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Sled88

Conspiracies: Rising Dead

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ok some importing success in progress... Thanks to Icewindo!

wip0004.jpg

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Those units look craaaazy!!!... :O But they'd look better with Scars or XM8s, just my opinion really :)

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Depending on how close they are sticking to the factions from the original Stalker (and subsequent prequel and sequel) They sort of resemble the Spetsnaz or some of the Duty faction guys, from what I remember they almost exclusively used Eastern/Russian weaponry.

The Mercs and Freedom were the main factions that used mostly west made weapons, and the Stalkers used a few as well (MP5's, SA80's and the LR300 mostly.)

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Those models are insanely sexeh ^^

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what is this? more than a day with out the announcement of a new mod section/DLC/completed mod/ or new screenshot pack? ;)

slowing down a bit eh?

I kid, I kid, Sled deserves an award for most productive/industrious mission/addon maker :cool:

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Nah I just brought a Mazda MX-5 for summer, so this also needs a bit time. ^^ But its weekend today so I will take a look of what I had finished this week^^

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You live in Germany ?

You want to drive your new car at this awful weather ?

;)

Hoping to get some files for testing soon.

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Looking pretty cool there, mate!

I have one suggestion though: How about a new texture for the roads, so they look smashed up and erroded. When seen next to those Pripyat buildings, the roads look a bit too shiny and pristine.

Just a suggestion tho.

Good work all round.

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Here you go:

I decided to enlage Prypjat with a train-station! Now Prypjat is finished and 2 times bigger than in ARMA1.

wip0010.jpg

wip0011.jpg

wip0012.jpg

2 more screens here:

http://conspiracies.forencity.eu/topic,58,-screenshots-wip.html#271

@Wiggum: Yep I am from Germany^^ I got a Mazda6 also for summer and winter :P SO the MX-5 have to wait for some weeks^^

Edited by Sled88

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cool trailer. i am guessing the "2" just indicates its the arma 2 version of RD?

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correct, just a working title... gameworld completed so far 7x4km... importng scripts and missions now... then its finished^^ maybe earlier than conspiracies deluxe! :)

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What zombies / monsters will you use in the ArmA2 version ?

By the way:

Tested the .pbo's you send to me, no issues so far !

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thats good.

atm no monster were included... but they will updated after the release... I also got some problem with the zombies...

I need someone who can make the units able to carry flashlights!

Edited by Sled88

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Yea asked him waiting for an answer now...

another little trailer:

showing the zone is alive everytime! random generated animals, units, firefights and everything that makes the mod become alive. =)

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INGAME SCREENSHOTS FROM THE ALPHA OF CRD FOR ARMA2

A small review and more Screenshots will follow soon !

crd1iy1g.jpg

crd2ty72.jpg

Edited by Wiggum

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INGAME SCREENSHOTS FROM THE ALPHA OF CRD FOR ARMA2

A small review and more Screenshots will follow soon !

crd1iy1g.jpg

crd2ty72.jpg

WOW. I love stalker. i love arma2 = CANT WAIT!!!!

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thats good.

I need someone who can make the units able to carry flashlights!

Ask the ACE2 team, there's a key binding to use flashlights in ACE2, and ive seen another person in game on ACE2 with a flashlight as well... Ive not been able to test it myself though for some unknown reason, in which i can not use any ACE2 controls.

Also, just a question

Of the AI forces randomly patrolling the map (besides monsters/zombies).

Which (if any) of them will attack the player on sight?

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