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alessiomoreno

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Everything posted by alessiomoreno

  1. In regards to that post - if you were to put a Slammer up against a T-55 - lets say in a scenario where US/ British Special Forces clear a path for Israeli tanks to advance on Rebell positions and these Rebells happened to command T-55 tanks, Glob Mob reskins, in thiscase a reskin from this excellent piece of art: https://steamcommunity.com/sharedfiles/filedetails/?id=1737435871 If one were to do this.. my finding was, that what ensues is indeed quite an "uneven match", for a single T-55 may well completely obliterate any number of Slammer/ Merkavas - while with the exception perhaps(?) the T140 Angara - Vanilla vehicles don't stand a chance against Glob Mob tanks. A Slammer for instance needs approx. 4 to 8 shots to where the T-55's ammunition should be stored, till the T-55's crew will decide to leave the vehicle, whereas the T-55 either takes one shot (especially the AMB variant with the Bastion ATGM) or at most four to blow up any enemy tank, with the exception of the T140, maybe, depending on the distance. In line with those experiences, one can imagine, that mixing Glob Mob tanks with RHS vehicles results in. . even more uneven matches.. is maybe something off on my end? Or have other people witnessed a similar behaviour? Does anyone, with probably more insight into the topic, have any ideas as to why I might have had such experiences? I had hoped that the approach Glob Mob and RHS took in regards to armoured vehicles would be similar enough, that I could use Glob Mob vehicles in RHS assisted scenarios or vice versa. What I noticed was, that in general certain types of armour "work better" - or worse against Glob Mob tanks - for example an RHS T-72B(1/ obrig. 1985) was nigh invincible for either Leopard or T-55, while an T-72B3M or T-80/T-90 would be killed almost instantly. An M1A1 AIM on the other hand would burst into flames after a single AP round from the T-55, maybe two from the Leopard 1A3 (isn't the Leopard 1A3 supposed to have a better main gun than the T-55?), while an M1A2 TUSK might prove more resilient, depending on where shots land (except for the bastion missile, which will kill anything in a single shot, apart from the Angara of all tanks). I would love to use Glob Mob vehicles in conjunction with others (mainly RHS), because they're just so beautiful and immersing with their attention to detail. Any insight or share of experiences much appreciated! Best regards as always ๐Ÿ™‚
  2. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Hi everybody! Our group wondered whether people here have made experiences which Mods do not work well in conjunction with RHS? Anyone garnered a list of mods that interfere with/ break/ or ''are broken by'' RHS? Best regards!
  3. Very impressive update! Great work ๐Ÿ™‚
  4. Just wanted to point out that I am incredibly excited and unimaginably grateful for your expansion of the T-55 family of tanks! This is awesome news - think I'm gonna purchase half a dozen copies of GM - such goodness!! On top of the variety of tanks, I actually am glad you didn't (yet) include versions with ERA, so that if you or anyone chooses to add those - it's possible to choose between liveries with and without ERA. Will the new vehicles also be incorporated into you Takistan faction modification? And last but not least: Do you plan on enhancing the night time combat experience with e.g. functioning IR-(flood)lights and IR sights? Stoked to see you continue in this manner either way!
  5. alessiomoreno

    Redd'n'Tank Vehicles

    Hi folks! I'm definitely looking forward to your next release! Static weapons are clearly important and as far as I know there's none out there so far in regards to the MG3 (except perhaps for that Bundeswehr 2025 Mod). I wondered though, since you said you have no knowledge/ experience with primary weapons, whether you ever considered hitting up some one like @toadie2k if there was interest in limited cooperation. This might just be fantasizing and fan-boying a tad too hard, but if it was possible to put one's MG3 primary weapon on a Tripod and vice versa take a Tripod's MG with you (instead of the whole Tripod with it) - that would be really useful! And Toadie's MG3s are amazing, certainly on BI level quality wise. I reckon that at it's core that would necessitate a Tripod without weapon, which, just for atmospheric purposes already would kinda be a nice touch.
  6. alessiomoreno

    RHS Escalation (AFRF and USAF)

    ^Phenomenal! Bless you folks!
  7. alessiomoreno

    RHS Escalation (AFRF and USAF)

    ^Exactly ๐Ÿ™‚ My question in regards to mentioned T90 variants would be whether those bolted on ammo storages will be simulated as such (i.e. different from both T72 and M1)?? I know that I already asked this question a while back, but if I remember correctly, the topic got lost before an answer was given, except for that, at the time none of that had yet been injected (which was/is no surprise, given it's on dev branch).
  8. alessiomoreno

