twisted 128 Posted December 3, 2010 (edited) hi. I've found that hitting targets in aram2oa seems too easy. almost like a subtle aim-helper is working at times. Or perhaps it's really oversize hit boxes? let me give you an example: out at 300m i see a opfor walking, i can put my aimdot approx over its body and press the mouse button and hit him. at other times an AI is running and doing that zigzag thing (which they should to make getting hit harder) but i press shoot at a moment they zag, and down they go even though i coudl have swore i missed at that split second. Don't know how to get evidence of this or if am just full of shit and imaging such things. Edited December 3, 2010 by twisted Share this post Link to post Share on other sites
ProfTournesol 956 Posted December 3, 2010 hi. I've found that hitting targets in aram2oa seems too easy. almost like a subtle aim-helper is working at times. let me give you an example: out at 300m i see a opfor walking, i can put my aimdot approx over its body and press the mouse button and hit him. at other times an AI is running and doing that zigzag thing (which they should to make getting hit harder) but i press shoot at a moment they zag, and down they go even though i coudl have swore i missed at that split second. Don't know how to get evidence of this or if am just full of shit and imaging such things. I must say i had this impression too sometimes, even if each time i attached a camera to a bullet the ballistic thing seems convincing. Share this post Link to post Share on other sites
SteveJA 12 Posted December 3, 2010 Maybe your just a very talented shot? But on a serious note hitting targets at 300-500 seems too easy with a scope (mabye it is i dont know) but it almost makes me feel like im cheating, when i waste an entire squad with my AGOG. Share this post Link to post Share on other sites
HyperU2 11 Posted December 3, 2010 It's easier in the game than in real life more so because of AI behaviors than ballistics. Share this post Link to post Share on other sites
Millenium7 0 Posted December 3, 2010 never thought i'd see a thread such as this. I'm not a bad shot and if the kill counter is anything to go by, pretty good actually. But I have a hard time hitting moving targets especially the zig zaggers Share this post Link to post Share on other sites
henriksultan 10 Posted December 3, 2010 Im gonna assume that it will be harder in real life since the stress of being in combat and the stupid AI at times makes it way more easy ingame. But wtf do I know :p But aimhelper, I dunno... isnt it some autoaim when playing on lower difficulties? Never tried lol Share this post Link to post Share on other sites
Armalite 10 Posted December 3, 2010 I find it varies, some missions and tasks its esier to hit the enemy then others , perhaps that just me but theres nothing as satifying as drawing an M60 or M249 and squeezing the trigger to mow down an incoming attack or patrol ... :D Share this post Link to post Share on other sites
NeMeSiS 11 Posted December 3, 2010 Are you sure you dont have that auto-aim function on in the difficulty menu? Share this post Link to post Share on other sites
mrcash2009 0 Posted December 3, 2010 If it was as easy as the OFP says, BIS would be out of business with no sales. Share this post Link to post Share on other sites
SPC.Spets 21 Posted December 3, 2010 Easy, but not that easy as Bad Company 2 or COD. You have to keep on account, the distance, wind, bullet drop, moving targets, the weapon you have, etc I also use sometimes when I play SP missions and addon that makes you even more innacurate, it raises the bullet dispersion, I think the name is High Dispersion or something Share this post Link to post Share on other sites
DaveP 66 Posted December 3, 2010 I do find it tricky, but I think that scope sway at times feels a bit low for the fact that you're holding a pretty big hunk of metal and trying to keep it steady Share this post Link to post Share on other sites
maturin 12 Posted December 3, 2010 It's easier in the game than in real life more so because of AI behaviors than ballistics. That's what the low framerate and stutter feature is for. :p OP, there is actually an auto-aim feature, double check to see that it is turned off. And hitting stationary targets at 300m is fairly easy because most rifles are zeroed to that distance. Just point and shoot. On the flipside, high-trajectory 7.62x39mm rounds might go high or fall short at 200m or 400m if you're not careful. Share this post Link to post Share on other sites
JSj 12 Posted December 4, 2010 (edited) Generally, I don't think hitting a target in Arma is too easy. But I've had quite a few moments like this, when I have put my aim over a small, distant target and thought: "This is too far, I'm never going to hit", and then the surprise when the target drops and dies. Maybe there are just oversized hit boxes when firing at distant targets? Edited December 4, 2010 by Johan S Share this post Link to post Share on other sites
