TillGrave 10 Posted June 30, 2010 UAV bootcamp tutorial I load the tutorial, it then tells me to choose between the plane or little bird by walking toward one. Either way I choose, the next part of the boot camp starts to load and then freezes on a black screen. when I hit escape, the image from the next part of the tutorial shows but when I resume game it goes back to black screen. Anyone else having this problem? Share this post Link to post Share on other sites
TimRiceSE 10 Posted June 30, 2010 On a very high-end rig, Zargabad is having some pretty bad LOD issues.[YOUTUBE]WhCutfm1VZ8&hd=1[YOUTUBE] This is just me as a single soldier, standing in the middle of the city turning around. The game is not caching nearly enough and the LOD streaming is very slow. I realize this is probably because of high density of the structures, but it still seems like it shouldn't be dumping all the video information if you're not moving and the only variable in the entire game. System specs and game settings: * Windows 7 - 64-bit * Intel Core i7 920 2.66GHz overclocked to 4.3 GHz stable * Asus P6X58D Premium Motherboard BIOS v.0703 * G.Skill DDR3 2000 in Triple Channel Mode - 6 Gig * NVidia GeForce GTX 480 Driver v197.75 * PCIe Titanium Sound Blaster X-Fi Titanium Fatality * Planar PX2611W 26" widescreen LCD * Win7/Boot drive on 80 Gig Intel X25M SSD * ArmA2 installed by itself on second 80 Gig Intel X25M SSD OA Graphic settings: * All on "Very High"... * Except Post Processing set to "Normal". * Draw Distance @3500 * Audio Samples @64 (but irrelevant for this test) * Screen Reolsution and Interface Resolution set to 1920x1200. have you tried video memory on "Default" ? Share this post Link to post Share on other sites
metalcraze 290 Posted June 30, 2010 (edited) I think he meant while out of a combat situation. Obviously if there's any suspect of enemy then the soldiers will use caution, but I noticed in the campaign that if I leave my squad they'll move extremely slow. Not in a cautious way, but in a "Hurry up, we're waiting for you" way, then if I get close to them they'll start jogging. It isn't just that. Them holding their weapons down on the enemy territory looks silly (if not meaning that AIs lose caution). Previously they did that only in "safe" mode, "aware"/"stay alert!" mode pretty much implies that they should look for an enemy at all times. Also it isn't if they are waiting for you if you stayed behind for a few seconds - logically when you tend to be closer to a the current waypoint (for whatever reason) - they should hurry up to catch up with you, not you running back to them. Them slowing down happened with me being close too in the first mission and through all of it since we left airbase pretty much. There is another suggestion: if the squad stops for whatever reason in the field - AIs should go into the crouch position or get behind the cover (if its close enough) to be less of an easy target if something unexpected happens. That would certainly increase its chance of survival. Another suggestion: It would be nice if there was the ability to make it so when you click on a house with several men selected they would take all available positions depending on direction you order them to face. So far you need to move your men in one by one and it takes too much time (one man moves in, rest wait outside because the position is taken) - especially when you need to garrison the building quickly Edited June 30, 2010 by metalcraze Share this post Link to post Share on other sites
Placebo 29 Posted June 30, 2010 http://www.youtube.com/watch?v=T_AtnK3uLYA&feature=player_embedded If you wish to report a bug 1. embed the video please and 2. describe what the actual bug is. Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 30, 2010 (edited) - Occasionally get stuck on rocks requiring restart Got that one too. Looks like a geo lod trouble with some big rocks. Some black screens forcing me to flush the memory, in not very demanding missions (such as the sniper solo mission). Never had some in ArmA2, despite all settings to normal but video memory set to very high and PP to low. (I7 920, HD4870x2, 6Go RAM). Edited June 30, 2010 by ProfTournesol typo Share this post Link to post Share on other sites
thyco 0 Posted June 30, 2010 Not sure if i should post it in this thread or in just post it in the offical missions forum, but when doing the campaign mission in the AH-64D (MISSION 5) Ive had alot of trouble trying to take out the AA pod in the left AA field. I send my ULB in and laze the pod, usually have 0.97 hit chance (1.0 being perfect). the hellfire hits the pod cleanly but does not destroy the pod or even injure the taki using it. however if i move around so that im to the west of the pod as opposed to the south, i can destroy the AA Pod. not even a hellfire within 20m of the pod is able to damage the occupant. Share this post Link to post Share on other sites
Bryan 10 Posted June 30, 2010 A rather annoying bug is that you can hear when other people's magazines are empty (the clicking sound) in multiplayer as if the guy was standing just behind you, no matter how far the other player is. How to reproduce: Have another player running out of ammo, and just tell him to keep clicking his mouse, everyone on the server will hear the clicking sound, weather or not they're near each other. Share this post Link to post Share on other sites