    [APEX SP] Descent Trajectory

    Hi there! This mission looks amazing - and all that way before the "Contact"/ Alien hype. I will definitely give this a shot! On a sidenote though: Do you have any idea whether a player character like the one you play in the mission could possibly be multiplayer compatible? Would make for interesting scenarios for sure.. especially since no additional mod is necessary - players would never see this coming^^
  9. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Hi there! Since I am not running dev branch and hence didn't test so far - will you simulate the T90AM/SM's external ammo storage respectively and will the T14 differ from its predecessors in this regard as well? My question could also be read as: Will complete armour simulation for those new tanks make it into the next (proper) update?
  10. Though I originally didn't want to comment on here anymore, I do feel like I have to one last time, jump to @Groove_C's defense here. Haven't read the article, no intention to do so; but from what he stated (if it's true that is), he's correct and judging by the things I have read over the last couple of years, on this topic as on many others, I have to agree that many so-called news outlets out there, often construe tests which either are decisively flawed or just don't make much sense altogether. Pointing out a flawed testing methodology in an article recommended on this very thread IS actually very useful and, at least in my book, most certainly exactly what this thread needs. I agree that his use of charts and other images is certainly not the best and, to a degree, annoying (perhaps use spoilers,@Groove_C, for your pictures, so that your posts take up less space and feel less intrusive) - nonetheless, one has to recognize, that he at least attempts to underscore/ justify the things he types - a quirk many here should rather learn to adopt than no to! As to the usefulness of his comments on RAM: The vast majority of people out there are completely ignorant on the topic of RAM and it's influence on a computer's overall performance, especially in titles like ArmA. In that light - yes, his comments, in their own way, absolutely do contribute to the overall topic. I would even like to add, that I honestly find it much more helpful and fruitful to discuss the edge of what's possible and could actually improve performance in regards to its upper limits rather than its lower ones. The borders of what is considered "budget-friendly" and what's "top of the line" are always shifting - and what's changing, are not so much the lower corners, but rather what's constantly being added on top of the seemingly infinite line-up of possibilities. Most of the time, the SKUs lower down the ladder, will be nothing new, just reinterpretations of things that came before. Evaluating their respective performance against the background of other tech, which has already been on the market, and as such reviewed - really isn't that hard to do at all. To me, there's no need to try making science out of it. When I researched what components to buy for my system back in the day, I felt truly annoyed, that wherever you go, people were spamming about "what's 'good' and 'cheap' 'enough' for BF:I/V", rather than having real discussions, on actual topics, which could then lead to more broadly applicable and, what at least I would call, actual conclusions ๐Ÿ˜ฒ
  11. Why does this always happen to me ๐Ÿ˜” I'm giving up ๐Ÿ™„!!!
  12. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Hi there! Haven't used dev branch in while, so I'm not up to date, however I wondered, how did you arrive at the sound of the T-14? Besides, is the tank, transmission wise, going to behave any different than T-72/90 or T-80s? Haven't actually gotten around to use it (or play any A3 recently). Just curious.
  13. What do you people think in regards to the Ryzen 3000 processors strong performance over previous gen and even Intel? Is the improved IPC mostly based in the refined architecture (and new lithography) or because of the immensely increased cache size? I wonder to what degree the performance improvement stems from which aspect of Matisse. If the major IPC improvement stemmed primarily from their "game cache", then that would let me to believe that perhaps, if Intel had the guts or was insane enough to go for some sort of i9-9900KSC with a substantial amount of victim cache, it may just be enough to beat even the Ryzen 3950X in certain workloads (as for instance, ArmA). There were such rumours a couple of months ago, I came to believe however that is was just a hoax/ prank - AMDs release however has peaked my interest in such a processor again. Anyone else has thoughts on this? And truely nobody's got any numbers in regards to R5 3600Xs performance in A3? @Groove_C, you got any data on R9 3900X with SMT off? I am curious as to performance of R7+ chips with SMT off. Since ArmA cannot use this many threads anyways and turning SMT off would, at least in theory, substantially improve overclocking headroom/ turbo boost duration due to (much?) lower temps, it might just be worth a try, for A3 specifically that is.
  14. alessiomoreno

