why couldn't you? I don't get it. Shouldn't you mention that in the first post? How will people know about the hotfix once the old thread gets pushed back a page or two? Edited December 23, 2010 by Manzilla Share this post Link to post Share on other sites
sickboy 13 Posted December 23, 2010 (edited) Huh? Why couldn't you? I don't get it.Shouldn't you mention that in the first post? How will people know about the hotfix once the old thread gets pushed back a page or two? They'll know because you just told them and because it's written in the previous thread, and in the release notes of the releases. Not sure what the problem is here, can we move on? Edited December 23, 2010 by Sickboy Share this post Link to post Share on other sites
KeyCat 131 Posted December 23, 2010 Currently I'm not a heavy ACE user but thank you for your hard work and dedication, season's greetings to the whole ACE-team! /KC Share this post Link to post Share on other sites
avengerzx 10 Posted December 23, 2010 Merry Chirstmas Eve ACE2 Devs! Great to see ACE 1.7 is out! Share this post Link to post Share on other sites
mr burns 132 Posted December 23, 2010 Chemlights say more than words Share this post Link to post Share on other sites
Whiteraven 10 Posted December 23, 2010 Ty to the ACE team. Merrychristmas Share this post Link to post Share on other sites
manzilla 1 Posted December 23, 2010 They'll know because you just told them and because it's written in the previous thread, and in the release notes of the releases.Not sure what the problem is here, can we move on? No problem, did I ever say I had one? Just trying to prevent a problem. You should know better to think people will read a thread or even a post a few pages back. That's a pipe dream! Share this post Link to post Share on other sites
sickboy 13 Posted December 23, 2010 Merry x-mas (again) all ;-) Tnx for replies and cool postcards. No problem, did I ever say I had one? Just trying to prevent a problem. You should know better to think people will read a thread or even a post a few pages back. That's a pipe dream! Don't I know it ;-) Share this post Link to post Share on other sites
Loggert 10 Posted December 23, 2010 http://www.multiupload.com/OLCIL3GFQG There there, don't argue, it's soon xmass. Share this post Link to post Share on other sites
metralla 19 Posted December 23, 2010 Thank you very much for the hotfix RC2, this video looks like it works perfectly.:bounce3: http://www.youtube.com/watch?v=SKolW-3YUc4 Share this post Link to post Share on other sites
sickboy 13 Posted December 23, 2010 Pfew, finally some breath :D It wasn't mentioned in this new stable thread fipo because it's not required for the stable, and didn't want to confuse therefore. Next update on six-updater is scheduled for next week, so that the Stable and six-updater signature keys match for at least a short while ;-) And there's been enough updates this week already :) Thank you very much for the hotfix RC2, this video looks like it works perfectly.http://www.youtube.com/watch?v=SKolW-3YUc4 :cool: Share this post Link to post Share on other sites
g-man-853 10 Posted December 23, 2010 Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/ACE_Dev.yas Auto config URL: Code: http://folders.ugaf-addons.co.uk/ACE_Dev/modreopo.7z For a guide and info to use YOMA's addon sync to join our server follow this link:http://www.ugaf.co.uk/forum/viewthread.php?thread_id=134 Note this will update when ACE updates Merry Xmas __________________ Share this post Link to post Share on other sites
papanowel 120 Posted December 23, 2010 (edited) Great news, thanks a lot and merry christmas. Edited December 27, 2010 by Papanowel Share this post Link to post Share on other sites
d3lta 10 Posted December 23, 2010 A suggestion for Ace Dev team: Remove the class Identity from file ace_clientside_config.hpp, move for a isolated file , example SetIdentify.hpp. This will facilitate the adjustment procedure of profile's name, I will update only the ACE_client_side_config.hpp. Best Regards Share this post Link to post Share on other sites
sickboy 13 Posted December 23, 2010 There's no need to update ace_clientside_config.hpp with ACE_Clippi; http://ace.dev-heaven.net/wagn/ACE_Settings_Userconfig_and_Clippi Share this post Link to post Share on other sites
KillerP90 10 Posted December 23, 2010 Can i get a Install video? I didn't install ace correctly. Share this post Link to post Share on other sites
mr.g-c 6 Posted December 24, 2010 There's no need to update ace_clientside_config.hpp with ACE_Clippi;http://ace.dev-heaven.net/wagn/ACE_Settings_Userconfig_and_Clippi Unfortunately there was in the past... the new scripted tracers were such an example. Clippi never updated it. Congrats and merry christmas :-) Share this post Link to post Share on other sites
sickboy 13 Posted December 24, 2010 Unfortunately there was in the past... the new scripted tracers were such an example.Clippi never updated it. Using latest version, available in the @ACE mod folder? Share this post Link to post Share on other sites
Sam75 0 Posted December 24, 2010 (edited) did you change bullet impacts ? there is much less smoke now, the old ones were better imo ps: I am also using WarFx Blastcore so I am not sure which one is responsible for that change Edited December 24, 2010 by Sam75 Share this post Link to post Share on other sites