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Showing results for tags 'workbench'.
Found 10 results
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Hello everyone, I want to start making cinematics and I ran into a problem. When I want to create a BTR-70 or any other transport, it will appear to me without parts. Just a body, without wheels, doors and so on. In the tutorials, I saw that people will create an "et" format model, but I have only "xob" from the suggested formats. Please tell me how to solve this problem?
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I've looked around and found nothing so far, so I'll ask here. I want to know if maps/terrains in this game strictly have to be an island, and if non island type maps are even possible, and if it is possible I'd like to see some examples.
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Hello, my first question in the forum is why isn't my mods loading? Thanks for your help Console 12:18:41.138 BACKEND : Server config loaded. 12:18:41.139 BACKEND : JSON Schema Validation: 12:18:41.139 BACKEND : JSON is Valid 12:18:41.139 BACKEND : Loading dedicated server config. 12:18:41.139 RESOURCES : GetResourceObject @"{22FFF1461BBA6F12}Missions/falluconf.conf" 12:18:41.139 RESOURCES (E): Failed to open 12:18:41.139 RESOURCES (E): MissionHeader::ReadMissionHeader cannot load the resource 'Missions/falluconf.conf'! 12:18:41.203 ENGINE : Game successfully created. 12:18:41.229 PLATFORM : Save data from container 'settings' have been loaded 12:18:41.329 PLATFORM : Save data from container 'sessions' have been loaded 12:18:41.330 PLATFORM : GameProject user settings load from profile @"ReforgerGameSettings.conf" 12:18:41.330 ENGINE : Game user settings config loaded 12:18:41.330 NETWORK : Starting dedicated server using command line args. 12:18:42.728 BACKEND (E): Addon 606B100247F5C709 - Addon was not found on workshop. 12:18:42.728 BACKEND (E): Addon 62C441DAE0AABB75 - Addon was not found on workshop. 12:18:42.728 BACKEND (E): 2 addons are not downloadable! Cannot start until they are removed from server config. 12:18:42.928 ENGINE (E): Unable to initialize the game 12:18:42.959 ENGINE : Game destroyed. 12:18:42.983 RPL : Pip::Destroy 12:18:42.989 RESOURCES (E): ==== Resource leaks ==== 12:18:42.989 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1 LOG PT : Compiling Game scripts 12:18:38.700 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 12:18:38.701 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 12:18:38.701 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 12:18:39.114 SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 12:18:39.355 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). 12:18:39.355 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 12:18:39.355 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 12:18:39.355 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used 12:18:39.357 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 12:18:39.357 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 12:18:39.357 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 12:18:41.139 BACKEND : Loading dedicated server config. 12:18:41.139 RESOURCES : GetResourceObject @"{22FFF1461BBA6F12}Missions/falluconf.conf" 12:18:41.139 RESOURCES (E): Failed to open 12:18:41.139 RESOURCES (E): MissionHeader::ReadMissionHeader cannot load the resource 'Missions/falluconf.conf'! 12:18:42.728 BACKEND (E): Addon 606B100247F5C709 - Addon was not found on workshop. 12:18:42.728 BACKEND (E): Addon 62C441DAE0AABB75 - Addon was not found on workshop. 12:18:42.728 BACKEND (E): 2 addons are not downloadable! Cannot start until they are removed from server config. 12:18:42.928 ENGINE (E): Unable to initialize the game 12:18:42.989 RESOURCES (E): ==== Resource leaks ==== 12:18:42.989 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1 Bandes Many Thanks
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Vehicle Disappearing On Play
Wickedsick-d9d5dcd406895451 posted a topic in Arma Reforger - Workbench
Hello, I've been working on creating a new vehicle and following the https://community.bistudio.com/wiki/Arma_Reforger:Car_Creation tutorial. The car has been working fine with everything until I got to the setting up the differentials section. As soon as I add torque to the differentials, my car will disappear when I test. But if I remove the differential value and set it back to 0.00 it appears. Any ideas? Thanks in advance. -
guide How to reset WORKBENCH (ex: workbench crash always at launch)
computer posted a topic in Arma Reforger - Workbench
TLDR: How to delete reforger workbench (enfusion workbench) settings or reset workbench? Look up Arma Reforger Workbench using regedit and change or delete the settings to restore workbench. Long story: I had selected the SkyDome_Sun.emat file in the enfusion workbench (reforger workbench), this caused the workbench to crash. But before crashing, workbench managed to save the last opened file (SkyDome_Sun.emat). Now, every time I launched workbench, it would crash immediately. I deleted my project, launched into the vanilla reforger project, still crashed. I tried deleting my profile folders, I tried repairing the reforger tools on steam, nothing seemed to work, I deleted and grprj file that existed in my computer, tried %appdata% and more to find workbench settings, trying to RESET my workbench. Then I found that reforger workbench exists in the windows registry (regedit.exe) In regedit, I was able to find the registry that had saved the last opened file, I deleted the value of the file that was causing me to crash as soon as I loaded ANY project, now my worries were gone, the workbench launched again and I was able to play my favorite puzzle game, arma reforger workbench yet again! Since I cannot find anything about this online, I shall leave this post. -
fixed Broken workbench - Resources pak files (edit:FIXED)
computer posted a topic in Arma Reforger - Workbench
I was trying to get peer tool working and I think I cleared the source data directory. After that the arma reforger files in the resource browser show up as .pak files and nothing works. I tried using the clear all settings plugin in workbench, but that didn't help. I tried changing the source data, tried reforger and reforger tools folders. Didn't work What is wrong? -
workbench bugs Possible Map Update/Upload bug (workbench)
OC OfficialMikeJTv posted a topic in Arma Reforger - Workbench
I have been stuck with my map only showing as a 2.9MB file size in the game workshop for over 2 months now can't seem to find a fix for this. Thought I would report this as a bug if this is the right place for that. as shown in my screenshot below It shows as a 2.9MB file size when My map is pretty large and should be a few hundred megabytes to at least 1 more gigabytes in size. this is not the case. If this is a bug I hope it gets fixed soon or if there's something I am doing wrong. Anyway I figured I would report this as a bug just in case it could be a one off bug that's persistent with my map or something else not too sure. the screenshot is below to show that it is indeed 2.9MB in file size. Screenshot of file size Mike. -
enfusion Enfusion Workbench Technical Discussion
Blackheart_Six posted a topic in BOHEMIA INTERACTIVE - GENERAL
Good day all, Until we get a proper forum for Arma Reforger and Enfusion workbench, lets start brainstorming the workbench here. Got a procedural question? Post it here. Know something about a procedure in workbench post it here. -
Whenever I attempt to login to the workbench I get "Identity Authentication Failed - Error Code=404" With an error response which appears to have a "token" property? Not sure if this is a separate token pertaining to BI itself, or if this is "my" token. Could be a problem where property name "accessToken" != "token"... IDK I validated the email / password were correct. Attempted login multiple times. Even restarted the workbench a few times to see if the classic restart would fix it. Anyone else run into this problem? Any fixes?
- 2 replies
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- login
- access token
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I make a mission and i published un workshop. The mission run well in SP or scenarios mode. when i load in dedicated server, the server start without errors but the client crashes. In the server log these errors are shown: Inconsistent item table on Slave connection. Item is missing or different item was loaded in its place. I don't know what could be wrong.