Flubadoo 10 Posted December 4, 2010 Hmm, I think I have a bug on my hands from reading this. From around 200 meters with an M240 scoped, NONE of my bullets hit. I was lying prone for 20 seconds after running 10 meters. I had my crosshair right on this guy's center-mass. I shot, and I saw the red tracer go to the far right of the scope, near the edge. I only have ZeusAI and WarFX particles activated. Why are weapons so inaccurate? It is NOT my shooting. I have played the demo, and the guns were way, way, way more accurate than retail. Even with sniper rifles I miss at around 100 meters with zeroing perfect, and lying prone for 1 minute. Share this post Link to post Share on other sites
twisted 128 Posted December 4, 2010 Generally, I don't think hitting a target in Arma is too easy. But I've had quite a few moment like this, when I have put my aim over a small, distant target and thought: "This is too far, I'm never going to hit", and then the surprise when the target drops and dies. Maybe there are just oversized hit boxes when firing at distant targets? it could be. it's the long distance stuff that seems a little too easy at times. close and mid range not so much. Share this post Link to post Share on other sites
max power 21 Posted December 4, 2010 Or perhaps it's really oversize hit boxes? The firegeo LOD for the BI Sample character for ArmA 2 is approximately the same volume as the higher detail resolution LODs. There ought not be much difference in what you see and what you hit. Share this post Link to post Share on other sites
Windexglow 10 Posted December 4, 2010 (edited) Hmm, I think I have a bug on my hands from reading this.From around 200 meters with an M240 scoped, NONE of my bullets hit. I was lying prone for 20 seconds after running 10 meters. I had my crosshair right on this guy's center-mass. I shot, and I saw the red tracer go to the far right of the scope, near the edge. I only have ZeusAI and WarFX particles activated. Why are weapons so inaccurate? It is NOT my shooting. I have played the demo, and the guns were way, way, way more accurate than retail. Even with sniper rifles I miss at around 100 meters with zeroing perfect, and lying prone for 1 minute. Have you tried paying $40 to BI yet for their game? May help. God I love fade As for targets - part of it is the lack of heavy cover & 3 postures. Many rocks are too high for prone and too low for crouch. Edited December 4, 2010 by Windexglow Share this post Link to post Share on other sites
dmarkwick 261 Posted December 4, 2010 Generally, I don't think hitting a target in Arma is too easy. But I've had quite a few moment like this, when I have put my aim over a small, distant target and thought: "This is too far, I'm never going to hit", and then the surprise when the target drops and dies. Maybe there are just oversized hit boxes when firing at distant targets? I think it's more like random luck, I've also had lucky shots that I thought would never land, but also I've fired 20 rounds at a closer guy and not killed him. On the whole, it seems OK to me though. Share this post Link to post Share on other sites
Gunnarmarine 10 Posted December 4, 2010 having served in Iraq and performing combat operations back in 2005. it's a heck of allot easier to shoot someone in real life than in the game...simply because you are in control. and by the way i was using iron sites too. you don't have that muscle memory like you do in real life. one thing is to note however is that I'm not going to stand there and hold a 240G at the ready. not going to happen. though one thing i like about arma II the guns don't make my ears ring and hot brass getting thrown at my face from the guy shooting next to me. Share this post Link to post Share on other sites
maturin 12 Posted December 4, 2010 though one thing i like about arma II the guns don't make my ears ring. Not without ACE 2, anyway. Last mission I played I didn't have earplugs to go with my PKM and the damn thing was making me choose between suppressive fire and deafness. Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted December 4, 2010 I cant hit shit it seems. its like my software is not genuine or something. Share this post Link to post Share on other sites
danny96 80 Posted December 4, 2010 that automatic aim hitting the targets so easily, so I have it turned off Share this post Link to post Share on other sites
Baz 0 Posted December 4, 2010 i seem to miss past 300m alot, but sometimes if i hit before the target to the ground it will ricochet into the target and kill it. Share this post Link to post Share on other sites
EricM 0 Posted December 5, 2010 Have you tried paying $40 to BI yet for their game? May help. Good one. The setting is outside the game though, you find it on www.sprocketidea.com, it's not that to find for newcomers... Share this post Link to post Share on other sites
faycheung 10 Posted December 6, 2010 I don't think there really is an aim assist. I've played in MP and a friend kept shooting at me with his PKM. I actually saw the tracer rounds zipping past my helmet. Share this post Link to post Share on other sites