Jump to content

therev709

Member
  • Content Count

    745
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About therev709

  • Rank
    Master Sergeant

core_pfieldgroups_3

  • Interests
    pretty much whatd ud expect
  • Occupation
    blood, sweat, and tears . . . of the enemy

Contact Methods

  • Biography
    i eat bugers and play with myself

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Is it possible to disable spawning units when certain players/units are in the area. For example: if my group is playing as an infantry unit on the ground and I'm in a CAS aircraft, how can I set it so that the map won't be constantly spawning units as I fly around the AO?
  2. therev709

    POOK SAM PACK (May 2022)

    I've managed to add the ALARM missile to the F/A-18 mod, but cannot select them to fire. I used the addWeapon and addMagazine syntax to the plane's init. They show up on the model, but are not delectable.
  3. Is there a way to add custom missiles to the service menu via script or in the editor? Such as the Pook SAM anti-radiation missiles?
  4. I just started playing Arma 3 again and haven't since before I crossfired my GPUs. So this isn't just an SLI/Nvidia issue, it's any multi-GPU set up. Would like to see this fixed.
  5. I have no idea what to search for, though I've tried some searches using some of the info from the .rtp file The game runs fine in single player, but when I tried to join a game online for the first time in a while it kept locking up and crashing to desktop three times in a row. I tried restarting steam, then my PC, but so far nothing else as I'm not sure what to troubleshoot. I'm able to play for a few minutes before it locks up, but at this point nothing is really going on as the team was still getting geared up and ready. Any help is greatly appreciated and thank you in advance. RTP file: Link
  6. therev709

    MK18 Mod 1

    Love you Ardy
  7. therev709

    New STEAM patch update 25th March 2013

    My friend and I were having this issue on his dedi server. It was never consistent when it would crash, but it always would. I believe he narrowed it down to a NAT issue and opened a ticket on the feedback tracker.
  8. therev709

    New STEAM patch update 25th March 2013

    Noticed this in the change log: Haven't found anything new in the crates (naturally). Anybody found the new class names?
  9. Thanks for the feedback fellas, glad you all enjoyed the missions!
  10. I've had some weird things happen with the Air Support Console, I'll see if there is an updated version. Here is the forum thread where I discovered this awesomeness. Can you team switch to your team mate? (All of your teammates are playable)
  11. You can try to PM the admin to unlock your previous thread since you're having the same issue with multiple campaigns, because I honestly have to clue what's wrong here. I can't replicate the problem on my end and have never seen this before. I'm really sorry but I don't know where to begin :/ Is there anything in your .rpt file? You're missing the Desert Mercs and BlackOps by SchnapsdroSel addon. Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.BB_Mercenary
  12. I'm stumped by this one but I'll look into it. What does it say in your .rpt file?
  13. I just double checked each mission and that requirement isn't in any of them. You probably had a mod loaded up when you began that particular mission then had it unloaded when you tried to replay it. You'll have to either figure out which addon that was (probably the TF86 Seals or SJB SAS pack) and turn it on to play, or restart the mission from the beginning. ---------- Post added at 07:23 PM ---------- Previous post was at 07:21 PM ---------- Might have to restart the mission unfortunately. The waypoint is supposed to activate a trigger and somehow the chopper is stopping short of it. Since waypoints in Arma 2 are not precise this can happen.
  14. Just learned this today. Shucks.
  15. They raised $100k, while short of their $400k goal that's still no small amount. $100k can carry them while they develop more funding strategies. These guys seem like a smart bunch, so I'm willing to be they have contingencies.
×