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p_siddy

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Everything posted by p_siddy

  1. I've tried what Greenfist and Dardo have suggested, still no joy. I know the ID's are correct as I am able to set damage too them. Cheers for the help so far.
  2. The above isnt working. I may add this is on a CUP Terrains map, dont know if that changes things somewhat?
  3. p_siddy

    (SMA) Specialist Military Arms

    Yeah likewise. Looking forward to having a look at these. Would like to see more variants of the L85 though :)
  4. How have i only just seen this map. It looks very good! Nice work
  5. p_siddy

    RKSL Attachments Pack

    Yeah they look great in the screenies. You got many other attachments planned? VIPIR? Kite? LLM?
  6. p_siddy

    RKSL Attachments Pack

    Im loving the S&B's Da12th! Shame there's no L115's out there that match your amazing textures. The Black one is about the only one that looks good on anything thats out currently and even then the quality of the texture makes the weapon it is on look shit lol.
  7. Fair play, they look spectacular either way.
  8. Wow... you drew those.. as in stylus and digital ink drew... Wait.. let me stand up and applaud. Okay done. Look forward to it guys.
  9. p_siddy

    3CB BAF Vehicles

    Likewise. Ive been waiting for a decent Wildcat/Lynx :)
  10. Website: www.TheRiflesGU.co.uk TeamSpeak: 31.186.251.222 Please Note; This video is from when we we're 3cdobde.com Key Information: Here at The Rifles GU, we aim to represent one of the largest infantry regiments in the British Army, The Rifles. The Rifles are made up of several Battalions covering the Commando Trained Light Infantry of 1 Rifles, the Light Infantry of 2 Rifles, the Light Mechanised Infantry of 3 Rifles, the Mechanised Infantry of 4 Rifles and the Armoured Infantry of 5 Rifles. It is these Battalions we aim to represent with ArmA 3 on a campaign by campaign basis. Ensuring our members with a good and realistic mix of missions in order to keep things relatively fresh and exciting. We also have a detachment of skilled pilots who represent the Army Air Corp, flying many missions in support of our Riflemen on the ground including Close Combat Attack and Emergency Close Air Support, ISTAR (Intelligence, Surveillance, Target Acquisition and Reconnaissance) as well as transportation of Riflemen, supplies and equipment. We are a Casual Mil-Sim or 'Realism' Unit, aiming to conduct our operations as realistically as possible within the constraints of the game, but removing some Mil-Sim aspects such as calling each other Sir. When a Rifleman of The Rifles GU deploys to the virtual battlefield, he/she does so not just for their own enjoyment, but also for each Rifleman in their Section, ensuring their enjoyment also. Currently, we conduct training and operations on Mondays and Thursday, between 1930 and 2200 hours. We are currently recruiting in both The Rifles and Army Air Corp. Those who apply to the Army Air Corp will have to deploy for a short period of time with The Rifles for familiarisation purposes. We run our own custom mod pack, including all the kit a Rifleman would ever require in any of our Operations, as well as the kit for our enemies. This includes exclusive mods made by our in house devs. Interested? You can visit our website: http://www.TheRiflesGU.co.uk Applications can be made via our Forums under the Enlistment area. If you have any questions please do not hesitate to PM me either on here or on our forums as A/Sgt Siddy. ​You can also see our Potential Applicant Welcome Pack in the following link. >>> Link <<< Still not convinced? You can jump in our TeamSpeak server and ask questions to your hearts content: 31.186.251.222 OR you can read on below. About Us The Rifles GU, is a relatively new GU to the ARMA series, by name at least, starting in February 2015. Here at The Rifles we draw on years of experience that has been gained through various transformations that this GU has taken, most recently the change from 3 Commando Brigade GU, to The Rifles GU. Before that we have also been 1 Royal Irish GU. Naturally, during these transitions we have lost some members, however with each change we have learnt and grown leaving The Rifles GU as it is now in a solid position, with strong foundations laid for us to expand further, not only in size, but in skill. Here at The Rifles GU, we are more than just a Gaming Unit, we are a community. A community that takes great pride in representing the real Rifles Regiment as authentically as possible within the boundaries of ARMA 3, whilst managing to balance that perfectly with the enjoyment of the overall community. Organisation and Recruits Since changing from 3cdobde, it was identified that there were many things that needed to change, this meant a huge over-haul of our organisation, both in and out of game. Now representing The Rifles Regiment, we utilise brand new equipment such as the Jackal, Foxhound LPPV, Mastiff and Ridgeback PV's as well as the potential for operating out of Warrior IFV's. Currently, our ORBAT currently sits at two over-sized infantry sections with a small HQ Element. In the coming months we aim to expand to a full Platoon with 3 Full Sections and expand our HQ accordingly. Unlike some GU's, we have built our ORBAT from the ground up, ensuring that our command structure echo's the requirements of our Riflemen on the frontline. We have also implemented a more realistic and formal training procedure that spans from initial training, on wards to specialist roles such as Pilots Courses, Forward Air Controllers Course and Medic Course. Other courses such as the Platoon Snipers course and Platoon Mortar Gunner course are also in development. Included in these are our own exclusive, in-house mods that will add authentic equipment to these roles, moving away from the standard ArmA 3 equipment used by other GU's. As a new recruit you will be put through our Basic Training where you are taught the basics of being a Rifleman. Once completed, recruits are free to join in with our sessions. Following this is Phase two training, where basic navigation skills and Rifleman skills are tested. Those who pass achieve the rank of Rifleman and can go on to do other training courses that are on offer. Training for our recruits normally lasts about 3 hours spread over two separate nights. Those who join wishing to be a Pilot are still required to under-go basic training as a Rifleman to ensure your best chance of survival should you be unfortunate enough to be shot down. Once this has been completed, applicants for the Army Air Corp will under-go our basic Pilots course that is conducted over a number of sessions. Once completed, pilots can progress into different Flights of the AAC flying an array of different AAC Airframes, including the workhorse that is the AH-1 Wildcat, capable of conducting pretty much every mission required from those on the ground to the very specialised AH-64D Apache, whose role I do not need to even begin to discuss.
  11. p_siddy

