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RoF

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  1. RoF

    Terrain Builder Sampler Properties

    ah you should have mentioned it was for dayz in your first post. Dayz terrain making is in a pretty bad state compared to A3
  2. RoF

    "Dlc bug"

    Just follow a proper guide like pmc https://pmc.editing.wiki/doku.php?id=arma3:terrain:ultimate-terrain-tutorial or the old Atlas guide. 99% of these youtube videos do stuff wrong
  3. RoF

    Terrain Builder Sampler Properties

    Just to add to what M1lkm8n said, if your clearing your layers folder it's a good idea to also delete your map_name.grid.000.v4w file. For most people its in source\TerrainBuilder or where you saved your project to. It can sometimes get corrupt which leads to buldozer (and pboproject, due to corrupt .wrp) not being able to find your layers files even through they are there
  4. RoF

    Merge to 1 x 1 Tiles bat

    You might want to read here But its awkward with real world sat, as you have shadows and towns you have to edit out. You might want to look into making a custom sat map, they really do look amazing once you get blending correct! It's something I regret a lot not doing Also the Arma Discord is way more active than these forums are, you might want to hop on the terrain_makers channel if you want help
  5. RoF

    Merge to 1 x 1 Tiles bat

    You could just join them in photoshop or something. tbh its best to do the darkening yourself, there is no one setting that fits all. Just because it worked for pmc, doesn't mean it will work for your sat map. Also if your doing real world, save yourself all the hassle and just use this plugin https://gitlab.com/Adanteh/qgis-game-terrains/wikis/home It does everything (sat, mask, roads, projection) for you
  6. RoF

    Addon builder.

    Use pboproject, addon builder is nicknamed addon breaker for a reason
  7. RoF

    QGIS Game terrain tools

    Just remove the other islands in L3DT
  8. You need most of his tools installed Arma3P DeOgg DePbo DeRap ExtractPbo MakePbo pboProject Rapify https://pmc.editing.wiki/doku.php?id=arma3:tools:setup-p-drive
  9. It even does it if you are close to the edge, its a weird bug / feature lol
  10. export roads and check the crop to mapframe option. DON'T use that option on the roads you will pack with the map, it will make arma crash on startup. Only use it for the TP shapes
  11. verify your arma 3 tools https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 Also setup your P drive like this, the official tools are not good for extracting data / mounting P https://pmc.editing.wiki/doku.php?id=arma3:tools:setup-p-drive And its a good idea to use pboproject instead of addon builder
  12. RoF

    Setting Objects Mass?

    Best ask on the Toolbox post, I'm a mega noob at modeling
  13. RoF

    Setting Objects Mass?

    There is a Blender plugin that exports as .p3d, you can set mass and everything in that. You can stay away from object builder then (some of the time)
  14. RoF

    Bulldozer problems

    Turn off auto mount P drive in Arma Tools if you use it, also restart your pc to get rid of the Arma tools mounted drive as it does weird things. make a .bat file (its a renamed .txt file, example mount_P_drive.txt > mount_P_drive.bat) and paste this in it subst p: /d subst p: "C:\Change\To\Folder\You\Want" Change the "C:\Change\To\Folder\You\Want" to where you want the P drive to be. Make sure the folder is there, the bat won't make the folder. Double click the .bat it will open then close quick, you should now have your P drive mounted with your other drives. Don't run as admin! Download Mikero's Tools, it's a tool set so you need all the tools https://mikero.bytex.digital/Downloads ArmA3p DeOgg DePbo DeRap DeRoad ExtractPbo MakePbo (Sometimes people have an issue with it not being detected, install it twice to fix it) pboProject Rapify Run Mikero's Arma3p It will ask what drive to extract to, press P Next it will ask about full extraction, press N If you get Warning: Bad Sha detected, verify (https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335) your Arma 3 files! It means a file is corrupt, Arma tools doesn't warn you of that lol. Once it's finished you will have a working P drive, DON'T install buldozer!!! Arma3p will set Object Builder / Terrain Builder to use your arma3.exe instead. You can check it's done it correct by following this https://pmc.editing.wiki/doku.php?id=arma3:tools:buldozer
  15. Do Arma 3 objects show ok? If mods have no textures then they are setup wrong like I said. File paths are hard coded you can't just put them anyway
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