Bish91
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30 ExcellentAbout Bish91
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Iron Front in Arm3 LITE - preview versions
Bish91 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
https://en.wikipedia.org/wiki/Rommel's_asparagus -
Bish91 started following [MP] =BTC= Hearts and Minds
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Hi is there any way to change what objects get spawned as IEDS? For example i'm running a mission on Anizay and its a bit jarring / kinda obvious when you see a big green wheelie bin in the road. Was wondering if there was a way I could change the objects to be more theatre specific such as lumps of dirt, wicker baskets , clay pots and so on ?
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@simcardo Fairly certain its this one http://www.armaholic.com/page.php?id=8635
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Hey is it possible to put the cig in the NVG slot instead of glasses ? Awesome mod btw
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Hi mate so tried the saving and its working well so far! Clicking resume mission seems to give an endless loading screen, but if you click restart mission it loads in fine and also loads your saved progress ...
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Ah that's awesome to hear that its being added in at a later date! keep up the good work dude! The mission is an absolute blast to play!
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GEORGE FLOROS GR started following Bish91
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Is there a way to save progress on MP? Its REALLY fun , but too much for a small few hour session. Would be great to be able to save and load in to make it more of a long-term adventure! Either way cracking mission mate, Well done!
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Iron Front in Arm3 LITE - preview versions
Bish91 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think ACE3 has wirecutters , although im not sure if they work on the assets in Iron Front. -
Iron Front in Arm3 LITE - preview versions
Bish91 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I used the 250g and 1KG charges , worked for me at least ... -
Iron Front in Arm3 LITE - preview versions
Bish91 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yep can also confirm that , just tried after reading what "Unleashthepain" said. -
Iron Front in Arm3 LITE - preview versions
Bish91 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When I use RHSUSAF I only get the paradrop cargo waypoint , not paradrop infantry ?!?! -
Thanks guys , really appreciated . Also thanks for breaking it down in to steps that I can understand :)
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If you could mate I would really appreciate that !
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Hi guys , quick question regarding the 88. I understand this version is not technically " Artillery" . However i was wondering if anyone knows of a way to get it to point its barrel up in the air and have it fire constantly. Possibly at an invisible target or something , just to give the illusion of it behaving like artillery? I managed to get it to have infinite ammo via an event handler thingy ( not very savvy when it comes to code and scripting) but I dont know of anyway to have it aim its barrel up and fire continuosly... Any help would be greatly appreciated , cheers!
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http://bfy.tw/CELH
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