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EO

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Everything posted by EO

  1. Have you tried using the Zombie Blacklist Area module that comes with Ravage? It prevents zombies from spawning in a defined radius.....make sure the Blacklisted area radius is greater than the Zombie spawn radius for it to work properly. You can also try lowering the "Wandering Behaviour" setting in the Ambient Zombie module, that way zeds spawned by the module are much less likely to wander into your Blacklisted area. It's worth noting the default setting for Wandering Behaviour is 90 out of a possible 100, try lowering it to 10.
  2.  EO

    Ravage

    All the dome tents are working fine for me... ...are you using the latest version of Ravage?...if not you might just have to update the "Usable Beds" array in the Survival Module. "rvg_dome_tent.p3d","rvg_dome_tent_blu.p3d","rvg_dome_tent_grn.p3d"
  3.  EO

    Ravage

    My love for Ravage is much stronger than my love for A3, which is slowly ebbing away, (does that make sense?) Some kind of solid Ravage persistence in a dedicated environment would definitely pull me back in. Wishing you guys good luck with your persistence endeavours.
  4.  EO

    Ravage

    @Vandeanson, https://github.com/jakehekesfists/ravage-dmd-edit-chernarusredux
  5. For the longest time, I thought these stealth balaclavas were already in the pack and low and behold they haven't even been added!! ....so another wee update coming soon.
  6.  EO

    MRB Brexit Insignia

    ....fun and games indeed.
  7.  EO

    Ravage

    Sorry buddy, I'm bowing out of this one.
  8.  EO

    Ravage

    Ravage or VA?
  9.  EO

    Ravage

    To be honest I've no idea what's going on there, but it doesn't look pleasant. ^^ I believe Premium Content can be equipped in the Arsenal without issue as it's a kind of "try before you buy" kind of thing. Isn't it just the case that because you don't own Apex you can't equip the uniform in the uniform slot because....you don't own Apex. Other than that, the only strange thing I see from your screenies and video is being able to equip a uniform from the backpack slot..... Edit, have you tried the same test with the other variations of that uniform, that would be RVG Camo, RVG Independant, RVG Bandit, and RVG Survivor Fatigues, they all use the same model from Apex, I'd imagine the results would be similar.
  10.  EO

    Ravage

    @damsous, I'm not sure I understand your "bug" report, but going by the screenshots you don't own the Apex expansion? That particular uniform, the long sleeve/high neck uses a model from the CTRG faction from Apex Expansion and must be regarded as Premium content.
  11.  EO

    Custom Composition Issue

    I assume your looking in the right place in Eden for your saved composition? Once saved it's located under F2(Compositions)>Custom
  12.  EO

    Ravage

    Thought I'd share a small set of improvised shelters I use for the sleep function in Ravage, the cool thing is although the sleep action is available around these shelters, you can't actually sleep until your inside them.... Just add this to the "Usable Beds" array in the Survival module. "BusStop_01_shelter_F","V3S_wreck_F","ConcretePipe_F","BusStop_02_shelter_F","Caravan_01_green_F","Caravan_01_rust_F","FeedShack_01_F","HistoricalPlaneWreck_02_rear_F","HistoricalPlaneWreck_02_front_F","RailwayCar_01_passenger_F",
  13. @BeastHunter, as your new to the forum, I'd suggest reading the forum guidelines before asking questions regarding release dates. Modding is usually a casual hobby and carried out in free time, so there are no definite release dates or guarantees given. @jandrews, you've been around for a while now and should know better.
  14.  EO

    Ravage

    @Bukain The Gear Pool Module is the friend your looking for, you can add weapons and gear from virtually any Arma 3 mod by adding the correct classnames to the relevant arrays in the Gear Pool module. Run your mouse over the tooltips for a brief description of how the arrays work. NIArms classnames are all listed on each of the NIArms Steam Workshop pages.
  15.  EO

    Ravage

    Hoping you add an Altis version to that list, for me it's still the best performing vanilla map when coupled with Ravage modules, and when I say best performing of course I mean everything east of Kavala!! Out of all the other vanilla maps Altis still has that gloriously abandoned look nailed, and Haleks superb Derelict mod supports Altis for that little extra post-apocalyptic ambience.
  16.  EO

    Ravage

    I'll definitely be checking out your implementation of the inidbi2 persistence system. Thanks for sharing your project.
  17. I'd imagine the title makes no difference to a large proportion of Workshop users, unless you frequent this forum, who would know what TPW actually means....I mean you haven't even been mentioned or credited in his description. I also took the liberty to subscribe, just to see what was contained inside and it's a basically a full copy/paste of all TPW content.
  18. @tpw, Looks like some low-life has decided to upload TPW MOD to the Steam Workshop, this guy is even asking for donations for uploading other peoples work!! Edit: After leaving a polite comment informing him it's forbidden to upload TPW to the Workshop, he has now disabled all comments from his main page.
  19. Ravaged and Frithified Gear has been updated. Includes 13 tattered and torn flags. Flags can be placed straight from the Editor: Props>Signs>Flags Flags can also be attached to the majority of vanilla A3 and community made vehicles/units by adding the one of the following codes to the vehicles/units init field: this forceFlagTexture "\eo_flags\data\eo_plain_grey_co.paa"; this forceFlagTexture "\eo_flags\data\eo_plain_red_co.paa"; this forceFlagTexture "\eo_flags\data\eo_plain_white_co.paa"; this forceFlagTexture "\eo_flags\data\eo_crow_co.paa"; this forceFlagTexture "\eo_flags\data\eo_crow_red_co.paa"; this forceFlagTexture "\eo_flags\data\eo_peace_co.paa"; this forceFlagTexture "\eo_flags\data\eo_peace_grey_co.paa"; this forceFlagTexture "\eo_flags\data\eo_redeye_co.paa"; this forceFlagTexture "\eo_flags\data\eo_blackeye_co.paa"; this forceFlagTexture "\eo_flags\data\eo_war_grey_co.paa"; this forceFlagTexture "\eo_flags\data\eo_war_white_co.paa"; this forceFlagTexture "\eo_flags\data\eo_skp_red_co.paa"; this forceFlagTexture "\eo_flags\data\eo_skp_white_co.paa"; More information about forceFlagTexture can be found here. 🏴 Steam Workshop.
  20. A few more requested versions of Sullen Skies... Steam Workshop. Steam Workshop.
  21.  EO

    Pilgrimage Ported Variations

    Maybe if the mission file is unbinarized you can just remove the mod in question, then repack.
  22.  EO

    Ravage

    @damsous, a neat idea, an additional repair adds an additional task to complete, there are already vehicle parts (Land_ScrapHeap_1_F) and vehicle scrap (Land_ScrapHeap__F) in game.
  23.  EO

    Ravage

    Nah, not creepy at all..... ....now that's creepy! 🤡
  24.  EO

    Ravage

    A few more flag variations... Raising a flag in Camp Haleks...
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