iluvyaman
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11 GoodAbout iluvyaman
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commanding All-in-One Single-Player Project
iluvyaman replied to Leopard20's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much for putting your effort and time and using your talent for something meaningful as this. I have a high expectation on your super AI. Please make it to the release. You can do it! -
Can you please help me on this. I'm a novice at scripting, server hosting and Arma 3 overall. For the last couple of days, I have managed to figure out how to host a dedicated server to play this mission and it also took me a while to figure out where the save function of this mission is located. (It was in the interaction menu under database.) Now my last mission is to find out how to load what I have saved. Please please help me on this and you will be greatly appreciated. Thank you very much in advance. EDIT: I figured this out. It automatically loads.
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RELEASED Evolution for Invasion1944
iluvyaman replied to eggbeast's topic in ARMA 2 & OA - USER MISSIONS
The link is dead. Can you reupload if you still have the file? -
[mp co-op 22/ unsung] evolution vietnam pack
iluvyaman replied to eggbeast's topic in ARMA 2 & OA - USER MISSIONS
OK. I will adapt. I'm sorry but I have more questions. 1. What's the difference between 'Sky+environment on' and 'Original Evo' for performance setting? 2. When I load previously saved game, the spawn system seems messed up, If I join as the same class as before, I'm either surrounded by ai avatars that once were human teammates or get instantly killed by AI teammates and spawn in the middle of nowhere. Also I'm unable to make those AIs join my squad so have to watch them act on their own. Is there a way I can get them to join my squad so I can have control over them or just have them disaapear? -
[mp co-op 22/ unsung] evolution vietnam pack
iluvyaman replied to eggbeast's topic in ARMA 2 & OA - USER MISSIONS
Yeah. I was thinking that but is it technically possible to make the enemy choppers not show up? I mean watching bunch of NVAs parachuting from the sky is not what we expect from Vietnam war. lol. -
[mp co-op 22/ unsung] evolution vietnam pack
iluvyaman replied to eggbeast's topic in ARMA 2 & OA - USER MISSIONS
Hello, eggbeast. I happened to know about this evolution coop a few days ago and gave it a try with my friends. It is totally amazing. Best gaming experience ever. One thing I disliked was as battle progressed, there were too many enemy choppers and planes in the sky making too much noise. Also just pure infanty firefight is the way we enjoy the most. Is it possible for a server admin to make it so that enemies don't ride air vehicles? One more question. I set the enemy size to 'very small' but they were still to many for us. Can I make their number even less? Thank you. -
BAFX and Rangemaster mod packs - released
iluvyaman replied to eggbeast's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I assume this has been asked many times but I failed to find an answer to it. If it's BAF extended, I don't understand why BAF dlc is not required. Is there texture limitation or anything without BAF dlc? -
Ghost Recon - Island Thunder campaign
iluvyaman replied to lightspeed_aust's topic in ARMA 2 & OA - USER MISSIONS
Variable, do you still have the file? If you do, could you please reupload it? I would really love to play this campaign. -
WW4 Extended - Unofficial expansion for WW4 2.5
iluvyaman replied to kenoxite's topic in ADDONS & MODS: COMPLETE
Can the personal menu be applied to campaign missions? -
I don't know why but after installing FX injector, FPS increased dramatically by 60 to 100. Anyone experience the same?