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stburr91

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About stburr91

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  1. stburr91

    [SP] EF Crimson Cyclone

    I can't seem to bite my tongue, I really should try harder to just shut up. LoL
  2. stburr91

    [SP] EF Crimson Cyclone

    I just make missions, you're the one keeping things alive with your innovative work on SOG AI. To tell you the truth, I wish I wouldn't have said anything about PF ATF. I don't think the game mode will be my cup of tea, I should have just moved on, and not said anything. I regret being critical of something I haven't even tried, I mean, there are a lot of people working hard on this game mode, and I kind of took a shit on their work. Hopefully I'll resist the urge to give my (uninformed) opinion in the future.
  3. SP mission using the new Expeditionary Forces CDLC. Hunt for AAF rocket artillery trucks on the eve of the Marines' amphibious landing on the west coast of Altis. This mission uses the new NLOS missiles (like in the campaign), and is fully voice acted (AI generated). Mission play time is 45-60 minutes. This mission starts with needing to move to an overwatch position undetected, but the mission will get spicy once you destroy the rocket artillery trucks. Steam Link https://steamcommunity.com/sharedfiles/filedetails/?id=3379991327 Situation In support of Operation Resolute Cyclone, we have been tasked with eliminating two mobile rocket launcher trucks. The trucks have been tracked to an airfield the AAF operate in the north west. We need to be sure these high threat weapons are destroyed. You will need to covertly move to the airfield, locate the mobile launcher trucks, and then call in a precision strike on the trucks. Lase the targets, and call in the NLOS missile strikes on the targets.
  4. Single player mission using the new CDLC Expeditionary Forces. Play as the Marines as you conduct a beach landing on the island of Malden. https://steamcommunity.com/sharedfiles/filedetails/?id=3373923639 No mods required Situation With the USS Freedom spearheading NATO's invasion of Malden from the south, the USS Takmyr, and the 29th Marine Expeditionary Forces will land on the beaches in the north. You are tasked with capturing the base on the northern part of the Malden mainland.
  5. That would be cool, but that would be a 3 year project, and by the time it was done, Arma 4 would be out, so a cDLC with that kind of scale is very unlikely to happen at this point.
  6. stburr91

    Ps5 port reforger

    BI said no mods, or cross play for ps5, at release, maybe in the future.
  7. stburr91

    Bohemia. C'mon

    It's just extremely slow development, A4 is 3 years away, so I have some doubts that half the team already moved to A4.
  8. stburr91

    [SP] German Paratrooper

    Thanks for the encouragement guys. Yes, even if you have a mission that does pretty well, most people can't be bothered to leave a comment, or even take a second to rate the mission, at most, a mission maker will get a comment, "Cool mission dude". That's just how it is, and that's why I completely agree with you that first, and foremost, you need to make missions for yourself, and enjoy it as a creative outlet. However, having missions on the workshop with less than a hundred subscribers, just feels like the community is ungrateful, or that I failed as a mission maker. Either way, I felt that I didn't want that reminder, nor wanted it to be part of my legacy, so I took down the last few missions that I published. Most of the missions that I've published are still on the Workshop, and public, so there is still something I've left to the community. I do appreciate the support, and encouragement from the people that did enjoyed my work. I love Arma 3, but it's getting old, and I don't care for the direction the new game is going, so I'm not sure, but it seems that I may be parting ways with the Arma series. In the meantime, I'll just play around in the editor to entertain myself. I think I'll leave it at that, as I'm starting to sound way too much like a whiny little b*tch, and that's not a good look. Thanks for the support over the years....have fun guys, and continue to enjoy the game.
  9. stburr91

    [SP] German Paratrooper

    Sorry, I didn't see your reply. I took it down because of a lack of interest in the mission. There seems to be a lack of interest in sp missions in general more recently, and especially so with sp missions that use a cDLC. My last few published missions all require one of the cDLDs, and they had very few subscribers to the missions. I've noticed this is not unique to my missions, most sp mission are only getting a very small number of subscribers. There's too much time, and effort spent on my missions to bother publishing them if there isn't much interest.
  10. stburr91

    [SP] German Paratrooper

    Yes, I pulled the mission down...sorry, there is no option for me to delete this thread.
  11. Mission is no longer available, mods are free to delete this thread.
  12. From an upcoming mission I'm working on. German Paratrooper No mods, Spearhead 1944 CDLC
  13. Yes, I've never been able to get the restrict voice module to work.
  14. I don't think night vision is on the roadmap.
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