trnapster
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Everything posted by trnapster
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Control Eventhandler "Disappears"
trnapster replied to IndeedPete's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just a quick question: How have you attached the Eventhandler? Through the dialog defines or on "runtime" with ctrlAddEventHandler? And are you removing the Eventhandler at any point? -
Arma User Experience Survey (& Game prize draw) Call for Participants
trnapster replied to pragmatic's topic in ARMA 3 - GENERAL
Done! -
Opening webpage through script?
trnapster replied to x hunter33's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just to wrap this up: If you want to have a custom "newsfeed" and know your way around Dialogs & Controls you can create your own custom HTML control and load a website with htmlLoad -
Arma 3 Zeus - Gameplay Reveal Livestream - Submit your questions!
trnapster replied to royaltyinexile's topic in ARMA 3 - NEWS
.) Since you are able to change time and weather in zeus, does that mean that time & weather is finally synched for JIP players? .) How can the player become zeus, and can it be restricted? For example with GUIDs or login in as admin.- 55 replies
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- arma
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Arma 3 STABLE Server 2.16 "profiling / performance binary" feedback
trnapster replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
server #2 and #3 from my signature are running perf5. #1 still on perf4 A bit better performance and no crashes so far... -
It would be great as an admin feature though. Somebody is randomly teamkilling? Send down a lightning :D
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Thx. That certainly will be useful. Now the only script command I'm really missing is addWeaponTurret...
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I think the only good thing about this is, that we will probably get time & weather sync...
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But I hope the mags with the green tracers are still in the game...
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http://www.arma3.com/soon I guess the storm is really close now
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How to create a BI Wiki (BIKI) account?
trnapster replied to Radioman's topic in BOHEMIA INTERACTIVE: Web-Pages
Thanks Finally registered -
How to create a BI Wiki (BIKI) account?
trnapster replied to Radioman's topic in BOHEMIA INTERACTIVE: Web-Pages
After the last downtime of the BIKI was over I thought we could finally create an account. I happily saw that the account creation page showed fine but the form is giving me an error when I try to create an account: Account creation error Incorrect or missing confirmation code. It appears that the captcha isn't recognized correctly. It shows me a green check mark though. -
Either - or... (with "probability of presence) how?
trnapster replied to tortuosit's topic in ARMA 3 - MISSION EDITING & SCRIPTING
1. set unit_1 to 50% probability 2. Type in following into the condition of presence field of unit_2: !alive unit_1 I'm not 100% sure if this will work because if unit_1 is created after unit_2 it may not work... -
check my signature for CTI servers
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Scripting Discussion (dev branch)
trnapster replied to Dwarden's topic in ARMA 3 - DEVELOPMENT BRANCH
Since you're expanding the turret scriptcommands: Can we also have addWeaponTurret and removeWeaponTurret commands?- 1481 replies
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Java Mission Editing
trnapster replied to florianmuellerch's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well... BIS is searching for a Java Dev And yes I also saw it in a very early planned feature list. -
activate trigger if vehicle fires a shot
trnapster replied to Niklas's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You need the onFired Eventhandler attached to the vehicle with addEventhandler. //_vehicle is the vehicle you want to trigger the eventhandler //YOUR_FUNCTION is the function you want to execute, _this are the parameters passed to the function (check the biki for more info) _vehicle addEventhandler ["Fired", "_this call YOUR_FUNCTION"]; -
If you don't want to use a map but instead want to do a "one-or-another" choice menu take a look at dialogs and controls It may be a bit complex and the documentation isn't great but it is quite easy to create something nice once you have a hang on it.
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Combining script files??
trnapster replied to iconoclastdx's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The best way to manage script files imo is: create a nice folder structure and sorting them depending on their function. Create seperate init files Always create a comment header in your sqf files containing the author, parameters and return value. Compile your files into functions. This also adds a little bit more hackerprotection because of compileFinal Examples: http://abload.de/img/folderstructure3is1k.png http://abload.de/img/initstructureo6s6v.png http://abload.de/img/scriptstructurek3s7m.png -
How to Sync weather in MP?
trnapster replied to relain's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, on some occasions it does they main problem in weather synching is, that overcast cant be changed instantly. And even if you have set values for rain and thunder it still can be overwritten by the overcast -
Tutorial: How to fix pip flickering sli
trnapster replied to RadicalAtHeart's topic in ARMA 3 - TROUBLESHOOTING
You can also enable the "fix" just for Arma3. Just search and select Arma3 in the Dropdown-Menu on the top -
Arma 3 Server, how many cores?
trnapster replied to Maxon's topic in ARMA 3 - SERVERS & ADMINISTRATION
If you want to run multiple instances (multiple servers) on your root more cores will help... We are running 3x 50 slot servers on a i7-2600k @Hetzner -
Hi guys, just a quick question for those of you who knows a bit about Dialogs/Contols. Is there a way to change the color of a progressbar with a script command? I have tried: ctrlSetTextColor ctrlSetBackgroundColor ctrlSetForegroundColor ctrlSetActiveColor I have also tried ctrlSetBarColor (since the color of the Bar is defined with colorBar in the configs) and progressSetColor. As I expected they aren't working as well. I am pretty sure I have already changed the color of a Progressbar a while back. I can't remember how I have done it though :j: Thanks in advance...
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Change Color of Progressbar
trnapster replied to trnapster's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hm i guess I'll just use multiple bars then. I have defined it with a white texture and the color in the colorBar attribute. -
Best Arma 3 server to rent?
trnapster replied to jandrews's topic in ARMA 3 - SERVERS & ADMINISTRATION
It depends on your region but if you want to set up a server in europe there isn't anything better than a root server from hetzner.de We are running 2-3 50 slot Arma3 server + 2x TS3 Server + Website on one root server without any problems