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Everything posted by GBee2

  1. A US made weapon on a Chinese UAV?
  2. So which cruise missile does have tracking, including ability to target moving vehicles? I saw a whole thing about the capabilities of latest gen cruise missiles a few years ago and this was touted as an actual working capability. It was said to be able to arrive on target, and if the vehicle had moved from that position it would attempt to reacquire. It was definitely a NATO nations system, but not necessarily American. I really thought they were talking about the Tomahawk, but I can't be sure I'm remembering that correctly.
  3. In what sense shouldn't it work for vehicles? Radar equipped vehicles should be able to use IFF and I seem to remember that some ground vehicles were fitted with IFF transponders following a number of blue on blue incidents by US aircraft against US and allied ground forces? The feature, assuming it was implemented shouldn't be limited to a type of vehicle (air) but to anything which has an IFF transponder per it's config.
  4. It should prevent and break locks, but it won't stop a missile which was already locked from continuing to where it last saw the target. If you don't move after deploying the smoke you can't expect the missile to suddenly decide to fly off in a random direction, it's going to keep coming.
  5. This site makes for some good reading of how the Patriot system works: http://www.designation-systems.net/dusrm/m-104.html http://www.designation-systems.net/dusrm/app4/pac-3.html
  6. It's not, as can be seen here - https://en.wikipedia.org/wiki/Arleigh_Burke-class_destroyer#/media/File:US_Navy_070111-N-4515N-509_Guided_missile_destroyer_USS_Forest_Sherman_(DDG_98)_test_fires_its_five-inch_gun_on_the_bow_of_the_ship_during_training.jpg It's for dropping cargo as explained here: https://www.quora.com/What-does-the-white-square-marking-on-the-deck-of-this-Arleigh-Burke-class-Destroyer-mean
  7. A feature request for the Eden editor relating to the SAM and Radar systems, maybe for a follow up update - Please can we get an overlay cone in the editor map (and Zeus?) when placing the radar and static AA weapon systems showing their range and coverage? This will make it much easier to place systems ensuring they provide coverage of the required map zones? Also, will the SAM/radar units come with camouflage options like those added with the Tanks DLC?
  8. No, I confess that it's largely based on a simplification my understanding from various sources of how the real life systems work (e.g. Patriot PAC-3*), especially at the relatively short ranges seen in Arma and the various accounts of observed behaviour with the in-game system fitting this understanding. Note that sources seem to disagree whether the PAC-3 engages it's radar just after launching or only in terminal phase ... however, this may be more or less the exact same thing for the PAC-3 in reality since it reaches Mach 5 in just 3 seconds (1.7Km/s), meaning at ranges of 16Km, it's going to reach the target in less than 15 seconds. Even at the real life engagement max range of 64km, that's one minute to target - battery life on the seeker isn't going to be a huge concern. There don't seem to be any public stats on the Boeing seeker's range/battery life, perhaps understandably as this is still a current generation defense system.
  9. As noted, the standalone radar is a search radar, a powerful radar intended to find and identify aircraft as targets and then skew the launcher onto them. Once given a target by the search radar, the launcher feeds this information to the missiles, the individual missiles are ARH (Active Radar Homing) they have the target data already and use their own less powerful radar to lock onto the target. The moment the target info has been relayed from the search radar, the launcher/missiles need no further information from it. While the missiles, and sometimes the launchers have their own narrow targeting radars, they aren't constantly emitting, they are only switched on when they are actually given a target, this keeps them hidden from view of any Radar Warning Receivers and safe from ARM (Active Radiation Missiles).
  10. Well you can with the Advanced Flight model IIRC, just not the regular flight model.
  11. It's permanent marker on the glass, it's not going to move as you turn to stay accurate. It's how aiming is done in the real life aircraft (if they have any guide at all).
  12. Hmm, Looks like Yosemite is too old to be supported. The port requires Metal support, which is only available with El Capitan and later, and only with recent enough hardware.
  13. Why are you using the Legacy Ports branch? Just use the main branch.
  14. GBee2

    Laws of War DLC Assets

    That's intentional? It's using a sticker on the window that lets light through, but not out again. They are common on vans, buses (adverts usually) and ambulances. EDIT: Nevermind, just read the bug report and this wasn't the IDAP ambulance ...
  15. GBee2

    Laws of War DLC Mines

    Did you have the blade lowered or raised? In theory the blade is what prevents the larger mines from damaging the vehicle, as they don't explode underneath the hull.
  16. The other issue with giving any ordnance a chance of failure is that you then need new models for them on the ground. Also, what happens when I drop a 500lb bomb onto a large building? It's kinetic energy alone should destroy or damage the building, but even if you ignore that for a moment. What happens to the unexploded bomb, does it sit on the roof or magically move adjacent to the building?
  17. Apart from the addition of a very large penisula (man made in the intervening 30 years since A2?) those two maps look identical to me?
  18. GBee2

    Laws of War DLC Mines

    Running 1.64, I placed the mine module with mine type set to standard APERS, then drove the bobcat through at slow speed, all mines below and immediately adjacent to the vehicle were detonated. What I didn't expect to happen is that after hitting a lot of mines the vehicle took some damage, which shouldn't be the case, but that's probably fixed with the DLC?
  19. GBee2

    Laws of War DLC Mines

    Or use the CRV-6e Bobcat ...
  20. GBee2

    Laws of War DLC Mines

    Just a thought, but if in the future it was so easy to clear a path through a minefield, then there would be no point in laying mines in the first place? Of course the military in Arma don't clear paths by minefields by hand, they have the Bobcat for that. It's the civilian IDAP that are doing clearance by hand or drone.
  21. You can place them wherever you want to.
  22. The Jets DLC added not one but three new AA systems?
  23. GBee2

    TAC-OPS DLC discussion (speculation and hopes)

    The entire point is that stories like this stand out because situations like that are very rare ...
  24. GBee2

    Laws of War DLC Feedback

    You're forgetting the existing medical trucks, medevac does not only mean evacuation by helicopter.
  25. GBee2

    Laws of War DLC Feedback

    Flags for marking the mine field and cleared areas/paths which can be equipped and placed by the engineer in-game would be fantastic