    Redd'n'Tank Vehicles

    Awesome work as per usual from you guys ๐Ÿ˜‰ I always wondered - does your MILAN use the 'new' HEAT/ Tandem-HEAT simulation? Looking forward to your next update! And thanks for all the work!
  15. As I said - I'm excited... Need to put some money aside to get me one (or two) - oughtabe worth it though ๐Ÿ˜‰ What I wondered - if they really put the eDRAM on chips without/ deactivated iGPU - could the additional space be used to put even more than the Iris Pro's 128Mbit on the chip? Like maybe 256Mbit? Would that even make much of a difference? Given Intel otherwise seems to have no other way to go, in order to counter Ryzen 3 - esp. since Sunny Cove seems quite far off - I could see that happening.. Though scouring the Internet it seems like most people do not see the benefits (as worthy enough).. You guys think Intel begs to differ? They should know best that the 5xxxC series chips performed (in some applications) really amazing because of their L4 cache.
  16. Hello everyone ๐Ÿ™‚ Just wanted to throw in this article and ask you guys what you think of the news. When I stumbled over it, I must confess I was very exited. Could this be a true successor to the 5775C? Curious to hear everyone's thoughts!
  17. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Thank you everyone for the insight - very much appreciated! In regards to the ammunition storage of T-90Ms - is the "turret bustle" just a marketing ploy or what purpose does it really serve? I would imagine that perhaps less ammunition is stored inside the vehicle; though I would argue that this makes reloading the carousel even more awkward and when that external ammunition storage is hit, not only is it gone, but the ensuing fire would pose a threat to the vehicle, especially since burning material might drip into the engine compartment. Are there any measure to prevent this? And last but not least - how will the storage compartment be implemented in-game? Do the new tanks come with new ammunition types?
  18. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Thanks for your response, Damian! So to recap: AM, SM carry the same 2A46M-5 gun? The SA obr. 2016 for instance does so as well, i reckon? Has there been any new development in respect to the autoloader on T-90M variants, and what is to think of the new turret bustle? How well is it implemented in comparison for instance to Abrams tanks and is it any advantage in terms of e.g. crew survivability vs tanks like the Leo2? Speaking of new features - does the SA variant use any new (i.e. updated) sensor/ sighting/ FCS equipment? In case of the M models - how did you implement the new sighting system, how will it differ from the regular A model?
  19. alessiomoreno

    2035: Russian Armed Forces (5.3.0)

    Hello everyone! I wondered, since vanilla ArmA3 now has an Armata all on its own whether you are considering to make a retextured version that would fit in with your mod. I must admit that this 30mm RCWS is just to neat a feature (absent in other tanks) not to play around with.. Besides, one day I had the idea, that most certainly in 2035 Russian AF wouldn't be using obsolete T-14 tanks from 2015, but rather something like a T14A or T-14M/AM version by that time. Figured this could be an avenue for you to leverage some creative freedom to make your model stand out from the vanilla livery.
  20. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Thanks a bunch! Much appreciated information, as well as additions to the game! I did read on the wiki though, that the AM version would use the T-14's main gun while the export version 2M46-5 - what implications does this have both real world and in-game? Is integrated night vision for the driver in the latter variant possible in ArmA? Last but not least: The T-90SA (also beautiful looking model!!) will be the exact same version as the in-game T-90A or will there be slight deviations apart from the obvious one (missing Dazzlers)? I wonder since it specified that the SA Version was obr. 2016 while the current model is obr. 2006. Has there been any other modernisation of Vladimir tanks since 2006 other than the Proryv versions?
  21. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Might seem a bit late to the party, but one can't commend enough the craftsmanship that went into these beautiful new assets! Congratulations on really stellar looking models ๐Ÿ™‚ Since there is rather little info on these upgrade projects perhaps somebody knowledgable can enlighten me on the (real and simulated) differences of T-90AM and SM variants? And will both be available with Kord and PKT-M RCWS versions?
  22. alessiomoreno

    PRACS: SLA Faction 2017

    Hi there and merry Christmas everyone! Very curious in respect to the general theme of the question above. Would be truely lovely to be able to use your SLA/ PRACS Units alongside RHS material, especially since that has become my standard game experience.
  23. alessiomoreno

    RHS Escalation (AFRF and USAF)

    Merry Christmas to everyone! Thanks a thousand times for your generosity to share those wonderful results of your hard, hard work with us - it is appreciated a lot! Who is working on those new tanks? His name slipt my tongue! Gorgeous T-90M!! And gorgeous shot! Hope everybody's having a relaxing winter holidays, one way or another!
  24. alessiomoreno

    RHS Escalation (AFRF and USAF)

    @reyhard this is awweeesoomme.. - w o w . I am stunned beyond imagination - I did not even anticipate that something like this was possible. Does that feature also apply to russian Tanks? I cannot remember you ever disclosed such a feature in any of the changelogs - or did I miss something? Regardless, tanks a lot!!
  25. @Groove_C - now you're making much more sense! (After reading your post above.) Though in regards to your other post(s), I think it would've helped to distinguish between threads and cores, since that might quicker to grasp. Anyways. All nice and well, but this doesn't really answer my question as to whether a hexa would be better than an octa core - looking at the last chart you posted (on the i7-8700K) for the nth-time, I'm really starting to get the feeling I should perhaps get one of those newer Ryzen octa cores, in case I really want one, since they seem to blow the Intel ones out of the water with ease when OC'd. Now I am not really familiar with how stable and secure running AMD processors at their max. clock is - would be running a server from such cpu be sensible? (given decent cooling) This might be somewhat off topic, but can anyone share any experience with HCs and how much AI/ script load they can support, given certain clock speeds, or are those nigh irrelevant for HCs? (HCs being the reason, why I thought of rather getting an octa over a hexa core, in the first place - given I wouldn't loose much performance in regards to our server, i.e. clock speed.) ~
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