sajuuk 10 Posted June 30, 2010 (edited) In operation arrowhead's mission "A hike in the hills" when playing co-op, some of the houses constantly spawn civilians until everyones frame rate drops to unplayable levels. So many civilians spawn that they start appearing on rooftops. We tried killing them all, but they just kept coming. Here is the house in question: http://i.imgur.com/L5pL4.jpg Edited June 30, 2010 by sajuuk Adding image Share this post Link to post Share on other sites
liquidpinky 11 Posted June 30, 2010 A rather annoying bug is that you can hear when other people's magazines are empty (the clicking sound) in multiplayer as if the guy was standing just behind you, no matter how far the other player is.How to reproduce: Have another player running out of ammo, and just tell him to keep clicking his mouse, everyone on the server will hear the clicking sound, weather or not they're near each other. Car horns are similar, you can't tell if they are right behind you or are a mile away. Share this post Link to post Share on other sites
Bulldogs 10 Posted June 30, 2010 On the subject of audio, the 5.1 positional audio issues are worse than in Arma in that if you have a audio source (chopper, vehicle engine, etc) in the middle of a speaker the sound is loud, if you turn the sound gets quieter til it gets to around the middle of the next speaker and gets louder again. An upmix effect like CMS would take care of this but Arma's engine doesn't support those effects (causes more problems than good) so I'm not sure if there's a workaround for it. Share this post Link to post Share on other sites
verbii 10 Posted June 30, 2010 Hi, I have a really annoying bug which only seems to be online, i've been trying some co-op online and everything runs fine and it can run for some time...until i fire my gun, then it crashes :*( everytime as soon as i start to fire it crashes to desktop, i have the steam version am running on Windows 7 64 bit, quad core 4 gb ddr3 ram, have updated drivers etc its not a temp issue, get the following message: Problem signature: Problem Event Name: APPCRASH Application Name: ArmA2OA.exe Application Version: 1.52.71.612 Application Timestamp: 4c1ee15b Fault Module Name: ArmA2OA.exe Fault Module Version: 1.52.71.612 Fault Module Timestamp: 4c1ee15b Exception Code: c0000005 Exception Offset: 0028b989 OS Version: 6.1.7600.2.0.0.256.48 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt help please! Share this post Link to post Share on other sites
nuggetz 0 Posted June 30, 2010 * In the editor and such messing around sometimes random sounds would play such as the beginning to the tutorial to night ops. Was very loud too lol. I confirmed this too. Share this post Link to post Share on other sites
Kiki 10 Posted June 30, 2010 (edited) well... I had a very bad surprise this morning, I uninstalled operation arrowhead. he asks me if I wanted to delete missions, saves etc related with OA so I was thinking, great he's gonna delete all the missions that I made on OA and then guess what, all my mission folder was deleted. all my arma 2 missions and other textures stuff that I placed in the folder, deleted at the same time ! So there is a problem with files that must not be deleted like all Missions made under Arma 2 ---> Edited June 30, 2010 by Kiki Share this post Link to post Share on other sites
mrnic3 10 Posted June 30, 2010 The video part of the game crashes every 20 minutes I can still hear the game running. It's just the video part. It's like alt+tab to desktop but i can not go back to the game. It's no heating problem as some guys in my clan experiencing the same. Very annoying haven't had that in arma even with 1.7... Anyone with the same issue or a fix? System: Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909) Language: German (Regional Setting: German) System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz Memory: 4096MB RAM Available OS Memory: 3070MB RAM Page File: 3760MB used, 2378MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode Card name: ATI Radeon HD 5800 Series Manufacturer: ATI Technologies Inc. Chip type: ATI display adapter (0x6898) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_6898&SUBSYS_0B001002&REV_00 Display Memory: 2294 MB Dedicated Memory: 1015 MB Shared Memory: 1279 MB Current Mode: 1920 x 1200 (32 bit) (60Hz) Monitor Name: PnP-Monitor (Standard) Monitor Model: W2452 Monitor Id: GSM5694 Native Mode: 1920 x 1200(p) (59.950Hz) Output Type: DVI Driver Name: aticfx32.dll,aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap Driver File Version: 8.17.0010.0029 (English) Driver Version: 8.741.0.0 DDI Version: 10.1 Driver Model: WDDM 1.1 Share this post Link to post Share on other sites
Punisher5555 0 Posted June 30, 2010 I confirmed this too. I will second this. Share this post Link to post Share on other sites
SkyDice 10 Posted June 30, 2010 I will second this. Thirded (?), plus a mate has also suffered the random 'night ops tutorial' voice over. Strangely, once I'd played the tutorial, it stopped, and hasn't come back yet! Share this post Link to post Share on other sites
