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Neviothr

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Everything posted by Neviothr

  1. Thought someone else might need something like this. Basically, after the player dies a unit spawns and is instantly made playable, has a 60-second cooldown. Enjoy :) init.sqf: null = [] execVM "playable.sqf"; playable.sqf: while {true} do { waitUntil { not alive player; }; "B_Soldier_F" createUnit [getMarkerPos "respawn", group player, "newUnit = this"]; addSwitchableUnit newUnit; sleep 60; hint "You many now respawn again."; };
  2. Is there any way to remove the distance indicator under waypoints placed on the map by players?
  3. Is there a way to disable this on-the-fly?
  4. If I understand currently, when units that are spawned using DAC build-up, they're created from scratch, as in, they don't keep their previous loadout. My question is, is there a way to assigning a custom loadout to build-up units? (btw, I know how to make custom loadouts).
  5. Any reason why Poseidon doesn't handle large files very well (unlike Notepad++)?
  6. Already did it myself, thanks anyway.
  7. Neviothr

    RHS Escalation (AFRF and USAF)

    Some of these contain RHS config dumps, but there's no up-to-date one. Could you consider making them for each update?
  8. Neviothr

    RHS Escalation (AFRF and USAF)

    Anyone got a link to the latest RHS config dump?
  9. I've encountered the same issue. @Tom_48_97 ☠ - is there anything you can do about this?
  10. Neviothr

    RHS Escalation (AFRF and USAF)

    Why was it reuploaded?
  11. Neviothr

    RHS Escalation (AFRF and USAF)

    Where are those camouflaged faces from?
  12. Neviothr

    Refined Vehicles

    The Dropbox links are broken.
  13. Neviothr

    Server FPS limit testing

    Not over 9000? Pff.
  14. Neviothr

    RHS Escalation (AFRF and USAF)

    Does RHS have a public Discord or Slack server?
  15. Neviothr

    RHS Escalation (AFRF and USAF)

    What's spall simulation?
  16. Sahelanthropus confirmed for CUP.
  17. Neviothr

    RHS Escalation (AFRF and USAF)

    Any idea what face the guy on the left used, with the mustache?
  18. I've found another bug, the inherited class in HPP files isn't colored/bolded if it starts with a number. class 9Rnd_45ACP_Mag: 30Rnd_45ACP_Mag_SMG_01 {}; // Colon and 30Rnd_45ACP_Mag_SMG_01 are not colored/bolded class 30Rnd_9x21_Mag: CA_Magazine {}; // Colon and CA_Magazine are colored and bolded
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