jasonnoguchi 11 Posted December 31, 2009 I can not save ACE missions either, although if you delete your ARMA 2 profile before you load the game you can save games, but only once. It is funny Dear Steve, I found the problem after much testing yesterday. Try playing using DEFAULT profile. ACE seems to have problem saving to and retreiving from the "arma 2 other profiles" folder. (not sure if this has changed in today's update... I am not updating until I finish mission 1. dun wanna break my progress.) Share this post Link to post Share on other sites
stevedrumsdw 10 Posted December 31, 2009 (edited) Dear Steve, I found the problem after much testing yesterday. Try playing using DEFAULT profile. ACE seems to have problem saving to and retreiving from the "arma 2 other profiles" folder. (not sure if this has changed in today's update... I am not updating until I finish mission 1. dun wanna break my progress.) So are you saying that if you make any changes to the default profile it will not save? Can I still make changes to the video settings etc? I have tried saving it with no changes what so ever to my profile settings and it still does not work for me, As soon as the game creates one of these: Steve%20drumssteve%dw....... I get a CTD when trying to load an @ace anything(unless its a loaded version of ARMA 2 that has no profile), and long durations of save times, that save time is a direct indicator that saves are not going to work at least on my pc. It should work if I do this: 1. No changes to user configuration files defaults only. 2. No changes of any kind in any profile settings defaults only. Edited December 31, 2009 by stevedrumsdw Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 (edited) Dear Steve, the default player profile is the player profile you first started ArmA2 with (saved in the documents\arma2 folder rather than documents\arma2otherprofiles folder). You can make changes to that player profile and it will still work (just don't add glasses just to be sure as it will surely conflict with ACE goggles). Just don't use any player profiles you create after that. I get CTD when resuming games saved by ACE using my other player profile and no CTDs whatsoever through over 20 reloads using my default player profile (even though resuming will still be slow as hell due to ACE). From your description, you must be using one of your other player profiles to play. Try again using your default player profile (the first player profile you made when you first installed ArmA2). Edited December 31, 2009 by jasonnoguchi Share this post Link to post Share on other sites
stevedrumsdw 10 Posted December 31, 2009 (edited) Dear Steve, the default player profile is the player profile you first started ArmA2 with (saved in the documents\arma2 folder rather than documents\arma2otherprofiles folder). You can make changes to that player profile and it will still work (just don't add glasses just to be sure as it will surely conflict with ACE goggles). Just don't use any player profiles you create after that. I get CTD when resuming games saved by ACE using my other player profile and no CTDs whatsoever through over 20 reloads using my default player profile (even though resuming will still be slow as hell due to ACE). From your description, you must be using one of your other player profiles to play. Try again using your default player profile (the first player profile you made when you first installed ArmA2). OK so, when I start ARMA 2 and look in my profile settings everything is set to default, no changes of any kind, even my video settings etc are default. I look i my ARMA 2 folder in my documents and I find this : missions saved userSaved ARMA 2 cfg Steve%20drums%20 ARMA 2 profile,<--------- is this the file your talking about because I can't find any others in my documents even with hidden files enabled I am quite confused... Edited December 31, 2009 by stevedrumsdw Share this post Link to post Share on other sites
sick1 13 Posted December 31, 2009 Got it! :)By the way, the next mission is going to use troopers rather than SEALs?? geeez.... -1 Green berets. They look amazing on Namalsk. There will still be a Seals 4 after ODA 574. Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 (edited) @Steve, yes, that's the default player profile. Are you playing using that player profile? Could you be more specific on the exact things you are seeing leading to the error please? @Sick, Oh? So we playing brits next? Whats ODA 574? Seriously, what kind of conflicts exist with the present BB seals? I don't think I experienced anything related to the BB seals, care to share? Edited December 31, 2009 by jasonnoguchi Share this post Link to post Share on other sites