Spike 21 0 Posted June 30, 2010 * My graphics setting don't stay where I set them. * My controls are back to default every time I restart the game Share this post Link to post Share on other sites
jpinard 10 Posted June 30, 2010 * My graphics setting don't stay where I set them. * My controls are back to default every time I restart the game I've seen this as well. Reboot the game and try again. It took me 3 times to get mine saved, and even then it sometimes resets the 3d resolution to some random value. Share this post Link to post Share on other sites
Spike 21 0 Posted June 30, 2010 (edited) It also crashed on my lap-top,and my lap-top never crashes,but on my high end pc,it crashes from 1hr-2hr into the game.Win7 Ultimate gtx295 quad sli,intel i7 930@4GHz, 12gig 1600mhz memory.I also put this in on both, http://support.microsoft.com/kb/983615 Edited June 30, 2010 by Spike 21 Share this post Link to post Share on other sites
jpinard 10 Posted June 30, 2010 There is an extra set of mini-helicopter blades (see edge of blades) attached to the Civilian MI-17. See video: Ui_a15ixdqA&hd=1 Share this post Link to post Share on other sites
Stagler 39 Posted June 30, 2010 It does that funny blades thing for Arma 2 Russian Mi8-MTV as well. You get CTD if you try and talk to anything from ARMA 2 using the dynamic conversations menu. I tried a russian soldier talking to a takistani and with a CDF guy talking to a civilian. Share this post Link to post Share on other sites
Fiddler of Stx 10 Posted June 30, 2010 While playing online today I crashed both times I tried to access the ammo box and once had a hard lock requiring a computer restart after someone else in my vicinity opened it. I also got bugged and stuck in a helicopter on 4 of 5 rides and was unable to either eject or get out. Only way to fix it was to respawn. Share this post Link to post Share on other sites
drunkenscoper 10 Posted July 1, 2010 UAV bootcamp tutorialI load the tutorial, it then tells me to choose between the plane or little bird by walking toward one. Either way I choose, the next part of the boot camp starts to load and then freezes on a black screen. when I hit escape, the image from the next part of the tutorial shows but when I resume game it goes back to black screen. Anyone else having this problem? Yep, I'm getting this bug as well. When I bring up the menu (save, abort, options, etcetera) I can see again, but closing the menu and returning to the tutorial just gives me another black screen. I bought my copy on steam, so maybe that's an issue? I'm running an evga GTX260 superclocked edition and the 257.21 drivers. If you need any other system info I'd be happy to give it. Share this post Link to post Share on other sites
Seil 10 Posted July 1, 2010 Yep, I'm getting this bug as well. When I bring up the menu (save, abort, options, etcetera) I can see again, but closing the menu and returning to the tutorial just gives me another black screen. I bought my copy on steam, so maybe that's an issue?I'm running an evga GTX260 superclocked edition and the 257.21 drivers. If you need any other system info I'd be happy to give it. Yeah, I've had this happen as well, once you've completed either of the two and then return to choose the other one, it flips out. The game runs REALLY SLOW I eventually did get to a rendered frame of the cockpit of the AH64 (I did the UAV first) once, but then I quit out tried again and found I had to issue a flush command and then it worked fine. Side note: I like the confirmation text that shows now "Activated Flush", don't remember if that was in ArmA2 or not, if so I don't remember it. ---------- Also, concerning the Static Weapons: 1.) Placing the tripods and M2 Mini-tripod bags in the editor and assembling them works, however they cannot be disassembled. 2.) Placing an M2 Static in the editor allows you to disassemble carry and re-assemble just fine. You can also use the M2 bag it produces with a different tripod and assembles just fine as well. 3.) The M2 bag placed from the editor (not the mini-tripod one, the one that is supposed to be the tall tripod) combined with a tripod bag assembles into an 81mm mortar. There could have been something else too, but I can't remember. I'll add more if I find them. -Seil Share this post Link to post Share on other sites
rexehuk 16 Posted July 1, 2010 Some may of already been mentioned. 1. Thermal imaging doesn't show camp fires... seems stupid considering this is the "best system" ever seen in a game. Really put some work into this BI, you've developed it this far and the community loves the detail in certain addons/systems. 2. Could be a bug, rain + thermals produces white artifacting on tops of buildings and down edges of roads 3. Vehicles CANNOT take more than 2 passengers (Tested with Offroad Military Vehicles and Minibus) despite having 6+ seats. 4. AI pathing through vehicles is a bit strange, had 4 AI walking into a truck the other day and getting stuck in the middle of it in a big cluster, it was like they were drawn to it. 5. Some vehicles DO NOT show passenger heat sigs when AI are sitting in the seats (windows just look black) Share this post Link to post Share on other sites