sickboy 13 Posted December 13, 2009 Sorry, I wasnt reporting that as a bug, i was telling it to the guy who posted asking if anyone had got it working with RH's addons. Probably should have quoted him. Updating that post now.Woops. Sorry too :DI guess we can add RH's weapons to the mentioned list then :) Share this post Link to post Share on other sites
Wastelander 10 Posted December 13, 2009 Love the Ace Mod. Sounds, Look, Feel, rage for waapons and attachments... Now a quick question - How do you use them? I can put a pack on, put stuff in the pack but how do you use it? Set trip flares, Claymores, Balaclava, Glasses.... I am sure their is a manual someplace :-) ps lookin the the biki, faq's .... but nuthin? Share this post Link to post Share on other sites
cossack8559 10 Posted December 13, 2009 Since everyone is ignoring my post about the opfor cars problem :( how do i post a ticket? Share this post Link to post Share on other sites
Ringhejm 10 Posted December 13, 2009 (edited) I still have that problem that the program is tarting milions of times. In my taskmaneger i have over 1000 task of rsync.exe*32 startet. and it eats up all my RAM. And when it is trying to connetc it only come whit this error. [iNFO] six-updater 11:11:56: Updater (v0.11.4) by Sickboy <sb_at_dev-heaven.net>[iNFO] six-updater 11:11:56: Run with --help for help [WARN] six-updater 11:11:56: WARNING: Please make sure anything ArmA related has been closed / shutdown, incl explorer windows, etc [DEBUG] six-updater 11:11:56: BASE_PATH: C:/Program Files/Six-Updater [DEBUG] six-updater 11:11:56: TOOL_PATH: C:/Program Files/Six-Updater/tools [DEBUG] six-updater 11:11:56: @config {:app_params=>"-noSplash -noFilePatching", :app_exe=>"arma2.exe", :depth=>1, :folders=>[], :server=>{}, :server_path=>"C:/Program Files/Six-Updater/servers", :verbose=>false, :defaultactions=>[:install], :defaultgeneralactions=>[:createshortcut], :defaultsecondactions=>[:changelog, :cleanup]} [iNFO] six-updater 11:11:57: No parameters given, running the default [iNFO] six-updater 11:11:57: ArmA 2 Standard Distribution detected [iNFO] six-updater 11:11:57: Installation Path: C:\Program files\Bohemia Interactive\ArmA 2 [DEBUG] six-updater 11:11:57: @config {:app_params=>"-noSplash -noFilePatching", :app_exe=>"arma2.exe", :depth=>1, :folders=>[{:folder=>"@CBA", :repository=>["rsync://dev-heaven.net/rel/cba/.", "rsync://s01.6thsense.eu/rel/cba/.", "rsync://s02.6thsense.eu/rel/cba/.", "rsync://64.34.164.115/rel/cba/.", "rsync://arma2.armagoons.com/rel/cba/.", "rsync://zeus2.zeus-community.net/rel/cba/.", "rsync://213.245.0.237/rel/cba/.", "rsync://six.bssnet.dk/rel/cba/.", "rsync://killingtimeproductions.com/rel/cba/."]}, {:folder=>"@ACE", :repository=>["rsync://dev-heaven.net/rel/ace/.", "rsync://s01.6thsense.eu/rel/ace/.", "rsync://s02.6thsense.eu/rel/ace/.", "rsync://64.34.164.115/rel/ace/.", "rsync://arma2.armagoons.com/rel/ace/.", "rsync://zeus2.zeus-community.net/rel/ace/.", "rsync://213.245.0.237/rel/ace/.", "rsync://six.bssnet.dk/rel/ace/.", "rsync://killingtimeproductions.com/rel/ace/."]}, {:folder=>"@ACEX", :repository=>["rsync://dev-heaven.net/rel/acex/.", "rsync://s01.6thsense.eu/rel/acex/.", "rsync://s02.6thsense.eu/rel/acex/.", "rsync://64.34.164.115/rel/acex/.", "rsync://arma2.armagoons.com/rel/acex/.", "rsync://zeus2.zeus-community.net/rel/acex/.", "rsync://213.245.0.237/rel/acex/.", "rsync://six.bssnet.dk/rel/acex/.", "rsync://killingtimeproductions.com/rel/acex/."]}], :server=>{:folders=>[]}, :server_path=>"C:/Program Files/Six-Updater/servers", :verbose=>false, :defaultactions=>[:install], :defaultgeneralactions=>[:createshortcut], :defaultsecondactions=>[:changelog, :cleanup], :app_created_at=>2009-09-25 09:54:22 UTC, :app_id=>1, :app_name=>"Vanilla", :app_updated_at=>2009-09-25 09:54:22 UTC, :wait=>true, :app_path=>"C:/Program files/Bohemia Interactive/ArmA 2"} [iNFO] six-updater 11:11:57: Manager for: @CBA;@ACE;@ACEX [iNFO] six-updater 11:11:57: Processing: [iNFO] six-updater 11:11:57: = @CBA [DEBUG] six-updater 11:11:57: Path: C:/Program files/Bohemia Interactive/ArmA 2/@CBA [iNFO] six-updater 11:11:57: Installing (depth: 1)... This might take a while, please wait. [iNFO] six-updater 11:11:57: Processing: C:/Program files/Bohemia Interactive/ArmA 2/@CBA/.rsync [DEBUG] six-updater 11:11:57: Checking