Reezo 45 Posted February 10, 2010 There you go, sexy, deadly and sings like a bird. aPLgQD0dmWg Share this post Link to post Share on other sites
Alex72 1 Posted February 10, 2010 Great weps RH! The aimpoint dot should be adopted by all weapon addon makers. Love the small dot. Superb. :) Share this post Link to post Share on other sites
enad 11 Posted February 10, 2010 Yeah Aimpoint is my favorite sight. Just one thing with this and most other modded weapons, why is the Eotech sight so big!?? It should be a nice small circle. Not some huge one that makes it impossible to hit someone over 100meters. :( So RH....What you got for us next? :p Share this post Link to post Share on other sites
wika_woo 182 Posted February 10, 2010 having a blast with these rifles, there such fun when your speakers are on loud :D Share this post Link to post Share on other sites
therev709 10 Posted February 12, 2010 @USRanger - New missions with these new weapons? hehehehe need to get these babies into action! I'm putting these in Jackal's Hunt v1.2, maybe even a new Cold Harvest update ;) Share this post Link to post Share on other sites
MadJackChurchill 10 Posted February 13, 2010 Nice, I really like the m14's. Did notice that the following popped up in the .rpt when loaded in the editor. The first one came up when the ammo box was previewed in the editor. Can't say where the rest are from went through the whole crate and then checked the .rpt :D Warning Message: No entry 'bin\config.bin/CfgMagazines.30Rnd_556x45_StanagSDSpr'. Warning Message: No entry '.picture'. Warning Message: '/' is not a value Warning Message: No entry '.scope'. Warning Message: '/' is not a value Warning Message: Error: creating magazine 30Rnd_556x45_StanagSDSpr with scope=private Warning Message: No entry '.displayName'. Warning Message: '/' is not a value Warning Message: No entry '.nameSound'. Warning Message: '/' is not a value Warning Message: No entry '.Library'. Warning Message: No entry '.libTextDesc'. Warning Message: '/' is not a value Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.count'. Warning Message: '/' is not a value Warning Message: No entry '.maxLeadSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.initSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.reloadAction'. Warning Message: '/' is not a value Warning Message: No entry '.modelSpecial'. Warning Message: '/' is not a value Warning Message: No entry '.ammo'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgMagazines.30Rnd_556x45_StanagSDSpr'. Warning Message: No entry '.picture'. Warning Message: '/' is not a value Warning Message: No entry '.scope'. Warning Message: '/' is not a value Warning Message: Error: creating magazine 30Rnd_556x45_StanagSDSpr with scope=private Warning Message: No entry '.displayName'. Warning Message: '/' is not a value Warning Message: No entry '.nameSound'. Warning Message: '/' is not a value Warning Message: No entry '.Library'. Warning Message: No entry '.libTextDesc'. Warning Message: '/' is not a value Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.count'. Warning Message: '/' is not a value Warning Message: No entry '.maxLeadSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.initSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.reloadAction'. Warning Message: '/' is not a value Warning Message: No entry '.modelSpecial'. Warning Message: '/' is not a value Warning Message: No entry '.ammo'. Warning Message: '/' is not a value Cannot find a sound file rh_aks\sound\gp30_reload.wss Share this post Link to post Share on other sites
Reezo 45 Posted February 13, 2010 Do these weapon react to the ACE CQB mode? As far as I've seen they don't. It would be absolutely great if they would. Share this post Link to post Share on other sites
Flash Thunder 10 Posted February 13, 2010 Scars and EBR's!!!!! OMG :eek: Thanks so much! :D Share this post Link to post Share on other sites
manzilla 1 Posted February 13, 2010 Can you make an ACE2 for your weapons pack? I know you planned to add some of your weapons to ACEX but wouldn't it just be easier to include ACE2 configs? Share this post Link to post Share on other sites
twisted 128 Posted February 13, 2010 can you make an ace2 for your weapons pack? I know you planned to add some of your weapons to acex but wouldn't it just be easier to include ace2 configs? +120% Share this post Link to post Share on other sites
thales100 10 Posted February 14, 2010 Scars ... , thanks for this awesome mod. Share this post Link to post Share on other sites
