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Everything posted by GEORGE FLOROS GR
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GF Custom Deathscreen Script
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
- 17 replies
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- deathscreen
- sound
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(and 8 more)
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I notice that you have include the custom deathscreen script , if you want you can have this update if you like to include this in the future : Nice mission and thanks for sharing ! GF-Custom-Deathscreen-Script-version-2.0.zip Expires in: 29 days 21:58:51 | Size: 2.4 MB | 13.12.19
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How can you increase the rotational range of bipods (specifically, vertical)??
GEORGE FLOROS GR replied to Krataniel's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hello there Krataniel ! You are totally right about it ! I was using this for a long time if it's still working ( as a script ) -
Play sound when using HitHandler
GEORGE FLOROS GR replied to Robustcolor's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello there Robustcolor ! You can use a #particlesource and delete this if it's interrupted , using a variable . If i can later i'll try to add an example : _particlesource = "#particlesource" createVehicle _pos; [[_particlesource,_array] remoteExec ["say3D"]]; - you can also attach the particlesource if you want. -
Need help making AI not move
GEORGE FLOROS GR replied to ChlckenWlng's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can spawn one instead of placing this manually in editor and then i think it will work. -
Need help making AI not move
GEORGE FLOROS GR replied to ChlckenWlng's topic in ARMA 3 - MISSION EDITING & SCRIPTING
What mod are you using ? Max's ? -
updated to v2 JBOY Throw Knive
GEORGE FLOROS GR replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Respect ! -
GF Cargo Airdrops Script
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello there guys ! Can you share your code jgaz-uk ? It might be better to check for a different approach as well , after all this script is getting old ! I'll try to check for alternatives as well , but seriously the default script it's not working ? I don't play at all to know for a long time now. -
mod release Vandeanson’s Apocalypse
GEORGE FLOROS GR replied to Vandeanson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Haha ! Thanks , but to be honest i'm too busy this period to do anything , so i'm just staying a little bit awake ,when i can , just to take a look on the forum ! It's great what you have done so far and you have give very much to this community ! I think that the best should be to ask @code34 about it.- 322 replies
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- vandeanson
- spawner
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mod release Vandeanson’s Apocalypse
GEORGE FLOROS GR replied to Vandeanson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This sounds great ! Would be possible to see some part of the code ?! I'm curious about it !- 322 replies
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- vandeanson
- spawner
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easy [Release] Base Builder
GEORGE FLOROS GR replied to wogz187's topic in ARMA 3 - MISSION EDITING & SCRIPTING
New toys available ! Thanks Wogz for sharing !- 10 replies
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- objects
- constuction
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(and 2 more)
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GF Vehicle Radio chatter script
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello there Pantom ! You should try to add some more sleep as Baton did. You might also running more scripts with loops that cause problems to your performance The volume can be raised from the description.ext on cfg sounds. -
GF Vehicle Radio chatter script
GEORGE FLOROS GR posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
GF Vehicle Radio chatter script by GEORGE FLOROS [GR] Description: GF Vehicle Radio chatter script , configurable script. You are free to do anything but i would like to give me Credits for this! Simple and easy to use and adapt . Have Fun ! Installation / Usage: For usage instructions and information of how to use the GF Vehicle Radio chatter script please refer to the included documentation and/or example mission. Place in your mission the files . There is everything included , in the init.sqf , to copy paste in your mission . https://community.bistudio.com/wiki/SQF_syntax Don't try to open this with the simple notepad. For everything that is with comment // in front or between /* means that it is disabled , so there is no need to delete the extra lines. You can open this ex: with notepad++ https://notepad-plus-plus.org/ and also use the extra pluggins (this way will be better , it will give also some certain colours to be able to detect ex. problems ) http://www.armaholic.com/page.php?id=8680 or use any other program for editing . For the Compilation List of my GF Scripts , you can search in: https://forums.bohemia.net/forums/topic/215850-compilation-list-of-my-gf-scripts/Notes: Notes: Configurable Script. You can display Custom or game's default sounds, select distance from vehicle and repeat time. The radio is disabled for the civilian vehicles and there is available an exclude list. It is working on any type of vehile (Landvehicle,Tank,Air,Ship). It is working also for the spawned vehicles. Credits and Thanks to : Thanks to All script contributors Thanks to everyone who tries to do the best for this game! Thanks to BIS for such a great platform . Thanks to BIS Community and BIS Community Forums . Thanks to Armaholic Community and Forums . Special Thanks to : @tpw https://forums.bohemia.net/profile/762937-tpw/?do=content&type=forums_topic&change_section=1 For helping , with sharing part of his mod / script . @TPW MODS / tpw_radio https://forums.bohemia.net/forums/topic/154944-tpw-mods-v20180630-enhanced-realism-and-immersion-for-arma-3-sp/ Changelog: v2.0 Reedited code. Added a Mod version ,possible to unpack and edit. v1.0 Forum topic: - Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=40143 Armaholic download GF Vehicle Radio chatter script -