for updates... [iNFO] six-updater 11:11:57: Calculating checksums [DEBUG] six-updater 11:11:57: Calculating checksums of pack files [DEBUG] six-updater 11:11:57: Calculating checksums of wd files [iNFO] six-updater 11:11:57: Trying rsync://arma2.armagoons.com/rel/cba/. [DEBUG] six-updater 11:11:57: Fetching .pack/.repository.yml from rsync://arma2.armagoons.com/rel/cba/. [DEBUG] six-updater 11:11:57: rsync --times -O --no-whole-file -r --delete --progress -h --exclude=.rsync "rsync://arma2.armagoons.com/rel/cba/./.pack/.repository.yml" "/cygdrive/C/Program files/Bohemia Interactive/ArmA 2/@CBA/.rsync/.pack" --timeout=300 2>&1 [DEBUG] six-updater 11:11:58: [DEBUG] six-updater 11:11:59: receiving incremental file list [DEBUG] six-updater 11:17:02: 3562 [main] rsync 5008 child_info::sync: wait failed, pid 1604, Win32 error 18 [DEBUG] six-updater 11:17:08: 68920 [main] Program 4280 child_info::sync: wait failed, pid 4168, Win32 error 18 [DEBUG] six-updater 11:17:12: 141639 [main] Program 1604 child_info::sync: wait failed, pid 4280, Win32 error 18 [DEBUG] six-updater 11:17:17: 35927 [main] Program 4168 child_info::sync: wait failed, pid 3792, Win32 error 18 [DEBUG] six-updater 11:17:23: 4019 [main] Program 4996 child_info::sync: wait failed, pid 2840, Win32 error 18 [DEBUG] six-updater 11:17:34: 19655 [main] Program 320 child_info::sync: wait failed, pid 3568, Win32 error 18 what can ido to make this work.... It just keep comming whit those errors.. I have to turn of my power and turn it on again to have control of my rig. ( that is not god ) I Have tryed everything. reinstall turn of every security program. Inc windows firewall tryed in X86 and in normal folder. Basicly I have tryed every thing that is statet as a sulution. Is there a place where i can downloade the patch like there is to the Beta patch. It will be much easyer like that. And I can se that I am not the only one whit this problem. Edited December 13, 2009 by Ringhejm Share this post Link to post Share on other sites
xeno 234 Posted December 13, 2009 when is it planned to integrate the full wounds system, working for players and AI? When it's done, AI is last on the list. Xeno Share this post Link to post Share on other sites
sparks50 0 Posted December 13, 2009 Beta 2 to my last knowledge: http://dev-heaven.net/issues/show/4203 There are other plans beyond that though, but details are few atm. Body armor simulation? Cossack8559: posting a new ticket/issue is very self explanatory once you create a user and log in. Thanks! Share this post Link to post Share on other sites
Minoza 11 Posted December 13, 2009 Yeah, I wanted to report following at dev-heaven: Missing glass material on many optics including Mk12 SPR SD version (original/untouched version doesn't have this issue) But I'm not sure how to do it. Can someone else report this please or explain me how to do it? Thank you! ---------- Post added at 02:28 PM ---------- Previous post was at 02:27 PM ---------- Body armor simulation?Cossack8559: posting a new ticket/issue is very self explanatory once you create a user and log in. Thanks! Actually it is not... I did that but still can't fogure out how to do it... Share this post Link to post Share on other sites
sickboy 13 Posted December 13, 2009 (edited) Regarding posting bugs: Register at dev-heaven.net Activate your account (email), if not received, contact us Login with the account Then you can post "New Issue" Ringheim: That seems very much like a security software issue. Please check http://dev-heaven.net/issues/show/6803 Sometimes disabling software is not enough. Many softwares out there keep filtering, regardless. Please use the tracker for further tracking and solving your issue. We are extremely sorry for these incompatibilities, caused by Cygwin. Once there are real solutions available, they will be implemented ASAP. Edited December 13, 2009 by Sickboy Share this post Link to post Share on other sites
Minoza 11 Posted December 13, 2009 Regarding posting bugs:* Register at dev-heaven.net * Activate your account (email), if not received, contact us * Then you can post "New Issue" Ringheim: That seems very much like a security software issue. Please check http://dev-heaven.net/issues/show/6803 Sometimes disabling software is not enough. Many softwares out there keep filtering, regardless. Please use the tracker for further tracking and solving your issue. Thank you! :) Share this post Link to post Share on other sites
