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Everything posted by Jnr4817

  1. Team, I have moved away from ghost spawner in a new mission I am making and using VVS. I am having an issue in VVS where some of the vehicles spawn in the ground. In the Ghost spawner I used this to solve the problem. VVS spawner looks like this. I know need to add these 2 lines, but not sure how to use the code from the ghost spawn to vvs. Or if there is a simpler solution like spawning the vehicle 1 foot above the ground, etc. Thanks for any help.
  2. This looks really fun. Will give it a try and provide feedback.
  3. Getting this error. 14:24:08 Error in expression <rams ["_side","_pos"]; _pos distance2D heli < 5 }; [] spawn { while { true } > 14:24:08 Error position: <heli < 5 }; [] spawn { while { true } > 14:24:08 Error Undefined variable in expression: heli 14:24:08 File C:\Users\jnr48\Documents\Arma 3\mpmissions\H-60%20Side%20Missions.Malden\sideMissions\misImplement.sqf..., line 54 14:24:22 EPE manager release (0|16|0)
  4. Ok. I don’t need to place anything in the editor do I. Haven't been able to run mission yet.
  5. Where are you putting this code? In a mission file or in the editor?
  6. I'd love for the autopilot functions to be further explored. I am happy to help test. I am already on your discord. Thanks for the hard work. Awesome mod.
  7. Jnr4817

    [SP/MP][COOP] LMS 1-8/2 CAAS

    This is what I get from the RPT. 16:17:03 Warning Message: Script functions\fn_spawnAllAirAssets.sqf not found
  8. Jnr4817

    [SP/MP][COOP] LMS 1-8/2 CAAS

    Feedback: Your vehicle spawner with the laptop is simple and really nice and easy to use. Cheers, confirmed it works with mods, we are using CUP and MELB. Respawn zone is huge. I’d make it the same area you start off at when coming into the game. Getting an error. A missing sqf or function for spawn all aircraft. Doesn’t break the game. Sucks the weather system is broken. Would be nice to have a weather system or way to manage the haze, fog, ceilings, etc. Again, awesome work with this mission. I’ve been playing with it everyday. Reed
  9. Jnr4817

    [SP/MP][COOP] LMS 1-8/2 CAAS

    I'd say 8. Give each slot a co-pilot slot or at least 2. We used the CUP DAP with pilot and co-pilot and it was so much fun. Thanks, Reed
  10. Been using this for a bit. Excellent work, Cant wait to see further progress.
  11. Jnr4817

    [SP/MP][COOP] LMS 1-8/2 CAAS

    I'd love the addition of earplugs. We played the mission for 3 hours last night, no issues. The missions seemed random and all over the map. Thanks, Reed
  12. Great script. I agree. If we could some how combine this with GOM loadout script, this would be complete.
  13. Jnr4817

    [SP/MP][COOP] LMS 1-8/2 CAAS

    Very nice LM. This is a great mission. I changed and added a few things my guys like to use: I added GOM Loadout Editor, VVS vehicle spawner, Arsenal, CUP vehicles, and a few scripts. I love how your task are made and spawned. I'd love to see this in a stand alone script or package to move from map to map. Excellent work. Reed
  14. Jnr4817

    New platform from Contact

    What settings in the editor do you need to have them stick together? Also once stuck together, how do I move them as 1 unit. Adding a side of the mountian heliport. Also and sadly, a helipad does not stick to the top of the platform. Thanks,
  15. Jnr4817

    Standalone JTAC Script

    This is great work.
  16. Jnr4817

    [WIP] Pilatus PC-12

    I work out of a PC-12 for medevac. Great platform.
  17. Jnr4817

    Ghost Missions

  18. Jnr4817

    Fly Tanoa Air [FTA]

    Heck yea. I'm flying for real today. I'll check it out tomorrow. Thanks,
  19. Jnr4817

    Fly Tanoa Air [FTA]

    Most excellent. I'd like to see both a fixed wing and rotor wing at the airport and the player gets to pick which frame he wants. I'd use the ghosthawk or hellcat. Thanks
  20. Jnr4817

    Fly Tanoa Air [FTA]

    Can you do the smuggling with helicopters yet? Any other missions cross compatible with helo's? Thanks
  21. Jnr4817

    Kujari: PMC ops

    very nice