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GF Auto Loot with userconfig Mod
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much Johnnyboy ! I don't remember though , if it's that updated as the -
GF Auto Loot with userconfig Mod
GEORGE FLOROS GR posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
GF Auto Loot with userconfig by GEORGE FLOROS [GR] Description: GF Auto Loot with userconfig , will detect the enable Mods , without editing lists. You are free to do anything but i would like to give me Credits for this! Simple and easy to use and adapt . Have Fun ! Installation / Usage: To install GF Auto Loot with userconfig , you should use modfolders to keep it seperate from the official game content to prevent issues. With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded. Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3. Place the "userconfig" folder into your game install folder, usually: "C:\Program Files (x64)\Steam\steamapps\common\Arma 3". You may already have "userconfig" folder from other addons and/or mods in which case it is safe to merge the contents from this archive. https://community.bistudio.com/wiki/SQF_syntax Don't try to open this with the simple notepad. For everything that is with comment // in front or between /* means that it is disabled , so there is no need to delete the extra lines. You can open this ex: with notepad++ https://notepad-plus-plus.org/ and also use the extra pluggins (this way will be better , it will give also some certain colours to be able to detect ex. problems ) http://www.armaholic.com/page.php?id=8680 or use any other program for editing . For the Compilation List of my GF Scripts , you can search in: https://forums.bohemia.net/forums/topic/215850-compilation-list-of-my-gf-scripts/ Notes: This mod , is including a userconfig folder. The userconfig folder , must be in the main arma 3 game folder. Inside the userconfig folder , are the settings. To make changes in the userconfig , you need to close the game. GF Auto Loot with userconfig , will detect the enabled Mods , without editing lists. There are 4 options available : 1 = Load every Mod + Bohemia Items , 2 = Load every Mod - No Bohemia Items , 3 = Load Bohemia Items Only , 4 = Custom items only There is a Possibility option available. There are Blacklist Zones available , 5 from default and a safe distanse from players , to prevent the loot from spawn. The loot will spawn also , at the spawned or placed in editor Buildings. More information inside the Settings.sqf It is also posible to unpack and edit. Credits and Thanks to : Thanks to All script contributors Thanks to everyone who tries to do the best for this game! Thanks to BIS for such a great platform . Thanks to BIS Community and BIS Community Forums . Thanks to Armaholic Community and Forums . Changelog: v3.1 Fixed , working now also on Dedicated , with auto init. v3.0 A lot of the previous code is reedited. Added option for the spawned items number. Code optimization. v2.0 It is possible to add your custom item list. There are 4 options available : 1 = Load every Mod + Bohemia Items , 2 = Load every Mod - No Bohemia Items , 3 = Load Bohemia Items Only , 4 = Custom items only Changed the codes for the search of the configs. Minor Fixes. v1.0 Forum topic: - Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=40300 Armaholic GF Auto Loot with userconfig -
JBOY Scripts Compilation
GEORGE FLOROS GR replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
#and the list is going on ! It was definitely the time to do this ! Thank you very much Johnnyboy for sharing all this with the community ! -
GF Auto Loot with userconfig Mod
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello there R1FT 45 ! There is the debug option that you need to set to false. -
GF Missions Script
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
...I know , sad story but true ! -
GF Missions Script
GEORGE FLOROS GR replied to GEORGE FLOROS GR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello there Casio91Fin ! Well on right now unfortnatelly i don't have the time to do anything with arma , so i can't actually tell you anything about. In case you can provide some errors , i may be able to give some fixes. -
[RELEASE] Assistant Machinegunner and Assistant Anti-Tank
GEORGE FLOROS GR replied to RCA3's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is a very nice idea ! Thank you very much RCA3 for another great script ! -
[SOLVED] available actions (in action menu)
GEORGE FLOROS GR replied to syrasia's topic in ARMA 3 - MISSION EDITING & SCRIPTING
This might also help a bit : inGameUISEH = inGameUISetEventHandler ["Action", "systemchat str (_this select 3); false"]; other ex: -
[SOLVED] available actions (in action menu)
GEORGE FLOROS GR replied to syrasia's topic in ARMA 3 - MISSION EDITING & SCRIPTING
check: https://www.tacticalgamer.com/forum/simulation/armed-assault/arma-development/script-bin/1802780-kunduz-open-doors-fix