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Everything posted by zukov
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Compilation List of my GF Scripts - Mods
zukov replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Acts_PercMstpSlowWrflDnon_handup2 (i'm here standing up, there are six version ) i guess that work good like military salute, if you stay prone go stand up and after make the animation GestureHi (hello!) a bit shy...... HandSignalPoint (point work good with weapons without GL or vertical grip seems made for CTRG tanoa spar weapons but is quite good) GesturePointStand and gesturePoint seem the same animations but don't work on viewer GestureNo (No) GestureYes (yes) GestureCeaseFire (cease fire) Acts_MadMetalDancing (😁) there are a lot gestures animations (tactical) but some are with rigth arm some with pistols and another prone is not so clear, VTS gesture put some animations with left arm maybe are the animation that don't work for some reason with animation viewer from polpox- 450 replies
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the black textures of QLin is too dark, the same camo for Prowler maintains all details in Qlin becomes a black spot, i think is a matter of rvmat values, is a beautiful and useful asset
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Compilation List of my GF Scripts - Mods
zukov replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
are almost all in game . I know THS but i think more personal animations than military that to add some gameplay mechanics from dayz to arma3 , intersting thingh in THS is the switch on/ off for the keyboard- 450 replies
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Compilation List of my GF Scripts - Mods
zukov replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@GEORGE FLOROS GR i looked into your "holster script" is possible transform it in a emote animations like in DAYZ? I mean the keyboard buttons from f1 to f11 (maybe a script to set the keyboard heheheheh) f1 tactical point (important) f2 "i'm here" f3 "cease fire" f11 (dance? face palm?) and so on, gives a lot of immersion in PVP . there are a lot animations for it (tactical gestures seem duplicated in apex expansion is not clear) obviously need to see the animations on all state (prone, etc)- 450 replies
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CSAT ReTexture [ Drunken's Arsenal ]
zukov replied to G.Drunken's topic in ARMA 3 - ADDONS & MODS: COMPLETE
for urban camo you can use the LBV black from russian uniform and black assasin helmet both made the raven vest (not the granadier version ) for helmet too -
Suggestion to BI for put an eye on Life players (even they bought the game). In Take on Helicopters there is the car Octavia police version. Seems that life's players are obsessed for this tipe of car, Make better textures and put the civil version too.
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Beautiful Work! i go mad why BI doesn't turn the entirely Arma 3 in a Military RPG MP TVT, has all stuff , with Contact adds mistery and mood can easily beat Dayz. But seems doesn't want to sell the game anymore.
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I'm curious to see the "luxurious" Hummer from Queen's gambit in Arma 3, maybe is not so bad, there are so much stuff Mini cooper, Jeep renegade to make happy all life servers 😁
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maybe means "to imprecate " to me is just a little loud very fantastic work change the game itself! will be fantastic a script for IA "call 112" and ambulance bring you to a IDAP hospital in MP TVT
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@0Y0 i have this problem needs CBA?
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suggestion for radio music
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[Release] Addon-Free ArmA Radio
zukov replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thanks! your script is fantastic! -
thanks @PuFu so 50 vs 50, more or less, is a base to start , (i had in mind around 100 players). anyway i'm considering is not easy to populate a server. i always curious to know how many concurrent players in DAYZsa
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I searched in this forum but there isn't a definitive, and realistic, max number of players on dedicated server. So i try to get more specific. Dedicated server pure: PVP (no AI) No mods terrain: Malden (entire island) Factions: 2 scripts: not many (squad system, balance server, randomization spawns, Radio features important) Some features from wasteland mode (some mission for veichles) I know there are a multiple variables (distance 's view, Ping, etc etc) 288 groups is a dream but not realistic. 60 vs 60? 100 vs 100? 30 vs 30? How many players contemporary in DayzSa server (just for example)? I repeat the most important thing, NO AI! Thanks in advance
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[Release] Addon-Free ArmA Radio
zukov replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@phronk are you planned a bigger range for radio backpack and 4x4 offroad radio comm? (from contact dlc) would be cool if has telephone receiver animation ..... -
with contact dlc you have russian languages... is possible use just the assets in vanilla game and Malden like terrain? (or a part of CWC campaign..)
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maybe is a steam problem, I cleaned the registry before , but the download it was real
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today i had an update , notified me in launcher, i surprised too, to be picky 548 mb in download
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some hours ago Old Man has had an update there is a changelog?
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i think that all models are slightly different from real life. due copyright rules, look the mk14
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thanks poolpunk how to open the doors in sci fi containers?
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Dear Bi, today is a just a little thing please remove the livonia flag, on the right, to the deserter Character, in this manner we can reuse the uniform in a different scenarios (FIA, desert etc etc)
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thanks again !
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so maybe i didn't understand the licenses (due the english is not my native language), But the datas are binarized. To port them in arma 3 I have to unbinarized all. I break the licenses in this case?
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THANKS!