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Andres97

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About Andres97

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    Lance Corporal

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  1. I don't think I'd be able to handle something like that. My heart would just explode.
  2. Andres97

    USP Gear & Uniforms

    Impressive work on those PVS. Keep it up!
  3. He needs to know the classname of the radio assigned by default to NATO Riflemen.
  4. Send me a PM in spanish I can translate.
  5. Great news! Happy to hear this.
  6. Looking great! Can't wait for the update.
  7. Which commands should I use to spawn these modules via script, or do you recommend instead to use the .sqf files from the Open Source version?
  8. Andres97

    Scope Mod A3

    You sure do have a set of very specific requests. Firstly, doubt you'll have any luck, since the thread has been inactive for well over a year now. Second, according to the rules, you should post addon requests here. Third, there are plenty of scope addons for snipers in this same forums. Fourth, I really doubt you'll need so much scopes. Cheers!
  9. Andres97

    Key Frame Animation

    Any progress in making this MP compatible?
  10. Removing doMove and Move commands from the infantry patrol one makes the group move with a normal column formation. Whats the reason behind this commands for infantry?
  11. Very small detail, but this: Is making me go crazy. This happens when using Zen_SpawnGroup or Zen_SpawnInfantry and Zen_OrderInfantryPatrol, the second man is too close to the first one. Have tried with setFormation and setWaypointFormation, doesn't seem to be the problem. Any ideas? Also vehicles tend to drive too... erratically, even though they are set to 'SAFE' and 'LIMITED'. Cheers! EDIT: Lazy me. Found the source. Lines 76, 77, Zen_OrderInfantryPatrol.sqf. Now a question. What is the motive of this two lines? @Zenophon Isn't it enough with the waypoint?
  12. Check all clients are running VCOM. If server is running vcom and client is not, or server is not and client is, at times the mission won't load 100%, you'll get stuck before getting to the map.
  13. Very cool! Will test this out for sure!
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