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Everything posted by Neviothr
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Simple singleplayer JIP like respawn script
Neviothr posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thought someone else might need something like this. Basically, after the player dies a unit spawns and is instantly made playable, has a 60-second cooldown. Enjoy :) init.sqf: null = [] execVM "playable.sqf"; playable.sqf: while {true} do { waitUntil { not alive player; }; "B_Soldier_F" createUnit [getMarkerPos "respawn", group player, "newUnit = this"]; addSwitchableUnit newUnit; sleep 60; hint "You many now respawn again."; }; -
Removing waypoint distance indicator?
Neviothr posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is there any way to remove the distance indicator under waypoints placed on the map by players? -
revive A3 Wounding System (AIS by Psycho)
Neviothr replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is there a way to disable this on-the-fly?- 914 replies
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Spawning DAC units with a custom loadout?
Neviothr posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
If I understand currently, when units that are spawned using DAC build-up, they're created from scratch, as in, they don't keep their previous loadout. My question is, is there a way to assigning a custom loadout to build-up units? (btw, I know how to make custom loadouts). -
Poseidon: advanced text editor for Scripts & Configs
Neviothr replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Any reason why Poseidon doesn't handle large files very well (unlike Notepad++)? -
Updated All in One Config Dumps
Neviothr replied to Pennyworth's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Already did it myself, thanks anyway. -
Updated All in One Config Dumps
Neviothr replied to Pennyworth's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
All of it. -
RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some of these contain RHS config dumps, but there's no up-to-date one. Could you consider making them for each update?- 16577 replies
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Updated All in One Config Dumps
Neviothr replied to Pennyworth's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Anyone got RHS 0.4.4? -
RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone got a link to the latest RHS config dump?- 16577 replies
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wsxcgy's Extra RHS Uniform Re-textures 2.1.1
Neviothr replied to wsxcgy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice, thank you. -
Poseidon: advanced text editor for Scripts & Configs
Neviothr replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I've encountered the same issue. @Tom_48_97 ☠ - is there anything you can do about this? -
RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Why was it reuploaded?- 16577 replies
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RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Where are those camouflaged faces from?- 16577 replies
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The Dropbox links are broken.
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Not over 9000? Pff.
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RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does RHS have a public Discord or Slack server?- 16577 replies
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RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What's spall simulation?- 16577 replies
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Sahelanthropus confirmed for CUP.
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RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks.- 16577 replies
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RHS Escalation (AFRF and USAF)
Neviothr replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any idea what face the guy on the left used, with the mustache?- 16577 replies
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Poseidon: advanced text editor for Scripts & Configs
Neviothr replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I've found another bug, the inherited class in HPP files isn't colored/bolded if it starts with a number. class 9Rnd_45ACP_Mag: 30Rnd_45ACP_Mag_SMG_01 {}; // Colon and 30Rnd_45ACP_Mag_SMG_01 are not colored/bolded class 30Rnd_9x21_Mag: CA_Magazine {}; // Colon and CA_Magazine are colored and bolded -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
Neviothr replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
That explains it, thanks :P -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
Neviothr replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
Why is there a strikethrough, then? -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
Neviothr replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
Why is it not available via Steam?