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Colince411

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Everything posted by Colince411

  1. Colince411

    [WIP] Pilatus PC-12

    The US Army uses a variation of this platform designated RC-12X. (https://en.wikipedia.org/wiki/Beechcraft_RC-12_Guardrail) Would be nice if it could be used to jam or intercept TFAR/ACRE comms or interfere with enemy electronics. Either way, I would appreciate this airplanes implementation into ARMA.
  2. So I was testing my model in-game to verify everything worked out (Scale/Layout), and it did...... ......except for the fact that I couldn't interact with the model at all. So, I went back into Object builder, Selected all components, Set them all as Geometry, and Exported. However, when loading Arma back up and attempting to place the building down; the model does not show (The model does have physical properties though- Stops vehicles/players). Anyone got any ideas or help on this matter? *Update* I have (in desperation) duplicated the structures LOD in OB and set one as Resolution and the other as Geometry, and a third as Volume Shadow. Exporting this and loading it into the game however, only leads back to the same issue as the first attempt. The building is visible, but players and vehicles pass right through it.
  3. Colince411

    AAF Virtual Navy Mod

    A blog would be super awesome. I'm really looking forward to this mod and I would love reading updates about it right of your mind. Just a suggestion though; Creating a Discord might be a easier path for you while also allowing you to directly interact with your fans via Questions and Comments.
  4. WOW! I just read through your documentation, I have no clue why I am just now finding your mod- THIS IS AMAZING! Your mod adds some of the final missing simulation factors needed for pilots in Arma. I can't wait for the v1.5 Fir compat update. Keep up the great work! Thanks again!
  5. Colince411

    Corrupted Terrain Import

    Will fix and make another attempt, thanks.
  6. Going from a perfect height field like this: To a corrupted heightmap like this: I exported in ASC format and imported terrain into TB. After 1 hour and 45 minutes of loading, it automatically changes it's dimensions and somehow becomes corrupted. Any help would be very much appreciated.
  7. I can agree with some issues. The F-22 actually doesn't take damage on its wings. When being fired at by ground AA, the rounds will travel strait through the model. This can also be seen with any weapon, try with a rifle or anything else if you want to see. I love the airplane and the mod is amazing, but the wing issue is kind of big to me.
  8. These are so amazing! Please continue to expand the collection!!!!
  9. Colince411

    Animation dump

    This isn't IMGUR, you can't just put 'dump' in the name and expect people to know what you're talking about... Jk, this is awesome! Love animations.
  10. Colince411

    [WIP] Project Kiowa (OH-58D/F)

    Hey man, take your time. This is the one aircraft that keeps getting mentioned in the forums, but never happens to make it to release. Please work at your own comfortable pace and please, please let us know if there is ANYTHING we can do to help. I think I speak for everyone when I say "We want this bird!" Your work is looking amazing and I cannot wait to see more!
  11. Colince411

    1stBN/160th SOAR Mod ArmA III WIP

    Really looking foward to it. Keep up the good work.
  12. Colince411

    Observation Night Sky [BETA]

    Hi, this mod looks incredible! How would it work with servers? If it doesn't work, could this be a possible future feature?
  13. Colince411

    Jets DLC Terrains

    When testing in editor, I set my viewdistance to 60km
  14. hahaha Duh! I knew it was something simple, thanks!
  15. Colince411

    F-2 Viper ZERO Standalone

    It seems to be an issue with AWS. Try un-installing it, re-downloading it, then re-installing it. If problems still occur, report it so it can be monitored and fixed.
  16. Colince411

    F-2 Viper ZERO Standalone

    Please provide more information
  17. Regarding the Aim-120: Am I missing something important about the use of this weapon? Manual says minimum range is 1km and maximum is 15km. Once I am withing those ranges I can aquire the target and I get a box around the target. But no matter how long I remain aquired to the target, I cannot get a lock. What am I missing?
  18. First F-22 re-skin complete! The body and wing files were very very organized inside of PhotoShop, which made everything just so much easier. Also thank you for adding a very simple and detailed config example inside, I didn't need it, but I know how hard it can be if you are brand new to re-skins, lol. As far as the F-22 goes, it is absolutely amazing! Very well armed, and very VERY fast! Super-cruise is finally here in Arma! Thank you very much for your hard work!
  19. Colince411

    Jets DLC Terrains

    Thankyou!
  20. Colince411

    Extended Fortifications Mod

    Very Nice! Please continue work, we will always follow fortification mods!
  21. After first reading this, my mind immediately refered back to the initial flight controls for the A-164 Wipeout and I though you were crazy. However, I then immediately realized you were talking about the new improved controls for the F/A-181, of which I absolutely love. So If this is the case, then I can 100% get behind you on requesting this type of input/reaction for the Firewill aircraft. I know he has been busy lately to bring us an amazing F-22; and I'm not to sure how much work is required to change the flight model so I cannot assure that anything will happen anytime soon. But we can hope and wish!
  22. Colince411

    F-15 Eagle Series Standalone

    While in F-15E, if the pilot and the WSO switch 'Armament Control'; the number of loaded munitions(GBU-12 shown here) multiplies after each switch. Once in flight, the pilot and WSO can drop all of these munitions and continue to multiply them throughout the whole flight.
  23. My favorite of all of your cockpits so far. Great work! Question for users of Firewill aircraft: How many other pilots out there choose to fly without Default-Arma HUD? If this is a common choice within the community, how difficult would it be to transfer the radar visual data from the default HUD- up onto one of the aircraft MFD's?
  24. Colince411

    Map Wake Island

    Oh Wow! This looks incredible! I wish more map makers took the time to make realistic runways like this: Love it! Good Job! And keep up the good work!
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