viper4aa
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Blitzkrieg for A3 (PvP Game Mode) (based on AAS)
viper4aa replied to .kju's topic in ARMA 3 - USER MISSIONS
@.kju Any chance that we can get this mission for the Normandy from the Spearhead CDLC inclusive the factions 🙏 -
Western Sahara CDLC Unofficial Discussion
viper4aa replied to Callsign's topic in ARMA 3 - CREATOR DLC
Is there any news on this problem? Thx. UPDATE After the Update to v1.01 the Linux DS is starting now. Thanks. -
Western Sahara CDLC Unofficial Discussion
viper4aa replied to Callsign's topic in ARMA 3 - CREATOR DLC
Same problem here with Linux Dedicated Server. Following error on start: Error: can't resize AutoArray to negative size! And then it crashs. -
I have exactly the same problem. Every time I start ArmA3 I have a lot of such messages in the Win 10 system event log.
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Athena - An ARMA 2nd Screen Application
viper4aa replied to skruis's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@skruis Athena is a really great tool. Is an update planned? The current version in the Steam Workshop is from November 2017.- 763 replies
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- 2nd screen
- athena
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I use the command "convmv --lower --notest". But changing the uppercase letters to lowercase letters after every update is a workaround and not a solution in my eyes. Most other mods use lowercase letters. The mod makers have to change it only one time, but if they don't change it every Linux server admin have to change it after every update. What is the better solution? To the CUP developers: please convert all uppercase letters in the pbo filenames to lowercase letters. Thanks.
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I have a small request: There is a problem running the CUP addons on a linux DS, because of the capital letters in the addon file names. Linux systems are case sensitive. If there are references between mods the game searches for it with small letters and cannot find it, because the addon file names have capital letters. On Windows base systems it is no problem, because there is no difference for the system between capital and small letters. My request is lowering all capital letters to small letters. For example CUP_Weapons_CZ805.pbo to cup_weapons_cz805.pbo Thanks.
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Linux Dedicated Server feedback
viper4aa replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Not working, server stays on 1.60. Further I found that there were problems in the past, too -> https://github.com/ValveSoftware/steam-for-linux/issues/2688 -
Tutorial: Installation & Configuration of ArmA3 Dedicated Server
viper4aa replied to terox's topic in ARMA 3 - SERVERS & ADMINISTRATION
How can I install the 1.62 RC on a linux DS. Current version is running fine, but I don't find the correct "app_update 233780" steam command to install the RC branch. Thanks. -
Linux Dedicated Server feedback
viper4aa replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Is it possible to install the Apex Sneak Preview? Can I use the "app_update 233780 -beta" steam command for it? -
Blitzkrieg for A3 (PvP Game Mode) (based on AAS)
viper4aa replied to .kju's topic in ARMA 3 - USER MISSIONS
Hi .kju, will you add a RandomMode version for the coming Tanoa island? Or is there a simple way transforming an existing RandomMode mission file to a Tanoa version? Thanks. -
Swifty : the simple and no-hassle mod updater
viper4aa replied to headswe's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Another question: Is there a special cause why the application needs Administrator rights to the runtime? It is a little bit annoying if the UAC pops up every time. If I see it correct, it is a .NET application which is installed to your windows user profile. IMO these rights are not necessary. Thanks. -
Swifty : the simple and no-hassle mod updater
viper4aa replied to headswe's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I still use Yoma's Addonsync, because there was no really good alternative, which is simple to use on client side and on repo admin side. But Swifty could exactly be the tool I search for. There is only one thing, what Bamse described in his post - a FTP delta upload feature. I have the role of the repo manager. If I use the patchcreator it updates directly the repository, which has to be available via HTTP or FTP. In result patchcreator have to run on the same machine where your repository is stored. But there are cases where you want to separate it. There is often the case that you use webspace of a provider, because of the higher upload bandwidth. My repo is 16 GB at the moment and I have 1 MBit upload bandwidth at home. Now you can calculate how long it takes to upload the full repo to the webspace on every update, because I don't have a delta. The use of another sync tool like rsync is further a problem, because the upload to an external webspace is possible via FTP only. A FTP sync feature is maybe not possible to implement in Swifty, but maybe you can add a parameter to patchcreator where you additionally generate the changed and additional files to a separate folder inclusive the folder structure of the source (.\@mod\addons\file.pbo). Then I can upload the content of this seperate folder completely to the webspace via FTP. Deleted files is a bit tricky, but you can output it as log info of patchcreator and then I know which files I have to delete on the webspace. -
ALiVE console with Laser Designator does not work. For this case the insertion task with fast rope script makes no sense, because after insertion the helicopter does not fly back automatically and without console on the ground I cannot command him to fly back. The only chance is to command the pilot to land, then command him to fly back and disembark immediatly. But then I have no helicopter after town capturing and without console I cannot call him for extraction. We are only 3-5 guys, the support console would be important for us. Any chance to get it working? Thanks.
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Ahhh, laser designator. Thanks for the tip, I will test it. ---------- Post added at 12:32 ---------- Previous post was at 12:31 ---------- Fast rope is not part of ALiVE, can you maybe include the following fast rope script to your mission, if it is not to much work? That would be great, because then it will be possible to use the Heli Insertion Task. http://www.armaholic.com/page.php?id=23961 ---------- Post added at 12:42 ---------- Previous post was at 12:32 ---------- I checked the script, you only have to add the zlt_fastrope.sqf to the mission folder and add [] execVM "zlt_fastrope.sqf"; to the init.sqf I hope this will work.