    3CB BAF Vehicles

    I saw a mention on your weapons thread that you were working away on wildcats and apaches. Any sneaky wip pics or exciting news to share? Looking forward to them :)
  12. p_siddy

    British Ridgback PPV

    Cleggy, i have been told you released a bulldog for arma 2 and i took a look at it and it looks awesome. Just the thing some british units may be missing. Have you any plans to bring that over to arma 3? Nice job on the Ridgeback as well, have used it many a time.
  13. 6 weeks... that's just in time for my birthday. You are so kind rock!
  14. Looking really really good guys! Loving the foxhound and typhoon in there as well.
  15. p_siddy

    The Mach Loop: LFA7

    Nice one Spooky! First thing I see when I get the internet back and you nearly broke it!
  16. p_siddy

    3CB BAF Vehicles

    No probs ;) I normally charge but that ones on the house :P
  17. p_siddy

    3CB BAF Vehicles

    Okay, so I fired up ArmA and OBS to record it for you. But its now not doing it for me either! I was in the editor when it was doing it for me the first time. The only other thing I noticed is that the drivers side door pocket in the desert variants is still Green. But i'm sure you already know that lol Nice touches in throwing your backpacks over the side as well!
  18. p_siddy

    3CB BAF Vehicles

    Really nice job on the Jackals and Coyote! I have noticed a small insignificant bug for you. When sat in the rear right seat of the Jackal (and maybe Coyote[haven't tested]) and click Dismount Right, the left door opens :P
  19. I believe I was privy to the fact Rock was making this, but hadn't actually seen it! Those renders look incredible dude! Nice work.
  20. Looks the nuts da12th!
  21. p_siddy

    3CB BAF Equipment

    Really like the stuff added to this. Especially the individuality that the new backpacks add to each persons role. The smallest of details make a huge difference. With relation to these, is there going to be a Sniper backpack with a rifle slip/drag bag attached to the back pack?
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