22ndAndy 10 Posted December 13, 2009 Sry if this has been asked before, but its really time consuming looking over 250+ pages for the answer. I know that its been said that the M14 is not in this version, but will it be released eventually? Was the ONLY weapon i used in ACE1 when i got the chance. Share this post Link to post Share on other sites
Vixente 10 Posted December 13, 2009 ...Is there any chance to change the explosion "eco" sound? This is the only concern of me and my clan mates think that is odd. Had you never been in a mountain valley and screamed? ACE sounds are precisely one of the best things of this mod. Sry if this has been asked before, but its really time consuming looking over 250+ pages for the answer. You have a tool for searching in this long thread. I know, I used it. ;P Share this post Link to post Share on other sites
Ringhejm 10 Posted December 13, 2009 Regarding posting bugs: Register at dev-heaven.net Activate your account (email), if not received, contact us Login with the account Then you can post "New Issue" Ringheim: That seems very much like a security software issue. Please check http://dev-heaven.net/issues/show/6803 Sometimes disabling software is not enough. Many softwares out there keep filtering, regardless. Please use the tracker for further tracking and solving your issue. Well if the only solution to this problem is that I have to uninstall my security ( and it is only this program that has difficulty whit my security ) every time I have to make an update then this is not a mod for me... It can not be right that I have to do this on a dayli base do to the fact that the mod i updatet every day. And why is the program starting over and over again... like I dayd. it is startet over 1000 times in my task maneger and it frees my system.... Is it realy that hard to have a patch to be down loaded manualy like the beta patch. I have done every thing there is exept uninstalling my security software, and that is NOT a sulotion. I can disable it or turn it off. BUT I WILL NOT UNINSTALL IT. I know that I am not the only one whit this issue, so why not having a seperatet patch to down loade. Share this post Link to post Share on other sites
sickboy 13 Posted December 13, 2009 (edited) Well if the only solution to this problem is that I have to uninstall my security ( and it is only this program that has difficulty whit my security ) every time I have to make an update then this is not a mod for me... It can not be right that I have to do this on a dayli base do to the fact that the mod i updatet every day.And why is the program starting over and over again... like I dayd. it is startet over 1000 times in my task maneger and it frees my system.... Is it realy that hard to have a patch to be down loaded manualy like the beta patch. I have done every thing there is exept uninstalling my security software, and that is NOT a sulotion. I can disable it or turn it off. BUT I WILL NOT UNINSTALL IT. I know that I am not the only one whit this issue, so why not having a seperatet patch to down loade. The why and how has been described in much detail in this thread, for the full picture check: http://dev-heaven.net/news/show/237 and first post: http://forums.bistudio.com/showthread.php?t=91500If you look at my sig you will see live stats of the amount of servers and players that are succesfully running the mod. And this only includes registered servers, probably but a fraction of the grande total. On top of that, if you use the web-client, you have directly access to all these servers, with required mods auto installed when they are available in the system. The idea is not that you uninstall your software everytime you want to use my software, but instead, determine that the problem in fact is with the virus suite, so we can see if updates, patches, or certain configurations can solve the problem for you, and others that are in the same boat. I would appreciate your assistance in this matter very much, but otherwise I hope someone else with the issue will come forward and help track and resolve it. That IS the purpose of a Public Beta, after all. :) Edited December 13, 2009 by Sickboy Share this post Link to post Share on other sites
