Jump to content

dr death jm

Member
  • Content Count

    969
  • Joined

  • Last visited

  • Medals

Everything posted by dr death jm

  1. dr death jm

    Linux Dedicated Server feedback

    well, I just took out all my mods, so the fix works, I just need to find what mod or mission is bad... thanks for the help. its always a nightmare when bis updates.. (not there fault).
  2. dr death jm

    Linux Dedicated Server feedback

    https://codeshare.io/FaAjL hanging at map, tanoa...
  3. dr death jm

    Linux Dedicated Server feedback

    give me a sec, I updated the client.so , see if I hang like I did the other day .
  4. dr death jm

    Linux Dedicated Server feedback

    https://codeshare.io/24gm8A here is server rpt. this is without updating the steamclient.so
  5. dr death jm

    Linux Dedicated Server feedback

    this didn't work for me. I still see black screen or a map when joining server." rpt says I did join", but I never see past the loading map before server joining. besides if I restart server or validate, the steamclient.so gets edited. has any bis member responded to a fix?
  6. dr death jm

    Server error

    this didn't work for me, the server starts but I just hang at a map, my rpt say I joined but I never see anything but a load screen map.
  7. sometimes its best when you join an empty server , just stay there for a bit. my server is empty for the most part, but if I go on and wait I sometimes have 20 to 30 players.
  8. Im looking for someone to join zenophone and me in finnishing up a mission project . its based on karrillions rts. ofp/arma1. Its being rewriten with zen's framwork. At this point were 90% ready for a very beta release . So ... If you know rts, zens framework or know how to code . please contact me. And i can get into more detales of the mission .
  9. np Kju, just trying to fix issue with my computer at the moment, 1 drive and drop box wont load any files nor even load up after windows update. updating windows was a mistake, I'm having problems. the link above works. I edited above, I hope I explain the mission ok. was hoping to pop up a vid, but as you see I'm having some problems.
  10. early release http://www.mediafire.com/file/rts0gl18gph991c/ifa-autotank.zip if anyone wants to test it and get back to me? mods needed @cba_a3 @cup_terrains_core @cup_terrains_cwa @cup_terrains_maps @ifa3_aio_lite this is a death match with auto tanks auto tanks = drive and shoot. about the mission: this is a 30 min DM. you spawn in a tank (random tank) and (random location) the object of the mission is kill everyone. there are map makers to show were to rearm and repair ,you will also see a limited amount of weapons/ammo (this is still beta). you can leave the tank but you can never enter as the driver, its disabled do to the tank is auto drive. meaning you drive as the gunner. (its just a script that spawns an ai unit as agent to the drivers seat) when you die agent and tank are deleted and you spawn in a new one. pm me bugs ,thoughts what ever. but please do not post issues here on ifa3 (this is only a mission) the ifa3 topic is for there mod not my mission.
  11. ok, so .. you are saying I don't need i44 ? I just made a dm with auto tanks, so before I can post it here I need to get this right because I also used i44 (never mined I just looked in mod folder) @Savage_Donkey my server is using unsung and ifa3 soon there will be an RTS like KaRRiLioNs with rhs once its done ifa3,rhs and unsung will be the main goal of mine for an ultimate RTS upgades will start with ww2 to unsung then to rhs ... (my dream is big).
  12. @kju I finally figured out how ifa3 and all mods included weren't showing up or were red on my Linux server. I had to load mods in an order, why? I still haven't figured that part out. So if anyone is having an issue (not sure about windows) but for Linux , this is my mods line: mods="clientmods/@cba_a3;clientmods/@cup_terrains_core;clientmods/@cup_terrains_cwa;clientmods/@cup_terrains_maps;clientmods/@i44_objects;clientmods/@i44_terrains;clientmods/@ifa3_objects_lite;clientmods/@ifa3_terrains_lite;clientmods/@ifa3_aio_lite;clientmods/@ifa3_lite;clientmods/@unsung" more readable @cba_a3 @cup_terrains_core @cup_terrains_cwa @cup_terrains_maps @i44_objects @i44_terrains @ifa3_objects_lite @ifa3_terrains_lite @ifa3_aio_lite @ifa3_lite @unsung it took a while to figure this out but now I can get back to making some missions.
  13. you can walk a horse to water, but you cant force it to drink .
  14. ok I found my problem what I posted yesterday, (maybe). I decided to use a3launcher and it confirmed all my addons were ok, "but for unsung", a3launcher said its not installed. so , I deleted what ever I had for unsung and reinstalling from a3launcher.
