wolfbite 8 Posted March 2, 2011 Love sfp as always. Just a few thing I noticed -The armed viggens have a weird texture error on the wing that dosnt show the central part of the wing just control panel textures for some reason... -All the viggens are missing a face in the tail so you can see straight through the plane.. -The two seater viggens have the rear cockpit canopy raise out of the seat when the engine is turned on -I think all the SK-60's have gunpods in pilot view... Thats all I can remember for the time being. Great stuff keep it up! Oh yeah when I use the switch on driver controls in the s tank My guy gets frozen mid air and the tank drives of and I cant do anything..... The body and track also have shome weird issues.. Share this post Link to post Share on other sites
granQ 293 Posted March 3, 2011 (edited) yeah the viggen got screwed up because one modeller started work on new textures and stuff but well, "version mix up". It will be fixed. The other bugs I wasn't aware of, will check them out later today I hope.. anyway, biggest fix will be of Sturkö, thanks to Old Bear :) http://anrop.se/forum/attachments/new_textures.jpg EDIT. OH and wolf, the sk60 is just one model.. just using hidden parts of the model ;) Edited March 4, 2011 by granQ Share this post Link to post Share on other sites
granQ 293 Posted March 4, 2011 This is a hotfix of last week release, a big big thanks to Old Bear that made this possible and made the new textures for Sturkö. Some other fixes include the AJ 37 fighter yet. THIS VERSION REALLY REALLY REQUIRES COMBINDED OPERATIONS. http://anrop.se/hosted/sfp/sfp_public1_2_hotfix.zip Share this post Link to post Share on other sites
Guest Posted March 4, 2011 Release frontpaged on the Armaholic homepage. Swedish Forces Pack 2015 & 1981 v1.2 beta hotfixCommunity Base AddonsArma 2 Share this post Link to post Share on other sites
bjorn bakker 11 Posted March 5, 2011 is it correct that the missile patrol boat ( 81 ) has only static weapons Share this post Link to post Share on other sites
oldbear 390 Posted March 5, 2011 Happy to know that my work has helped and that so you were able to release a hotfix :cool: New on front page at Armed Assault.info Link to mirror : Swedish Forces Pack Hotfix [CO] (v 1.2 hotfix) : http://www.armedassault.info/index.php?game=1&cat=addons&id=1695 Share this post Link to post Share on other sites
sickboy 13 Posted March 5, 2011 SFP updated on Six Updater to 1.2 hotfix sent 69.90M bytes received 361.75K bytes 624.59K bytes/sec total size is 622.63M speedup is 8.86 Share this post Link to post Share on other sites
nikiforos 450 Posted March 5, 2011 Im very impressed with the new changes. The island is very nice and has so much potential. It feels like Sweden in real (I live in Sweden) and it gives a great feeling playing there. The difference is huge thank you very much .:) Share this post Link to post Share on other sites
granQ 293 Posted March 5, 2011 is it correct that the missile patrol boat ( 81 ) has only static weapons the whole 1981 is considered "preview", focus been on completing 2015, now we starting the 1981 "for real", making missions and stuff. The missile boat will have its weapons (they are already configed) when we feel the interior is ok :) What it will for sure have is the missiles + cannon, however we want depth charges and esp torpedoes, still looking for solutions there. If you guys make missions, or send us your old ones so we can convert them, we will spend less time making missions and more time making addons. Share this post Link to post Share on other sites
opffever 10 Posted March 5, 2011 Hello, I am glad to see a SFP mod to Arma 2 & OA, I come to think about something when I tried the Strv 103 or S-Tank in the 1980 mod of the mod. The Strv 103 used its suspension to put itself into firing position, a common tank tactic was to deploy themselves into hull-down firing positions. This tank could be even more interesting if you lads managed to get how Mod maker Waterhiro got his Asian MBT tank packs to tilt and use its suspension. I link you to the authors mod, download it, test the tanks and you see what I mean. :) http://www.armaholic.com/page.php?id=13456 Keep up the great work guys shilka Share this post Link to post Share on other sites
mandoble 1 Posted March 7, 2011 Is the Aj 37 using same weapons as the JAS 39? Share this post Link to post Share on other sites
mankyle 410 Posted March 7, 2011 What it will for sure have is the missiles + cannon, however we want depth charges and esp torpedoes, still looking for solutions there. I fear that for getting the RBS missiles to be fired from the weapon ports and the torpedoes you need some kind of scripts GNAT, with help of mandoble, has a couple of scripts for missile positioning after firing that could be very useful Unfortunately the fried eventhandles fails to work in some cases. For the torpedoes either you use mando missiles or you set a civilian torpedo shaped vehicle that targets enemy ships and blows itself when near the set target (like BIS tomahawk missile located in Arma 2 air2.pbo) Share this post Link to post Share on other sites