stevedrumsdw 10 Posted December 31, 2009 (edited) @Steve, yes, that's the default player profile. Are you playing using that player profile? Could you be more specific on the exact things you are seeing leading to the error please? @Sick, Oh? So we playing brits next? Whats ODA 574? Seriously, what kind of conflicts exist with the present BB seals? I don't think I experienced anything related to the BB seals, care to share? I have been deleting that profile before I start any @ACE games and I can save games fine until I exit the game and try to load a saved game. As soon as I try to overwrite a save file from any other ACE mission it gets stuck. So what I have resorted to is having to delete all my profile settings prior to playing the sealteam missions, then editing it all back so I can play each time I turn the game on :rolleyes: heres a rundown: 1. I go in delete my profile from my documents 2. Go launch Sealteam version 3 1.4 3. Do all my video settings and other profile changes( except apperance) to my specifications in the mission before I get out of the chopper 4. Play the game, I can save fine, no long load times, works fine 5. If I exit the current game and save some other misssion via auto save my saves do not work anymore with the sealteam missions. 6. If I exit ARMA 2 and try to return to sealteam six the loading screen for contiue saved game takes forever and locks up 7. I can tell when the save feature is working properly because it saves in the correct time, when my saves fail to work, the save time is 10 seconds longer 8. When I exit ARMA 2 it saves a profile and I have to delete it everytime to save games in ACE I know this is an ACE issue, because every other mod works fine on my entire cpu. My CBA is fine, its @ACE:butbut: I reinstalled the entire ACE setup from beta 2 just to see if I had maybe messup something up from the six updater, no luck, same issues, I tried 2 registry fixers no luck Edited December 31, 2009 by stevedrumsdw Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 (edited) @Steve, that is not a lockup. :) If you read my post in the previous page, your situation falls under the category where resuming saved games takes a LOOOOONG time and task manager would say arma2 has stopped responding but it really isn't. :) It will remain frozen for about 2 mins and then will go into the receiving screen. Works everytime. Try waiting 2 to 5 mins if your cpu is lower specs than mine. let me know how it works out. Get a coffee while waiting. :) (I found this out by accident when I decided to go get a coffee when the loading screen is "stuck".) Read my list of fixing tips on page 19. Edited December 31, 2009 by jasonnoguchi Share this post Link to post Share on other sites
stevedrumsdw 10 Posted December 31, 2009 @Steve, that is not a lockup. :)If you read my post in the previous page, your situation falls under the category where resuming saved games takes a LOOOOONG time and task manager would say arma2 has stopped responding but it really isn't. :) It will remain frozen for about 2 mins and then will go into the receiving screen. Works everytime. Try waiting 2 to 5 mins if your cpu is lower specs than mine. let me know how it works out. Get a coffee while waiting. :) (I found this out by accident when I decided to go get a coffee when the loading screen is "stuck".) Read my list of fixing tips on page 19. LOL, I will get a tea:) ok, hey thanks for sticking with me on this one, been troubling me for over a week now. Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 LOL, I will get a tea:) ok, hey thanks for sticking with me on this one, been troubling me for over a week now. No problems! Always glad to help a fellow fan of the SEALS series! :) let me know how it goes, k buddy? Share this post Link to post Share on other sites
sick1 13 Posted December 31, 2009 @Steve, yes, that's the default player profile. Are you playing using that player profile? Could you be more specific on the exact things you are seeing leading to the error please? @Sick, Oh? So we playing brits next? Whats ODA 574? Seriously, what kind of conflicts exist with the present BB seals? I don't think I experienced anything related to the BB seals, care to share? No ODA 574 is a U.S. Army Special forces detachment. I will be using the SOF guys from ACE. The bb Seals do not work with certain ACE functions such as healing. The author said he is fixing it though. Share this post Link to post Share on other sites
hawkinge 10 Posted December 31, 2009 @Steve, yes, that's the default player profile. Are you playing using that player profile? Could you be more specific on the exact things you are seeing leading to the error please? @Sick, Oh? So we playing brits next? Whats ODA 574? Seriously, what kind of conflicts exist with the present BB seals? I don't think I experienced anything related to the BB seals, care to share? ...i was going to explain 574, but sick beat me to it. :P Do have one question tho, as a very late edit - will we be getting beefed up squads, to represent a full 'A-Team,' or will we be looking at the 4-5 man ST:6 structure? Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 hehhe, thanks for the reply. :) Strange, I was using ACE healing perfectly with these units until the ACE key loss bug hits. So I have no access to any ACE keys currently. I don't think its specifically healing related nor BB units related... at least from my tests so far. Its more to do with the ACE key loss bug. one thing's for sure, I am not able to use ACE goggles with the BB units but that's not a biggie. I would prefer just these 4 guys... been with them through too much to break up or add on to the squad hehehehe Share this post Link to post Share on other sites