  15. is anyone receiving script errors after mission has ended? I guess best way to really explain is, say like my "overviewPicture " I see the pic, but ill receive a error (99not at mission start) but when the mission ends or when I change the mission. I have no time to post rpt,(I'm on my way to work) but maybe some one else is seeing this and knows the reason why? thanks. and update to swamphut ll coming soon.
  16. man I was messing with this again, wow.. this is some real good stuff .. I love the template .. I think I'm going to be using this a lot more . I was to used to the other editors out there, I forgot I had this. so from this point on I deleted the other 2 , (not because they don't work) but its to easy to use what I'm used to and I really need to get used to this editor .. thanks again for this Larrow
  17. here is a intro ive used a few times. (maybe you could get something from it. executed from init.sqf execVM "your folder\intro.sqf"; intro.sqf if (!isDedicated) then { waitUntil {!isNull player}; if (local player) then { sleep 0.0005;// these ubove lines i belive is what does the trick execVM "execute some code";//i used a gear script here player setRank "PRIVATE"; // used for a ranking system or just to set everyone the same player addrating 99999; //used so ai of the same side dont kill you (if you had killed one of them) sleep 1; //the intro if (paramsArray select 4 == 1) then { playMusic "SABBATH"; [ [ [format ["%1",name player],"<t align = 'center' shadow = '1' size = '3'>%1</t><br/><br/>"], ["WELCOME TO","<t align = 'center' shadow = '1' size = '1' font='TahomaB'>%1</t><br/>"], ["KiLL ZoNe","<t align = 'center' shadow = '1' size = '1' font='PuristaBold'>%1</t><br/>"], ["KiLL To Rank Up","<t align = 'center' shadow = '1' size = '0.5' font='TahomaB'>%1</t><br/><br/><br/>",20], ["MISSION-BLOODBATH","<t align = 'center' shadow = '1' size = '0.3'>%1</t>",70] ], 0, 0, "<t align = 'center' shadow = '1' size = '1.0'>%1</t>" ] spawn BIS_fnc_typeText; sleep 30; 5 fadeMusic 0; }; }; }; I think you can see what you are missing
  18. when I was making my missions I did the same, for me it seems scaling the map to quickly with an object would crash me 50% or the time, so I used 2d to basically set everything were I wanted and used 3d to define it better. I've had no issues doing it this way.
  19. after reformatting, I've reinstalled steam 3 times now and I get the same message. please exit the game to manage your mods. I've googled this and came up with "some what" of what people did, but no real solution.. just some guesses. there isn't really any complete answer. So I'm hoping someone has had this issue and can tell me what to do.
  20. I wish I knew more about scripting and mods, if I'm correct this is one of the oldest mods that was first written in the ofp days, I hate seeing people complain, about it. there are not many mods like unsung that made it this far. this mod will always be one of my fav, sorry for typing this nonsense (its early in the morning). I just wanted to say thank you to the unsung team (for sticking around so long).
  21. I must of missed something, or I just don't hear these (me love you long time).. that being said, it must only bother the few. once my RTS V (originally karrillions rts from ofp and arma1) is finished "unsung will be added to the RTS saga. Zen is basically rewriting a whole new engine/framework for it. (its going to be good).
  22. i was just posting this in steam to him, i think he thinking the autotank made with unsung is the complete mod with mission. i guess i should of posted a link to bis forums or your d load section for the mod. Ill edit my missions to properly explain that unsung is not in the d load .. @ Barden, thanks for being on top of this , last thing i want is rumors or misleading info that I uploaded unsung to steam. my description in steam will be updated soon to properly say unsung mod is not part of the down load and ill post a link.
  23. dr death jm

    3 death Match missions with Unsung MOD

    edited out , moved link to first post
  24. ok I finally fixed up my tank Death match (with autotanks). http://steamcommunity.com/sharedfiles/filedetails/?id=902899037 let me know what you think of autotank, we had it in ofp, but BIS (I think) for got to add it. only mod you need is unsung
  25. ittl be on my server soon as I figure a fix for dll, my server is a Linux, I haven't had much time to investigate. my time zone is different from zonekillas so I keep missing him when hes on..
×