A Smed 0 Posted December 13, 2009 Lol after all that it still dosent work. I couldnt edit the ace_clientsideconfig file and save it so i had to edit it and save it to desktop then sling it into the folder and overwrite the orignial with my edited one & still dosent work :bored: I have edited the stuff like the example shows and i copied straight from my Profile Folders in My Documents. I do have a Custom Face (Old one from Arma) and in the profile it does say "Custom" instead of anything like "Face_01_Camo3" I dont know if this is a problem? Share this post Link to post Share on other sites
n0th1ng 0 Posted December 13, 2009 i think the explosions sounds are awesome! especially when you hear them in the distance. Still trying to figure out why sometimes the ACE Keys don't work! doing my nut in lol! I can't get ACE keys to work except for the missions that came with ACE2 either :( Share this post Link to post Share on other sites
WaffelO 10 Posted December 13, 2009 Works great with Addon Sync 2009. Fucking awesome mod! :D Maybe you can fix the Sound of the "bigger" MGs (M60, M249, Pk etc)? The Sound of them just comes out of my front boxes. It doesnt matter If I stand infront or with the back to them. Would be great If you can fix it for the 5.1 Users :)! Share this post Link to post Share on other sites
sickboy 13 Posted December 13, 2009 Still trying to figure out why sometimes the ACE Keys don't work! doing my nut in lol!If you post the issue on the tracker, and attach CLEAN rpt's of where it works, and where it doesn't work, incl the mission names or files, we'll fix that nut back up in no time :) Share this post Link to post Share on other sites
Ringhejm 10 Posted December 13, 2009 Works great with Addon Sync 2009.Fucking awesome mod! :D Maybe you can fix the Sound of the "bigger" MGs (M60, M249, Pk etc)? The Sound of them just comes out of my front boxes. It doesnt matter If I stand infront or with the back to them. Would be great If you can fix it for the 5.1 Users :)! how do you make it work whit that. ???? Share this post Link to post Share on other sites
BlackLord 0 Posted December 13, 2009 I think some of the weapon sounds are weird, especially the M240 with it's little *cough* at the end of every burst and the M249 sounds strange too. Share this post Link to post Share on other sites
thedudeabides 40 Posted December 13, 2009 Wondering if you can add a tripod and T&E for the M240. It is really not practical to lug around a .50Cal Share this post Link to post Share on other sites
Chrisgs 10 Posted December 13, 2009 Just curious if anyone else has had this prob, when using the Beta version along with CAA1, my Caa1 doesnt like it and stops working, when selecting a caa1 map it crashes, i went back to ace vanilla and all is well, i know bi's latest beta's have problems, just curious if anyone else has had this prob, if its already been mentioned then dont slate me as too many pages to look at here. ps its not a bug report here, just a personnel observation, i use steam version, and otherwise all is well with ace and arma2, thanks. Share this post Link to post Share on other sites
Smurf 12 Posted December 13, 2009 AI skills and acc were been tweaked? If yes, there is anyway to changed them? Found weird when I fired a M24 500m away from the enemy, at night, and they found me and kill me in last than 5 sec =\ Share this post Link to post Share on other sites
Evil_Echo 11 Posted December 13, 2009 Grenade ranging is defaulted to SHIFT-V the wiki isn't updated. The key binding list wiki page was correct. I fixed the entry in the ACE2 Features wiki page. Sorry for the confusion. Share this post Link to post Share on other sites
ROBINO 0 Posted December 13, 2009 (edited) i havethe problem with the updater saying: "Folder Already exists but seems incompatible. Not Installing" but your explanation for the solution at: http://dev-heaven.net/wiki/six-arma-updater makes no sense to me. Can anyone help? I have the modfolders installed with everything that the updaters installed itself (from the 7z's which i dl'd from the official sources) Edited December 13, 2009 by ROBINO Share this post Link to post Share on other sites
strongbird 10 Posted December 13, 2009 any updates today? Share this post Link to post Share on other sites