granQ 293 Posted March 7, 2011 mankyle, thanks for the idea, that might work perfect :) Mandoble, great scripts btw.. and no the viggen, well it could use a lot of same weapons, during 1981 used mostly more or less dumb weapons. Bombs and rockets, as well as the "harpoon" (anti shipping) missile Rb 04. I would love to use mandole missiles, also for the RBS 70 (laser guided anti air).. but so far we been happy with the normal stuff. Share this post Link to post Share on other sites
mandoble 1 Posted March 7, 2011 Well, if you send me the list of weapon names that you currently use in the Viggen or that you plan to use (and their NATO equivalent meanings) as well as the parent class for the Viggens (I guess you have a Viggen base class), then I can create the corresponding mma setups in less than 30 mins. Sadly your current pack is too big for my A2 disk, so I cannot figure out the weapon manes by myself. Also, as far as I remember Viggen was Skyflash (SARH) compatible, similar to Sparrow: Fire, keep the lock all the time, pray for the enemy not activating ECM, but on the other hand averagely resistant to dropped countermeasures. Share this post Link to post Share on other sites
the_shadow 0 Posted March 7, 2011 (edited) Yes, Skyflash was used in sweden when the Viggen wes introduced (J35 Draken used Skyflash) so JA37 could probably use it aswell, however i have never heard that it was used on Viggen since AIM9 Sidewinder was puchased at the same time, and that was defenitly used on JA37 Viggen. edit, i just found some notes that the JA37 Viggen wich aquired a radar lock on a SR71 Blackbird was armed with Skyflash. and also found other sources that confirms it. Rb71 (as Skyflash was named in sweden) was used on Viggen. Edited March 7, 2011 by the_shadow Share this post Link to post Share on other sites
mandoble 1 Posted March 7, 2011 Yep, there were two main variants, ground attack (AJ37) and interceptor (JA37). The AJ37 was able to carry sidewinder missiles, the JA37 was able of 2 Skyflash + 4 sidewinders or 4 AMRAAM + 2 sidewinders. Share this post Link to post Share on other sites
granQ 293 Posted March 7, 2011 i will PM you tomorrow with all classnames and description. Share this post Link to post Share on other sites
granQ 293 Posted May 14, 2011 Released 1.3 (aka 13th of may version). So many fixes, sturkö island is getting ready still some work on the custom objects. Its just.. "Check it out", it comes with several missions and there is an dedicated server running for it, aswell plenty of coop and pvp during the week on other servers. SFP isn't done, but its getting more solid for sure :) SFP 1.3 Share this post Link to post Share on other sites
Guest Posted May 14, 2011 Updated release frontpaged on the Armaholic homepage. Swedish Forces Pack 2015 & 1981 v1.3 betaCommunity Base AddonsArma 2 Share this post Link to post Share on other sites
sickboy 13 Posted May 14, 2011 SFP Mod updated on Six Update Network: http://updater.dev-heaven.net/mods/show/52e055c4-342e-11e0-a38e-001517bd964c 244 MB delta sent 244.64M bytes received 661.27K bytes 686.15K bytes/sec total size is 749.16M speedup is 3.05 BTW - you're still using v1 signatures, perhaps for future release you could sign v2? Share this post Link to post Share on other sites
granQ 293 Posted May 14, 2011 SFP Mod updated on Six Update Network: http://updater.dev-heaven.net/mods/show/52e055c4-342e-11e0-a38e-001517bd964c244 MB delta sent 244.64M bytes received 661.27K bytes 686.15K bytes/sec total size is 749.16M speedup is 3.05 BTW - you're still using v1 signatures, perhaps for future release you could sign v2? hm, sure thing.. just need to look into that... edit. And thanks for the six update btw :) Share this post Link to post Share on other sites
due-_- 10 Posted May 14, 2011 Awsome mod guys, manny new bugs to fix tho but its awsome! Share this post Link to post Share on other sites
lao fei mao 21 Posted May 14, 2011 @granQ, I've found the 1.3 version needs ACRE, but if I don't use ACRE, how disable it? Share this post Link to post Share on other sites
due-_- 10 Posted May 14, 2011 (edited) i had the same problem, just disable the pbo´s and it works fine. One bug that really "bugs" me out ;C is when i use this mod the screen darkens, i remember there was a similar bug with the MaxxPro addon so maybe the creator of that addon can help us with that. Edited July 10, 2011 by Due-_- Share this post Link to post Share on other sites