Stagler 39 Posted February 14, 2010 We need some Bushmaster ACRs now. Get to work Hammer! Na seriously these are well good mate, you should think about submitting them for ACEX Share this post Link to post Share on other sites
Solarghost 10 Posted February 14, 2010 I tried this MOD out with 2 other guys and we could hear our own gun sounds but could not hear the gun fire of the other? Only bullet impacts. And with normal guns, we could hear the sounds. Is this a bug with this mod? Share this post Link to post Share on other sites
Jackal326 1181 Posted February 14, 2010 I've had that happen with default weapons before. I'm not saying it isn't a bug with the pack, but if its happened with stock weapons it may be a desync issue or somesuch. Share this post Link to post Share on other sites
Flash Thunder 10 Posted February 15, 2010 Some bugs and complaints as always Mr Hammer. :) SCAR with iron sights zoom is too close I think to the peep hole, it should be back just a tiny bit, nothing to bad though. M4A1 with Masterkey's aim is messed up, it shows a distorted polygon when aimed in with the masterkey. texture complaint: On the back of the EBR you cant see the manufacture engravings its all blurred and too low res, also the text on the side of the SCAR is blurred and low res, was this from importing? Nothing big but you know I like to give feedback. Thank you small donation your way soon. :) Share this post Link to post Share on other sites
AndreAce 10 Posted February 15, 2010 Thank you very much for your efforts on that package RobertHammer ! :bounce3: and thanks in general for providing addons since Arma1 :) What's about creating a bullpup rifle in 762x51 NATO, considering the FAL by kel-Tec? >RFB Carbine< Share this post Link to post Share on other sites
Moggy 0 Posted March 1, 2010 :oh: my mistake , i thought i removed allready , i will fix it in future versionbtw you can "fix it" by adding rh_m4 pack and you will get no error :p Apart from downloading the M4 pack, is there another way I can "fix" this? BTW, the SCAR H SD Aimpoint is lovely! Share this post Link to post Share on other sites
Reezo 45 Posted March 17, 2010 (edited) (disregard post ;)) Edited March 19, 2010 by Reezo Share this post Link to post Share on other sites
pwnage_51 10 Posted March 17, 2010 I tried this MOD out with 2 other guys and we could hear our own gun sounds but could not hear the gun fire of the other?Only bullet impacts. And with normal guns, we could hear the sounds. Is this a bug with this mod? I've had this problem with ArmA2 in general. I opened a thread about it here -> http://forums.bistudio.com/showthread.php?t=96623 . Share this post Link to post Share on other sites
Reezo 45 Posted March 17, 2010 (edited) (disregard post) Edited March 19, 2010 by Reezo Share this post Link to post Share on other sites
Reezo 45 Posted March 19, 2010 (edited) I can officially say SR5 Tactical is willing to work on adapting all of RH weapon packs (M4/M16, HK416, MGsWp) to make them fully ACE2 compatible. Before we move one foot into this, I would need to know, please: 1) Do we have/need any kind of authorization from ACE2 dev team and/or Robert Hammer? Regardless, we would definitely appreciate to know their feelings about it. 2) Is there anyone who wish to collaborate with us? You're more than welcome to do so. What we would like to implement, in order of importance (1 being higher): 1) CQB mode with SHIFT + F 2) Bipod mode with SHIFT + SPACEBAR 3) MG noise causes blur and deafness 4) Jamming 5) Weapon Weight Don't hesitate to let us know your feelings about this, we have so much stuff to do we certainly need feedback to avoid getting into a path noone wants to share. Kind regards! -Alberto Edited March 19, 2010 by Reezo Share this post Link to post Share on other sites
Stagler 39 Posted March 19, 2010 dont forget weapon weights bro. Share this post Link to post Share on other sites
Reezo 45 Posted March 19, 2010 dont forget weapon weights bro. Thanks for the heads up. Added ;) Share this post Link to post Share on other sites
Mark XIII (DayZ) 18 Posted March 19, 2010 I would love to see this happen, nice additions to some already great weapons :D +1 from me. Share this post Link to post Share on other sites
sick1 13 Posted March 19, 2010 Also if you could put them all in one nice package that would make it convenient. I would love to see a pack with all of RH's weapons including handguns:bounce3: Share this post Link to post Share on other sites