hawkinge 10 Posted December 31, 2009 hehhe, thanks for the reply. :) Strange, I was using ACE healing perfectly with these units until the ACE key loss bug hits. So I have no access to any ACE keys currently. I don't think its specifically healing related nor BB units related... at least from my tests so far. Its more to do with the ACE key loss bug. I would prefer just these 4 guys... been with them through too much to break up or add on to the squad hehehehe have to admit, the small unit missions offer up a nice change. So much of the game is based upon large formations and fights, whether in single or multi. Small groups are easier to manage and the gunfights seem more visceral. A SF A-Team at full, would be a 12-man deal. Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 have to admit, the small unit missions offer up a nice change. So much of the game is based upon large formations and fights, whether in single or multi. Small groups are easier to manage and the gunfights seem more visceral. A SF A-Team at full, would be a 12-man deal. I seriously won't mind if they are as easy to order and communicate with as in RL but huge squads in ArmA1/2 are very hard to coordinate quickly especially in the heat of battles and tend to result in very high casualties rate like I experience in the Chesty Puller campaign. That's a classic too. :) (**Why do the SF guys get support but not us? Cos we ARE the support!**) I dun really mind those generic guys dying in big squads since i dun know them by name unlike in the SEALS campaign. :) Share this post Link to post Share on other sites
stevedrumsdw 10 Posted December 31, 2009 No problems! Always glad to help a fellow fan of the SEALS series! :) let me know how it goes, k buddy? Well crap, I have bad news to report about the test: Still locked up for over 10 minutes and that was all I could wait for, oh well:) Here is what I tried: NOsplash-world=empty @CBA @ACE @ACEX @ACEX_SM @ACEX_PLA @sap_clutter With vanilla scenario mission village sweep, started mission saved then loaded user save, locked up for 10 minutes when I tried to load and then I just Control alt Deleted. :) Well guess I will keep trying though. Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 over 10 mins??? What are your cpu specs? Share this post Link to post Share on other sites
stevedrumsdw 10 Posted December 31, 2009 (edited) over 10 mins??? What are your cpu specs? AH.............:D not too good, AMD ATHOLON 62 dual core 4200 2.20 ghz, 2 gigs ram 512 mb nividia 9500 But I have a pc I ordered on the way has a i7920 at 4.0( overclocked special) ghz with 6 gigs ram and 850 power supply, azza 1000 case, dual 9800 gt nividia, 750 gb hardrive, It willbe here soon:yay::yay: Edited December 31, 2009 by stevedrumsdw Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 @Steve, yeah, if I have to wait 2 to 3 mins, perhaps it will take a lot longer than 10 mins for that rig. Your new rig's gonna rock ArmA2. :) Share this post Link to post Share on other sites
sick1 13 Posted December 31, 2009 AMD ATHOLON 62 dual core 2.10 ghz with a 260gtx. The reason I started making campaigns is because I loved ARMA 2 but I couldn't play vanilla campaign.:D Share this post Link to post Share on other sites
hawkinge 10 Posted December 31, 2009 AMD ATHOLON 62 dual core 2.10 ghz with a 260gtx. The reason I started making campaigns is because I loved ARMA 2 but I couldn't play vanilla campaign.:D these missions gave me a reason to jack my settings to high... never realized how beautiful Arma could be Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 (edited) Did everything required in mission 1 at last!!!! That's some mission!!!! TOUGH AS HELL!!! Took more than 50 reverts to get right!!!!!!! hahahahaha . Strangely, I was using zeus AI with this mission and I still managed to do the whole stealth thing 100% in one go. :) Never got detected! waited til nightfall and moved VERY slowly around to the side of the camp. Total ingress time took more than an hour. One problem though... killed all the enemies, demoed the stockpiles, the warehouse and ATed the Helo. Mission doesn't complete :( Help! Update... SOLVED IT! I placed 15 sachets around and blew the whole fucking place up sky high and task was completed. :) Edited December 31, 2009 by jasonnoguchi Share this post Link to post Share on other sites
Archamedes 10 Posted December 31, 2009 Did everything required in mission 1 at last!!!! That's some mission!!!! TOUGH AS HELL!!! Took more than 50 reverts to get right!!!!!!! hahahahaha . Strangely, I was using zeus AI with this mission and I still managed to do the whole stealth thing 100% in one go. :) Never got detected!One problem though... killed all the enemies, demoed the stockpiles, the warehouse and ATed the Helo. Mission doesn't complete :( Help! AHAHAHAHAAAAAAA! If it was that hard to do mission one (which it was in places) You are gonna fuckin love mission 2 Share this post Link to post Share on other sites
jasonnoguchi 11 Posted December 31, 2009 SEALS 3 is as unforgiving as hell!!! hahhaha! Share this post Link to post Share on other sites
Tonci87 163 Posted December 31, 2009 Yeah you are really really going to love Mission two ^^ The Problem with ACE Features nor working anymore after reloading is definately due to the Black Ops units from the Addon. Schnapsdrossel told me he has already fixed it and will upload a new Version soon. If you guys have Problems with ACE, then please post it in the ACE Bugtracker. You will be surprised how fast things are solved. The ACE Wounding system is still WIP and I think its better to use the Bis one for the next campaign. But please make it ACE compatible again. I´m really waiting for some cool long range sniper scenarios Share this post Link to post Share on other sites